Player Matchup

Kumbhakarna
Kumbhakarna
Darkzidane111222
Kumbhakarna
Level 145
God Stats
1W - 2L
1,139 SR
Queue Stats
125W - 119L
1,518 Elo+
Solo
Vulcan
Vulcan
Felixstar90
Vulcan
Level 105
God Stats
8W - 3L
1,633 SR
Queue Stats
303W - 304L
1,430 Elo+
Solo
Artemis
Artemis
Hatemebabe313
Artemis
Level 129
God Stats
30W - 15L
1,627 SR
Queue Stats
330W - 330L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kamiiisamaaa
Morgan Le Fay
Level 58
God Stats
14W - 8L
1,566 SR
Queue Stats
241W - 248L
1,504 Elo+
Party 1
Martichoras
Martichoras
LexMex27
Martichoras
Level 128
God Stats
7W - 7L
1,369 SR
Queue Stats
303W - 296L
1,498 Elo+
Party 1
Team Averages
Level 113
1,467 SR
1,491 Elo+

VS

Team Averages
Level 144
1,544 SR
1,483 Elo+
Sol
Sol
FrauBratwurst
Sol
Level 127
God Stats
2W - 1L
1,812 SR
Queue Stats
55W - 60L
1,491 Elo+
Party 2
Charybdis
Charybdis
HashibaToyotomi
Charybdis
Level 278
God Stats
17W - 18L
1,469 SR
Queue Stats
1,526W - 1,596L
1,450 Elo+
Solo
Apollo
Apollo
HerrBratwurst
Apollo
Level 139
God Stats
1W - 3L
1,433 SR
Queue Stats
75W - 83L
1,502 Elo+
Party 2
Charon
Charon
goopyaPeezda
Charon
Level 67
God Stats
1W - 3L
1,440 SR
Queue Stats
92W - 102L
1,469 Elo+
Solo
Cthulhu
Cthulhu
zitraUP
Cthulhu
Level 109
God Stats
11W - 5L
1,566 SR
Queue Stats
254W - 265L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Darkzidane111222
Kumbhakarna
15
2 / 2 / 9
10,662
762
3,483
13,048
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
17
6 / 2 / 10
10,814
772
15,696
8,538
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
17
7 / 2 / 10
11,254
804
10,072
9,052
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kamiiisamaaa
Morgan Le Fay
19
7 / 1 / 13
11,762
840
12,246
13,583
6,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
LexMex27
Martichoras
16
3 / 3 / 17
10,153
725
10,398
10,373
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,461
604
8,123
11,074
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
HashibaToyotomi
Charybdis
16
1 / 0 / 3
9,155
654
2,345
3,241
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 9 / 2
8,133
581
4,968
12,164
4,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 5 / 1
8,022
573
11,982
14,220
11,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
zitraUP
Cthulhu
18
3 / 4 / 4
10,191
728
11,771
14,854
19,264
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
25
Kills
8
10
Deaths
25
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Darkzidane111222
Kumbhakarna
2
2
9
3.25
W
Vulcan
6
2
10
5.5
L
1
7
0
0.14
L
Charybdis
HashibaToyotomi
Charybdis
1
0
3
2.5
W
Artemis
7
2
10
6
L
2
9
2
0.33
W
Morgan Le Fay
Kamiiisamaaa
Morgan Le Fay
7
1
13
13.5
W
Martichoras
LexMex27
Martichoras
3
3
17
3.83
L
Charon
1
5
1
0.3
L
Cthulhu
zitraUP
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,895
Damage
39,189
54,594
Taken
55,553
33,902
Mitigated
40,727
20,350
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Darkzidane111222
Kumbhakarna
3,483
118
1,133
2,754
13,048
13,428
366
6,169
6,879
11,396
219
W
Vulcan
15,696
670
2,295
1,564
8,538
4,179
1,677
6,162
2,376
36,583
0
L
8,123
280
444
1,968
11,074
3,502
0
6,834
4,240
24,353
0
L
Charybdis
HashibaToyotomi
Charybdis
2,345
601
10
1,504
3,241
1,282
0
1,405
1,836
0
13,802
W
Artemis
10,072
4,272
1,320
2,114
9,052
4,553
2,593
5,835
3,217
0
28,044
L
4,968
916
1,037
569
12,164
4,847
0
6,490
5,674
0
10,723
W
Morgan Le Fay
Kamiiisamaaa
Morgan Le Fay
12,246
1,660
1,211
2,862
13,583
6,834
864
8,087
5,496
31,295
1,107
W
Martichoras
LexMex27
Martichoras
10,398
393
3,001
2,096
10,373
4,908
1,657
5,358
5,015
0
21,154
L
Charon
11,982
324
733
1,838
14,220
11,832
0
7,148
7,072
25,015
455
L
Cthulhu
zitraUP
Cthulhu
11,771
86
1,027
3,545
14,854
19,264
0
9,047
5,807
35,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
43,962
164
Minions Killed
138
0
Camps Cleared
0
1,281,401
Distance Traveled
1,173,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,662
762
20
1
0
271,340
0
W
Vulcan
10,814
772
44
3
0
254,203
0
L
Sol
8,461
604
32
2
0
226,738
0
L
Charybdis
9,155
654
35
3
0
216,324
0
W
Artemis
11,254
804
32
2
0
232,707
0
L
Apollo
8,133
581
15
1
0
236,642
0
W
Morgan Le Fay
11,762
840
49
4
0
278,052
0
W
Martichoras
10,153
725
19
1
0
245,099
0
L
Charon
8,022
573
16
1
0
230,818
0
L
Cthulhu
10,191
728
40
3
0
262,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role