Player Matchup

Ao Kuang
Ao Kuang
BabyGronkRizz
Ao Kuang
Level 107
God Stats
2W - 0L
1,746 SR
Queue Stats
302W - 270L
1,565 Elo+
Solo
Athena
Athena
JagerBomber9724
Athena
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,212 Elo+
Party 1
Artemis
Artemis
MOEOVER9000
Artemis
Level 158
God Stats
3W - 1L
1,685 SR
Queue Stats
148W - 189L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
Oozzzz
Ne Zha
Level 176
God Stats
6W - 4L
1,611 SR
Queue Stats
190W - 202L
1,492 Elo+
Party 1
Pele
Pele
ScoobieDoobies
Pele
Level 211
God Stats
4W - 0L
1,771 SR
Queue Stats
209W - 215L
1,518 Elo+
Party 1
Team Averages
Level 153
1,663 SR
1,448 Elo+

VS

Team Averages
Level 134
1,572 SR
1,514 Elo+
Ao Kuang
Ao Kuang
FabiGhosts-_
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,503 Elo+
Party 2
Chiron
Chiron
KingRagnaar
Chiron
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,517 Elo+
Party 2
Camazotz
Camazotz
Will1s
Camazotz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,566 Elo+
Party 3
Bake Kujira
Bake Kujira
frostfirejay
Bake Kujira
Level 161
God Stats
3W - 2L
1,564 SR
Queue Stats
245W - 247L
1,467 Elo+
Party 3
Janus
Janus
xDyzcreTss--
Janus
Level 139
God Stats
5W - 3L
1,797 SR
Queue Stats
23W - 25L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyGronkRizz
Ao Kuang
14
4 / 1 / 5
8,456
650
8,860
11,057
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 6
7,703
593
1,813
6,926
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
MOEOVER9000
Artemis
16
11 / 0 / 6
9,658
743
11,937
7,404
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Oozzzz
Ne Zha
15
3 / 2 / 7
8,995
692
10,339
12,926
6,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 4
8,354
643
5,236
6,977
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FabiGhosts-_
Ao Kuang
11
1 / 5 / 1
6,580
506
4,700
12,172
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
0 / 4 / 0
6,647
511
3,633
7,247
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
Will1s
Camazotz
13
2 / 6 / 0
8,085
622
6,731
16,089
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
frostfirejay
Bake Kujira
12
0 / 4 / 2
7,113
547
5,942
12,344
8,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
7,085
545
3,182
5,964
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
3
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BabyGronkRizz
Ao Kuang
4
1
5
6.5
L
Ao Kuang
FabiGhosts-_
Ao Kuang
1
5
1
0.3
W
2
0
6
5
L
Chiron
0
4
0
0
W
Artemis
MOEOVER9000
Artemis
11
0
6
14
W
Ne Zha
Oozzzz
Ne Zha
3
2
7
3.25
W
3
0
4
5
L
Camazotz
Will1s
Camazotz
2
6
0
0.33
L
Bake Kujira
frostfirejay
Bake Kujira
0
4
2
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
24,188
45,290
Taken
53,816
20,774
Mitigated
21,877
17,791
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BabyGronkRizz
Ao Kuang
8,860
2,651
0
3,647
11,057
3,773
256
4,659
6,126
62,557
3,724
L
Ao Kuang
FabiGhosts-_
Ao Kuang
4,700
1,137
0
5,256
12,172
3,156
0
1,763
10,409
39,706
0
W
1,813
528
0
2,027
6,926
5,559
0
1,937
4,987
15,363
0
L
Chiron
3,633
1,617
454
1,213
7,247
2,211
118
586
6,661
0
45,282
W
Artemis
MOEOVER9000
Artemis
11,937
5,244
0
2,908
7,404
2,814
0
2,897
4,439
0
57,620
W
Ne Zha
Oozzzz
Ne Zha
10,339
4,081
0
7,789
12,926
6,515
1,124
2,919
10,005
0
61,987
W
5,236
928
0
1,420
6,977
2,113
0
1,829
5,148
0
60,263
L
Camazotz
Will1s
Camazotz
6,731
1,820
0
5,826
16,089
5,958
667
1,716
14,373
0
52,688
L
Bake Kujira
frostfirejay
Bake Kujira
5,942
2,252
0
1,767
12,344
8,900
0
3,591
8,753
26,848
547
L
3,182
97
0
532
5,964
1,652
0
2,833
3,131
59,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
35,510
421
Minions Killed
431
0
Camps Cleared
0
1,463,693
Distance Traveled
1,335,176
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,456
650
100
8
0
315,991
0
L
Ao Kuang
6,580
506
74
6
0
266,018
2
W
Athena
7,703
593
27
2
0
290,427
1
L
Chiron
6,647
511
92
7
0
256,381
2
W
Artemis
9,658
743
92
7
0
306,742
1
W
Ne Zha
8,995
692
98
8
0
277,716
0
W
Pele
8,354
643
104
8
0
272,817
3
L
Camazotz
8,085
622
102
8
0
245,431
0
L
Bake Kujira
7,113
547
29
2
0
282,684
2
L
Janus
7,085
545
134
10
0
284,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role