Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
D33b in you
Artemis
Silver I
Level 144
God Stats
2W - 2L
1,639 SR
Queue Stats
9W - 10L
1,483 MMR
Solo
Ra
Ra
Gold III
l10k Gaona
Ra
Gold III
Level 97
God Stats
54W - 47L
1,573 SR
Queue Stats
462W - 493L
1,483 MMR
Solo
Bellona
Bellona
Bronze III
unleashed_origin
Bellona
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Geb
Geb
Bronze III
xXNekoChanXx
Geb
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,542 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,545 SR
1,477 MMR
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Pauly-Nades
Chang'e
Gold IV
Level 159
God Stats
5W - 2L
1,404 SR
Queue Stats
354W - 352L
1,476 MMR
Solo
Charybdis
Charybdis
Gold III
PoacherTy97
Charybdis
Gold III
Level 150
God Stats
112W - 86L
1,559 SR
Queue Stats
340W - 371L
1,474 MMR
Solo
Kali
Kali
Silver III
pazookapuppy69
Kali
Silver III
Level 151
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 18L
1,453 MMR
Solo
Nu Wa
Nu Wa
Gold IV
xRuSHeRMika_xq
Nu Wa
Gold IV
Level 48
God Stats
6W - 3L
1,760 SR
Queue Stats
50W - 53L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 1 / 0
3,637
727
572
2,508
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
D33b in you
Artemis
6
1 / 1 / 0
3,587
717
2,158
2,396
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,693
739
516
1,998
470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
2,887
577
433
3,413
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,670
734
1,068
3,035
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MulanArachneIzanamiHerculesSun Wukong

VS

Bans
RavanaAresAh PuchAwilixSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 0 / 1
3,451
690
1,070
3,445
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Pauly-Nades
Chang'e
7
2 / 0 / 0
4,527
905
2,201
2,749
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
PoacherTy97
Charybdis
5
0 / 0 / 1
3,279
656
1,455
2,471
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 1 / 0
4,045
809
1,100
3,938
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 3
3,916
783
1,445
1,510
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Artemis
D33b in you
Artemis
1
1
0
1
W
Chang'e
Pauly-Nades
Chang'e
2
0
0
2
W
Charybdis
PoacherTy97
Charybdis
0
0
1
0.5
L
0
1
1
0.5
W
3
1
0
3
L
0
2
0
0
W
0
1
3
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,747
Damage
7,271
13,350
Taken
14,113
4,767
Mitigated
4,601
4,628
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
572
63
0
213
2,508
772
0
316
2,165
0
20,252
W
Kumbhakarna
 
Kumbhakarna
1,070
79
0
1,251
3,445
1,692
0
594
2,851
7,515
0
L
Artemis
D33b in you
Artemis
2,158
272
0
1,007
2,396
598
0
638
1,738
0
17,469
W
Chang'e
Pauly-Nades
Chang'e
2,201
278
0
1,425
2,749
618
0
0
2,749
21,395
1,318
W
Charybdis
PoacherTy97
Charybdis
1,455
968
0
1,307
2,471
585
0
474
1,997
0
16,631
L
516
0
132
1,044
1,998
470
0
720
1,209
21,167
0
W
1,100
588
0
1,411
3,938
1,395
12
232
3,706
0
14,255
L
433
97
0
1,329
3,413
1,345
0
1,899
1,165
0
7,814
W
1,445
472
0
248
1,510
311
0
284
1,226
15,568
0
L
1,068
113
0
903
3,035
1,582
0
591
2,424
8,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,474
Gold Earned
19,218
146
Minions Killed
171
0
Camps Cleared
0
524,881
Distance Traveled
561,014
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,637
727
41
8
0
145,140
0
W
Kumbhakarna
3,451
690
14
3
0
122,439
4
L
Artemis
3,587
717
38
8
0
89,531
0
W
Chang'e
4,527
905
49
10
0
95,117
0
W
Charybdis
3,279
656
33
7
0
101,983
0
L
Ra
3,693
739
39
8
0
112,089
4
W
Kali
4,045
809
30
6
0
133,310
0
L
Bellona
2,887
577
15
3
0
48,727
0
W
Nu Wa
3,916
783
45
9
0
108,165
1
L
Geb
3,670
734
13
3
0
129,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role