Player Matchup

Chaac
Chaac
LostDok105
Chaac
Level 146
God Stats
7W - 8L
1,510 SR
Queue Stats
228W - 235L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
valenPozzi
Ah Puch
Level 98
God Stats
3W - 6L
1,456 SR
Queue Stats
87W - 104L
1,499 Elo+
Solo
Medusa
Medusa
xVladisio
Medusa
Level 128
God Stats
99W - 74L
1,636 SR
Queue Stats
215W - 223L
1,474 Elo+
Party 1
Team Averages
Level 124
1,534 SR
1,482 Elo+

VS

Team Averages
Level 114
1,462 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Merovingien9269
Zhong Kui
Level 124
God Stats
53W - 55L
1,478 SR
Queue Stats
232W - 235L
1,496 Elo+
Solo
Artemis
Artemis
Niklas_1705
Artemis
Level 124
God Stats
2W - 4L
1,379 SR
Queue Stats
137W - 140L
1,485 Elo+
Solo
Cthulhu
Cthulhu
justjorrik
Cthulhu
Level 95
God Stats
4W - 3L
1,529 SR
Queue Stats
130W - 135L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 5 / 4
11,146
857
11,762
17,627
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
valenPozzi
Ah Puch
14
2 / 5 / 2
9,599
738
7,013
9,227
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xVladisio
Medusa
17
4 / 5 / 3
10,624
817
11,324
15,126
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Merovingien9269
Zhong Kui
18
7 / 3 / 5
11,908
916
13,671
13,211
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Niklas_1705
Artemis
15
2 / 7 / 5
10,461
805
9,937
11,391
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
justjorrik
Cthulhu
19
6 / 0 / 5
12,455
958
13,169
10,892
9,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
15
15
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
5
4
1.2
W
Zhong Kui
Merovingien9269
Zhong Kui
7
3
5
3.17
W
Artemis
Niklas_1705
Artemis
2
7
5
0.64
W
Cthulhu
justjorrik
Cthulhu
6
0
5
8.5
L
Ah Puch
valenPozzi
Ah Puch
2
5
2
0.6
L
Medusa
xVladisio
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
36,777
41,980
Taken
35,494
23,702
Mitigated
22,706
10,833
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,762
590
0
4,948
17,627
14,437
0
10,836
6,771
0
40,945
W
Zhong Kui
Merovingien9269
Zhong Kui
13,671
1,176
0
6,607
13,211
8,726
2,195
2,353
10,085
32,259
0
W
Artemis
Niklas_1705
Artemis
9,937
3,240
0
1,148
11,391
4,147
583
2,695
8,274
0
35,380
W
Cthulhu
justjorrik
Cthulhu
13,169
563
239
1,444
10,892
9,833
390
1,965
8,261
48,032
1,815
L
Ah Puch
valenPozzi
Ah Puch
7,013
266
0
1,914
9,227
2,880
0
5,466
3,744
31,169
0
L
Medusa
xVladisio
Medusa
11,324
4,013
0
3,971
15,126
6,385
125
10,310
4,806
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
34,824
151
Minions Killed
194
0
Camps Cleared
0
643,744
Distance Traveled
713,177
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,146
857
60
5
0
254,079
4
W
Zhong Kui
11,908
916
52
4
0
223,968
0
W
Artemis
10,461
805
52
4
0
209,980
0
W
Cthulhu
12,455
958
90
7
0
279,229
0
L
Ah Puch
9,599
738
55
4
0
161,479
0
L
Medusa
10,624
817
36
3
0
228,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role