Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LeDrank--
Danzaburou
Level 125
God Stats
13W - 7L
1,514 SR
Queue Stats
253W - 246L
1,493 Elo+
Party 3
Izanami
Izanami
ShakeyMef
Izanami
Level 29
God Stats
1W - 2L
1,228 SR
Queue Stats
112W - 118L
1,476 Elo+
Party 3
Team Averages
Level 115
1,448 SR
1,494 Elo+

VS

Team Averages
Level 93
1,482 SR
1,499 Elo+
Janus
Janus
HomelessHunter
Janus
Level 152
God Stats
1W - 1L
1,565 SR
Queue Stats
89W - 87L
1,526 Elo+
Solo
Scylla
Scylla
KUSHb4Dinner
Scylla
Level 113
God Stats
0W - 5L
1,112 SR
Queue Stats
176W - 190L
1,461 Elo+
Party 1
Loki
Loki
M0nK3I TTO
Loki
Level 105
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 11L
1,520 Elo+
Solo
Nut
Nut
ParadiseBear365
Nut
Level 62
God Stats
2W - 1L
1,685 SR
Queue Stats
140W - 150L
1,568 Elo+
Solo
Vulcan
Vulcan
senor hefner
Vulcan
Level 31
God Stats
3W - 1L
1,734 SR
Queue Stats
67W - 81L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 3
6,375
1,275
2,407
3,496
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
 
Chronos
10
1 / 1 / 3
5,552
1,110
1,373
3,924
1,707
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
 
Cabrakan
9
0 / 2 / 6
5,148
1,030
1,705
4,104
4,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
LeDrank--
Danzaburou
9
0 / 1 / 7
5,154
1,031
1,881
2,272
810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ShakeyMef
Izanami
10
3 / 1 / 3
5,948
1,190
2,652
2,603
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,560
912
1,702
172
41
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
10
3 / 3 / 1
5,479
1,096
1,840
2,891
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 2 / 3
5,004
1,001
3,197
3,049
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 4
6,049
1,210
4,542
2,143
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
9
0 / 2 / 2
4,845
969
2,002
2,419
841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
7
Kills
5
5
Deaths
7
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Chronos
 
Chronos
1
1
3
2.5
W
Cabrakan
 
Cabrakan
0
2
6
1.5
L
0
0
1
0.5
L
Scylla
3
3
1
1.17
W
Danzaburou
LeDrank--
Danzaburou
0
1
7
3.5
L
1
2
3
1.25
L
1
0
4
3
W
Izanami
ShakeyMef
Izanami
3
1
3
4.5
L
Vulcan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,018
Damage
13,283
16,399
Taken
10,674
9,943
Mitigated
3,315
6,679
Healing
2,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,407
0
239
2,486
3,496
2,217
102
912
2,574
12,417
516
W
Chronos
 
Chronos
1,373
546
543
936
3,924
1,707
0
1,717
2,125
8,839
119
W
Cabrakan
 
Cabrakan
1,705
267
205
1,163
4,104
4,337
0
1,331
2,688
3,933
0
L
1,702
0
318
154
172
41
0
0
172
3,647
69
L
Scylla
1,840
0
244
74
2,891
826
0
1,240
1,651
6,653
0
W
Danzaburou
LeDrank--
Danzaburou
1,881
81
138
455
2,272
810
0
811
1,451
0
4,723
L
3,197
390
0
299
3,049
869
0
1,646
1,403
0
4,911
L
4,542
2,322
0
885
2,143
738
0
1,165
978
0
15,429
W
Izanami
ShakeyMef
Izanami
2,652
1,316
0
514
2,603
872
0
517
2,086
0
8,409
L
Vulcan
2,002
60
0
250
2,419
841
0
1,383
1,036
4,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
25,937
66
Minions Killed
59
0
Camps Cleared
0
523,156
Distance Traveled
427,257
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,375
1,275
32
6
0
111,863
0
W
Chronos
5,552
1,110
7
1
0
115,776
0
W
Cabrakan
5,148
1,030
3
1
0
97,271
0
L
Janus
4,560
912
4
1
0
38,641
0
L
Scylla
5,479
1,096
15
3
0
103,722
0
W
Danzaburou
5,154
1,031
8
2
0
103,533
0
L
Loki
5,004
1,001
6
1
0
95,391
2
L
Nut
6,049
1,210
27
5
0
102,606
0
W
Izanami
5,948
1,190
16
3
0
94,713
0
L
Vulcan
4,845
969
7
1
0
86,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role