Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
UnicOrns-devil
Hades
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
74W - 66L
1,373 Elo+
Solo
Ah Puch
Ah Puch
ZuviesGrybas69
Ah Puch
Level 87
God Stats
1W - 2L
1,289 SR
Queue Stats
78W - 81L
1,452 Elo+
Party 1
Hercules
Hercules
charterzz
Hercules
Level 127
God Stats
10W - 5L
1,348 SR
Queue Stats
152W - 138L
1,520 Elo+
Solo
Achilles
Achilles
reichan
Achilles
Level 64
God Stats
2W - 2L
1,373 SR
Queue Stats
69W - 73L
1,444 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,458 Elo+

VS

Team Averages
Level 90
1,526 SR
1,492 Elo+
Hades
Hades
 
Hades
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ganthrados
Ah Puch
Level 110
God Stats
10W - 7L
1,584 SR
Queue Stats
420W - 423L
1,432 Elo+
Party 2
Neith
Neith
Hucklerry6149
Neith
Level 87
God Stats
6W - 6L
1,546 SR
Queue Stats
214W - 218L
1,435 Elo+
Party 2
Izanami
Izanami
Run_4u
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Rama
Rama
coolikov
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 1 / 11
8,849
804
8,652
9,687
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 3 / 8
8,325
757
3,676
6,313
3,266
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 13
9,226
839
12,747
5,632
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
charterzz
Hercules
15
3 / 2 / 11
8,369
761
5,942
16,926
14,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
reichan
Achilles
14
7 / 2 / 8
8,917
811
7,695
11,175
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 2
7,841
713
3,774
10,325
7,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Ganthrados
Ah Puch
17
2 / 1 / 4
8,596
781
17,908
4,951
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 4
7,572
688
8,746
9,600
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Run_4u
Izanami
12
3 / 6 / 3
8,006
728
4,688
8,523
3,593
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
12
0 / 5 / 3
6,932
630
5,030
8,057
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
20
Kills
8
8
Deaths
20
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
11
9.5
L
Hades
 
Hades
2
3
2
1
L
Ah Puch
Ganthrados
Ah Puch
2
1
4
4
L
1
5
4
0.6
L
Izanami
Run_4u
Izanami
3
6
3
0.75
W
1
3
8
1.67
W
5
0
13
11.5
W
Hercules
charterzz
Hercules
3
2
11
4.25
L
Rama
0
5
3
0.3
W
Achilles
reichan
Achilles
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
40,146
49,733
Taken
41,456
37,087
Mitigated
21,487
17,306
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,652
1,656
1,879
2,344
9,687
4,028
563
4,039
5,296
0
22,911
L
Hades
 
Hades
3,774
191
700
3,543
10,325
7,797
0
3,233
7,023
6,490
211
L
Ah Puch
Ganthrados
Ah Puch
17,908
297
239
2,582
4,951
2,389
0
2,215
2,706
37,194
0
L
8,746
2,644
0
1,584
9,600
4,602
0
2,432
7,006
0
18,750
L
Izanami
Run_4u
Izanami
4,688
3,068
301
1,062
8,523
3,593
0
4,738
3,748
0
10,330
W
3,676
32
723
1,389
6,313
3,266
365
3,093
2,898
16,021
316
W
12,747
215
837
947
5,632
2,642
296
1,390
4,050
28,946
1,279
W
Hercules
charterzz
Hercules
5,942
691
938
6,353
16,926
14,083
0
6,931
9,419
0
9,640
L
Rama
5,030
2,863
0
1,018
8,057
3,106
0
3,348
4,545
0
9,712
W
Achilles
reichan
Achilles
7,695
600
551
1,345
11,175
13,068
0
4,288
6,481
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
38,947
117
Minions Killed
121
0
Camps Cleared
0
1,041,731
Distance Traveled
958,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,849
804
30
3
0
229,064
0
L
Hades
7,841
713
7
1
0
189,399
0
L
Ah Puch
8,596
781
60
5
0
211,342
0
L
Neith
7,572
688
18
2
0
198,318
0
L
Izanami
8,006
728
19
2
0
165,659
0
W
Hades
8,325
757
40
4
0
190,803
0
W
Ah Puch
9,226
839
31
3
0
220,912
0
W
Hercules
8,369
761
9
1
0
190,454
0
L
Rama
6,932
630
17
2
0
193,809
0
W
Achilles
8,917
811
7
1
0
210,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role