Player Matchup

Skadi
Skadi
InboundYard188
Skadi
Level 107
God Stats
2W - 2L
1,513 SR
Queue Stats
223W - 255L
1,488 Elo+
Party 1
Surtr
Surtr
NotFilpz
Surtr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 161L
1,437 Elo+
Party 1
Baba Yaga
Baba Yaga
PANDA MAN5001
Baba Yaga
Level 107
God Stats
5W - 3L
1,671 SR
Queue Stats
374W - 450L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
ULikeDizNut
Zhong Kui
Level 47
God Stats
1W - 1L
1,491 SR
Queue Stats
48W - 55L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
miyyura
Cabrakan
Level 107
God Stats
8W - 9L
1,501 SR
Queue Stats
334W - 396L
1,503 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,488 Elo+

VS

Team Averages
Level 114
1,666 SR
1,557 Elo+
Ares
Ares
Bachekeshumilde
Ares
Level 85
God Stats
3W - 5L
1,493 SR
Queue Stats
33W - 26L
1,544 Elo+
Solo
Ullr
Ullr
CrimsonGuardian3
Ullr
Level 123
God Stats
10W - 8L
1,601 SR
Queue Stats
938W - 872L
1,472 Elo+
Solo
Tyr
Tyr
JcIzzy4006
Tyr
Level 83
God Stats
3W - 7L
1,629 SR
Queue Stats
319W - 299L
1,546 Elo+
Solo
Olorun
Olorun
PaBliT0z
Olorun
Level 169
God Stats
0W - 1L
1,971 SR
Queue Stats
89W - 106L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Ziigma007
Hun Batz
Level 112
God Stats
7W - 2L
1,636 SR
Queue Stats
16W - 5L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,958
597
5,955
8,310
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
NotFilpz
Surtr
13
2 / 1 / 4
7,520
501
5,464
8,846
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
PANDA MAN5001
Baba Yaga
15
1 / 3 / 5
8,368
558
5,289
8,885
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ULikeDizNut
Zhong Kui
14
1 / 5 / 1
8,230
549
9,521
15,927
11,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
miyyura
Cabrakan
15
6 / 2 / 4
8,496
566
9,277
10,854
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,267
484
3,633
12,197
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
3 / 3 / 1
7,924
528
6,300
7,826
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
8,998
600
7,957
14,553
13,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Olorun
PaBliT0z
Olorun
14
2 / 1 / 0
8,598
573
5,676
6,528
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
Ziigma007
Hun Batz
15
6 / 3 / 3
8,767
584
11,537
15,116
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
14
14
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
3
3
1
1.17
W
3
3
1
1.17
L
2
2
2
1.5
W
Surtr
NotFilpz
Surtr
2
1
4
4
W
Baba Yaga
PANDA MAN5001
Baba Yaga
1
3
5
1.17
L
Olorun
PaBliT0z
Olorun
2
1
0
2
W
Zhong Kui
ULikeDizNut
Zhong Kui
1
5
1
0.3
L
Hun Batz
Ziigma007
Hun Batz
6
3
3
2.5
W
Cabrakan
miyyura
Cabrakan
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
35,103
52,822
Taken
56,220
31,848
Mitigated
35,677
18,781
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
37
0
3,015
12,197
11,139
0
3,226
8,705
18,390
1,493
L
6,300
2,707
0
666
7,826
2,761
0
5,407
2,379
0
44,583
W
5,955
1,813
0
1,298
8,310
2,877
702
3,662
4,648
0
63,133
L
7,957
1,114
0
4,242
14,553
13,752
0
8,384
6,169
0
67,859
W
Surtr
NotFilpz
Surtr
5,464
2,064
0
1,531
8,846
6,169
83
2,225
6,621
884
34,149
W
Baba Yaga
PANDA MAN5001
Baba Yaga
5,289
280
0
2,985
8,885
3,666
198
527
8,358
60,523
598
L
Olorun
PaBliT0z
Olorun
5,676
2,116
120
1,865
6,528
2,327
249
1,802
4,697
62,525
5,707
W
Zhong Kui
ULikeDizNut
Zhong Kui
9,521
564
0
8,140
15,927
11,070
0
0
15,927
62,520
0
L
Hun Batz
Ziigma007
Hun Batz
11,537
2,689
0
3,732
15,116
5,698
45
5,108
9,902
0
71,977
W
Cabrakan
miyyura
Cabrakan
9,277
1,589
0
4,827
10,854
8,066
0
2,463
8,391
66,233
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
41,554
479
Minions Killed
449
0
Camps Cleared
0
1,528,715
Distance Traveled
1,443,837
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,267
484
28
2
0
282,269
2
L
Ullr
7,924
528
87
6
0
233,750
0
W
Skadi
8,958
597
110
7
0
309,833
3
L
Tyr
8,998
600
108
7
0
294,014
0
W
Surtr
7,520
501
48
3
0
312,787
2
W
Baba Yaga
8,368
558
105
7
0
315,366
2
L
Olorun
8,598
573
130
9
0
280,842
3
W
Zhong Kui
8,230
549
111
7
0
258,385
0
L
Hun Batz
8,767
584
96
6
0
352,962
0
W
Cabrakan
8,496
566
105
7
0
332,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role