Player Matchup

Cthulhu
Cthulhu
Alegamer978
Cthulhu
Level 73
God Stats
2W - 1L
1,813 SR
Queue Stats
124W - 116L
1,567 Elo+
Party 2
Ravana
Ravana
Nikolae28
Ravana
Level 64
God Stats
2W - 0L
1,792 SR
Queue Stats
16W - 9L
1,721 Elo+
Party 2
Ix Chel
Ix Chel
TinyBabyMan000
Ix Chel
Level 128
God Stats
6W - 3L
1,444 SR
Queue Stats
168W - 131L
1,565 Elo+
Solo
Athena
Athena
andreasgta05
Athena
Level 149
God Stats
1W - 2L
1,176 SR
Queue Stats
101W - 90L
1,618 Elo+
Party 2
Neith
Neith
pemarla26
Neith
Level 142
God Stats
13W - 5L
1,481 SR
Queue Stats
96W - 88L
1,600 Elo+
Party 2
Team Averages
Level 111
1,541 SR
1,614 Elo+

VS

Team Averages
Level 152
1,600 SR
1,608 Elo+
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Binbit
Artemis
Level 172
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 158L
1,605 Elo+
Solo
Anubis
Anubis
D0ucheMaster
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 22L
1,696 Elo+
Party 1
Surtr
Surtr
Henrikolas
Surtr
Level 153
God Stats
5W - 2L
1,839 SR
Queue Stats
46W - 22L
1,696 Elo+
Party 1
Charon
Charon
SmallSparrow
Charon
Level 164
God Stats
6W - 6L
1,662 SR
Queue Stats
393W - 384L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alegamer978
Cthulhu
10
1 / 4 / 8
6,670
513
3,742
13,455
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Nikolae28
Ravana
16
8 / 1 / 5
8,876
683
9,289
6,992
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
8 / 0 / 4
9,176
706
11,675
8,516
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
3 / 4 / 4
7,452
573
5,648
14,690
9,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
pemarla26
Neith
13
4 / 2 / 3
8,084
622
6,225
10,030
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 3 / 3
6,090
468
3,899
10,655
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Binbit
Artemis
13
1 / 4 / 4
7,458
574
10,638
8,479
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
4 / 7 / 0
7,513
578
7,545
10,902
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
4 / 6 / 0
7,714
593
12,223
15,922
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
11
2 / 4 / 3
7,323
563
6,568
12,763
8,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
24
Kills
11
11
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
3
0.5
W
Cthulhu
Alegamer978
Cthulhu
1
4
8
1.25
L
Artemis
Binbit
Artemis
1
4
4
0.75
L
Anubis
4
7
0
0.57
L
Surtr
4
6
0
0.67
W
Ravana
Nikolae28
Ravana
8
1
5
10.5
L
Charon
2
4
3
0.88
W
8
0
4
10
W
Athena
3
4
4
1.25
W
Neith
pemarla26
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
40,873
53,683
Taken
58,721
25,241
Mitigated
29,914
15,476
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,899
2,596
0
5,851
10,655
3,851
0
2,492
8,111
0
26,051
W
Cthulhu
Alegamer978
Cthulhu
3,742
910
2,219
2,592
13,455
6,322
0
5,273
7,703
13,813
302
L
Artemis
Binbit
Artemis
10,638
5,790
0
3,871
8,479
2,336
0
1,065
7,414
0
56,197
L
Anubis
7,545
224
0
3,125
10,902
4,129
0
7,012
3,452
58,674
0
L
Surtr
12,223
5,608
0
5,392
15,922
11,327
168
5,893
9,970
736
56,861
W
Ravana
Nikolae28
Ravana
9,289
2,858
0
872
6,992
3,080
375
1,667
5,172
0
83,809
L
Charon
6,568
1,687
157
4,332
12,763
8,271
0
3,878
8,713
21,597
2,919
W
11,675
1,352
817
3,754
8,516
2,598
350
4,494
3,647
64,921
0
W
Athena
5,648
2,163
0
2,302
14,690
9,755
0
1,151
12,548
43,168
0
W
Neith
pemarla26
Neith
6,225
2,788
0
2,920
10,030
3,486
0
1,959
8,071
0
53,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
36,098
480
Minions Killed
410
0
Camps Cleared
0
1,451,572
Distance Traveled
1,325,840
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,090
468
88
7
0
307,014
0
W
Cthulhu
6,670
513
15
1
0
283,317
0
L
Artemis
7,458
574
88
7
0
253,367
4
L
Anubis
7,513
578
114
9
0
244,510
0
L
Surtr
7,714
593
88
7
0
254,774
0
W
Ravana
8,876
683
148
11
0
340,157
0
L
Charon
7,323
563
32
2
0
266,175
3
W
Ix Chel
9,176
706
138
11
0
288,336
5
W
Athena
7,452
573
73
6
0
297,450
0
W
Neith
8,084
622
106
8
0
242,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role