Player Matchup

Mercury
Mercury
AuToMaTikJnR
Mercury
Level 114
God Stats
14W - 24L
1,419 SR
Queue Stats
281W - 280L
1,626 Elo+
Solo
Neith
Neith
Baggybilbo
Neith
Level 89
God Stats
34W - 33L
1,551 SR
Queue Stats
159W - 153L
1,511 Elo+
Solo
Janus
Janus
BloodSporrttt
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 1
Cerberus
Cerberus
OnlyDaFamilyy
Cerberus
Level 14
God Stats
4W - 8L
1,283 SR
Queue Stats
31W - 42L
1,429 Elo+
Party 1
Sol
Sol
kingstone600
Sol
Level 123
God Stats
3W - 2L
1,414 SR
Queue Stats
138W - 153L
1,448 Elo+
Solo
Team Averages
Level 82
1,433 SR
1,424 Elo+

VS

Team Averages
Level 53
1,418 SR
1,438 Elo+
Tiamat
Tiamat
Hugo1997
Tiamat
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Poseidon
Poseidon
Josea110
Poseidon
Level 18
God Stats
0W - 3L
1,277 SR
Queue Stats
10W - 15L
1,416 Elo+
Solo
Charybdis
Charybdis
WinggarEDF
Charybdis
Level 156
God Stats
2W - 2L
1,757 SR
Queue Stats
42W - 40L
1,526 Elo+
Solo
Set
Set
iLangTheBang
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo
Bacchus
Bacchus
lotionNsock 958
Bacchus
Level 68
God Stats
1W - 4L
1,256 SR
Queue Stats
187W - 205L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AuToMaTikJnR
Mercury
15
7 / 0 / 2
8,811
1,101
7,631
4,337
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
10 / 2 / 3
8,982
1,123
11,505
7,397
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 3 / 10
7,826
978
7,893
6,349
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
OnlyDaFamilyy
Cerberus
14
5 / 2 / 9
8,365
1,046
5,301
10,695
8,662
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 6
7,739
967
4,115
5,956
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hugo1997
Tiamat
12
1 / 4 / 2
6,910
864
3,977
8,053
5,165
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Josea110
Poseidon
13
2 / 8 / 3
7,653
957
5,906
8,050
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
WinggarEDF
Charybdis
13
2 / 3 / 0
7,617
952
5,215
8,936
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
7,460
933
3,724
8,055
3,718
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
6,773
847
7,283
9,052
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
23
Kills
6
7
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
AuToMaTikJnR
Mercury
7
0
2
8
W
Neith
10
2
3
5.75
W
1
3
10
2
L
Tiamat
Hugo1997
Tiamat
1
4
2
0.5
L
Poseidon
Josea110
Poseidon
2
8
3
0.44
W
Cerberus
OnlyDaFamilyy
Cerberus
5
2
9
4.75
L
Charybdis
WinggarEDF
Charybdis
2
3
0
0.67
L
1
4
0
0.25
W
0
0
6
3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
26,105
34,734
Taken
42,146
16,055
Mitigated
22,719
7,142
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AuToMaTikJnR
Mercury
7,631
3,294
0
500
4,337
1,460
0
1,181
3,024
0
24,842
W
Neith
11,505
3,374
0
2,367
7,397
2,289
194
3,202
3,934
0
26,707
W
7,893
63
0
702
6,349
2,112
58
4,628
1,360
22,747
0
L
Tiamat
Hugo1997
Tiamat
3,977
644
0
378
8,053
5,165
0
3,141
4,828
8,601
358
L
Poseidon
Josea110
Poseidon
5,906
1,124
0
540
8,050
2,024
0
2,492
5,404
19,116
0
W
Cerberus
OnlyDaFamilyy
Cerberus
5,301
263
0
1,063
10,695
8,662
27
4,975
5,388
8,461
646
L
Charybdis
WinggarEDF
Charybdis
5,215
2,362
0
1,686
8,936
2,946
54
3,211
5,629
0
18,075
L
3,724
1,185
0
962
8,055
3,718
0
2,382
5,581
0
21,020
W
4,115
815
0
2,510
5,956
1,532
1,318
1,711
4,073
20,784
1,551
L
7,283
540
0
1,222
9,052
8,866
0
4,544
4,128
10,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
36,413
181
Minions Killed
134
0
Camps Cleared
0
886,940
Distance Traveled
720,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,811
1,101
47
6
0
216,146
0
W
Neith
8,982
1,123
29
4
0
144,030
0
W
Janus
7,826
978
45
6
0
164,918
0
L
Tiamat
6,910
864
5
1
0
157,820
0
L
Poseidon
7,653
957
44
6
0
129,310
0
W
Cerberus
8,365
1,046
12
2
0
178,960
0
L
Charybdis
7,617
952
39
5
0
136,757
0
L
Set
7,460
933
39
5
0
134,175
0
W
Sol
7,739
967
48
6
0
182,886
0
L
Bacchus
6,773
847
7
1
0
162,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role