Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Alyrxmi
Ganesha
Level 159
God Stats
3W - 0L
1,804 SR
Queue Stats
68W - 11L
1,863 Elo+
Party 1
Jing Wei
Jing Wei
IamKef
Jing Wei
Level 18
God Stats
4W - 0L
1,827 SR
Queue Stats
61W - 7L
1,897 Elo+
Party 1
Chaac
Chaac
M0en
Chaac
Level 190
God Stats
11W - 7L
1,688 SR
Queue Stats
1,217W - 970L
1,590 Elo+
Party 1
Team Averages
Level 110
1,664 SR
1,670 Elo+

VS

Team Averages
Level 28
1,510 SR
1,363 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CiWi92
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,217 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HeadBreaker LV
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,407 Elo+
Solo
Cliodhna
Cliodhna
karloscasorran
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,217 Elo+
Party 2
Ah Puch
Ah Puch
wildjazgar
Ah Puch
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
61W - 68L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
13 / 1 / 15
8,945
1,491
14,727
5,550
2,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
11
2 / 1 / 17
7,511
1,252
3,026
7,606
6,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Alyrxmi
Ganesha
11
0 / 1 / 21
7,278
1,213
2,800
7,064
5,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
IamKef
Jing Wei
13
8 / 0 / 19
8,026
1,338
8,562
4,041
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
M0en
Chaac
13
9 / 0 / 21
8,544
1,424
11,454
6,823
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 8 / 0
5,549
925
1,320
10,326
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
CiWi92
Jormungandr
10
0 / 7 / 1
5,082
847
3,082
9,588
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Muzen Cab
HeadBreaker LV
Ah Muzen Cab
10
2 / 7 / 0
5,747
958
3,797
8,393
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cliodhna
11
0 / 6 / 1
5,297
883
2,759
7,713
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
wildjazgar
Ah Puch
7
0 / 4 / 0
4,865
811
4,405
6,076
1,925
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
32
Kills
3
3
Deaths
32
93
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
13
1
15
20.5
W
Sobek
 
Sobek
2
1
17
10.5
L
Ao Kuang
 
Ao Kuang
1
8
0
0.13
W
Ganesha
Alyrxmi
Ganesha
0
1
21
10.5
L
Jormungandr
CiWi92
Jormungandr
0
7
1
0.07
L
Ah Muzen Cab
HeadBreaker LV
Ah Muzen Cab
2
7
0
0.29
W
Jing Wei
IamKef
Jing Wei
8
0
19
17.5
W
Chaac
M0en
Chaac
9
0
21
19.5
L
Cliodhna
0
6
1
0.08
L
Ah Puch
wildjazgar
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
15,363
31,084
Taken
42,096
20,192
Mitigated
18,820
10,719
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,727
782
0
958
5,550
2,396
1,086
1,139
4,340
24,172
0
W
Sobek
 
Sobek
3,026
276
768
2,030
7,606
6,713
486
1,282
6,079
9,558
890
L
Ao Kuang
 
Ao Kuang
1,320
390
0
461
10,326
6,637
0
4,988
5,338
2,526
0
W
Ganesha
Alyrxmi
Ganesha
2,800
190
2,667
2,226
7,064
5,463
490
2,468
4,448
4,131
0
L
Jormungandr
CiWi92
Jormungandr
3,082
226
0
288
9,588
6,047
0
4,819
4,769
5,945
0
L
Ah Muzen Cab
HeadBreaker LV
Ah Muzen Cab
3,797
551
341
299
8,393
2,123
0
4,273
4,120
0
7,743
W
Jing Wei
IamKef
Jing Wei
8,562
8,057
0
673
4,041
1,845
3,214
1,306
2,596
0
16,954
W
Chaac
M0en
Chaac
11,454
1,041
0
1,397
6,823
3,775
949
1,842
4,814
0
20,939
L
Cliodhna
2,759
0
0
195
7,713
2,088
0
4,077
3,636
0
7,500
L
Ah Puch
wildjazgar
Ah Puch
4,405
34
266
556
6,076
1,925
0
2,287
3,789
8,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
26,540
86
Minions Killed
30
0
Camps Cleared
0
716,145
Distance Traveled
475,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,945
1,491
27
5
0
164,012
0
W
Sobek
7,511
1,252
13
2
0
145,559
0
L
Ao Kuang
5,549
925
1
0
0
95,367
0
W
Ganesha
7,278
1,213
3
1
0
123,311
0
L
Jormungandr
5,082
847
3
1
0
94,370
0
L
Ah Muzen Cab
5,747
958
8
1
0
102,170
0
W
Jing Wei
8,026
1,338
16
3
0
124,716
0
W
Chaac
8,544
1,424
27
5
0
158,547
0
L
Cliodhna
5,297
883
9
2
0
131,419
0
L
Ah Puch
4,865
811
9
2
0
52,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role