Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnonymousAsian1
Hou Yi
Level 49
God Stats
1W - 2L
1,138 SR
Queue Stats
25W - 22L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoboEvolution1
Tsukuyomi
Level 107
God Stats
7W - 4L
1,570 SR
Queue Stats
313W - 348L
1,493 Elo+
Solo
King Arthur
King Arthur
Shuckamuxus
King Arthur
Level 124
God Stats
9W - 19L
1,413 SR
Queue Stats
635W - 604L
1,506 Elo+
Solo
Team Averages
Level 111
1,424 SR
1,489 Elo+

VS

Team Averages
Level 96
1,491 SR
1,442 Elo+
Danzaburou
Danzaburou
Beg4Geb907
Danzaburou
Level 53
God Stats
21W - 25L
1,443 SR
Queue Stats
176W - 186L
1,450 Elo+
Solo
Surtr
Surtr
Caash_Bari
Surtr
Level 104
God Stats
12W - 11L
1,542 SR
Queue Stats
214W - 223L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Murderlncense
Zhong Kui
Level 140
God Stats
8W - 12L
1,552 SR
Queue Stats
112W - 120L
1,507 Elo+
Party 1
Anubis
Anubis
Onehafs
Anubis
Level 41
God Stats
6W - 12L
1,443 SR
Queue Stats
9W - 21L
1,386 Elo+
Solo
Tyr
Tyr
ethiodude
Tyr
Level 143
God Stats
8W - 8L
1,478 SR
Queue Stats
169W - 163L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 0
7,083
590
5,076
6,195
2,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
 
Cabrakan
11
1 / 0 / 3
6,320
527
3,910
7,148
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
6,527
544
7,547
7,857
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
LoboEvolution1
Tsukuyomi
14
5 / 0 / 4
7,543
629
5,309
7,731
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Shuckamuxus
King Arthur
14
5 / 1 / 1
8,325
694
9,358
12,248
9,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beg4Geb907
Danzaburou
5
0 / 3 / 0
4,725
394
2,745
4,338
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
9
1 / 4 / 0
5,773
481
7,165
13,071
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Murderlncense
Zhong Kui
12
2 / 4 / 0
6,814
568
5,845
10,223
5,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Onehafs
Anubis
10
0 / 5 / 0
5,662
472
2,569
6,924
2,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 1 / 0
5,799
483
4,883
12,360
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
3
3
Deaths
17
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
0
1.5
W
Cabrakan
 
Cabrakan
1
0
3
2.5
W
3
0
2
4
L
Danzaburou
Beg4Geb907
Danzaburou
0
3
0
0
L
Surtr
1
4
0
0.25
W
Tsukuyomi
LoboEvolution1
Tsukuyomi
5
0
4
7
L
Zhong Kui
Murderlncense
Zhong Kui
2
4
0
0.5
L
Anubis
Onehafs
Anubis
0
5
0
0
W
King Arthur
Shuckamuxus
King Arthur
5
1
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
23,207
41,179
Taken
46,916
23,684
Mitigated
27,901
16,034
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,076
251
0
2,139
6,195
2,491
0
4,333
1,862
49,377
0
W
Cabrakan
 
Cabrakan
3,910
1,007
0
2,206
7,148
6,390
34
589
6,559
15,757
0
W
7,547
4,880
0
3,444
7,857
2,525
997
828
7,029
0
50,466
L
Danzaburou
Beg4Geb907
Danzaburou
2,745
1,111
0
1,416
4,338
1,310
0
1,444
2,894
0
14,961
L
Surtr
7,165
2,590
0
4,006
13,071
12,153
0
148
12,923
782
30,312
W
Tsukuyomi
LoboEvolution1
Tsukuyomi
5,309
956
0
5,030
7,731
2,674
0
2,053
5,641
0
58,824
L
Zhong Kui
Murderlncense
Zhong Kui
5,845
451
0
4,381
10,223
5,255
0
4,264
5,959
45,517
2,188
L
Anubis
Onehafs
Anubis
2,569
179
112
558
6,924
2,400
0
1,219
5,705
38,054
0
W
King Arthur
Shuckamuxus
King Arthur
9,358
1,530
0
3,215
12,248
9,604
0
688
10,983
0
63,407
L
4,883
660
0
5,477
12,360
6,783
0
1,911
10,449
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
28,773
420
Minions Killed
254
0
Camps Cleared
0
1,247,353
Distance Traveled
1,073,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,083
590
82
7
0
219,384
0
W
Cabrakan
6,320
527
23
2
0
250,379
0
W
Hou Yi
6,527
544
78
7
0
221,645
0
L
Danzaburou
4,725
394
24
2
0
123,920
0
L
Surtr
5,773
481
44
4
0
225,282
0
W
Tsukuyomi
7,543
629
107
9
0
320,882
0
L
Zhong Kui
6,814
568
91
8
0
222,812
0
L
Anubis
5,662
472
56
5
0
234,656
0
W
King Arthur
8,325
694
130
11
0
235,063
0
L
Tyr
5,799
483
39
3
0
267,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role