Player Matchup

Apollo
Apollo
Barretta7
Apollo
Level 29
God Stats
3W - 1L
1,572 SR
Queue Stats
82W - 53L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
GODDESS 0F KAOS
Nu Wa
Level 210
God Stats
25W - 20L
1,572 SR
Queue Stats
504W - 469L
1,587 Elo+
Solo
Ravana
Ravana
GummyBadger101
Ravana
Level 144
God Stats
5W - 0L
1,897 SR
Queue Stats
71W - 58L
1,537 Elo+
Solo
Chronos
Chronos
Q Galaxi Q
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,535 Elo+
Party 2
Hercules
Hercules
Ultimate_Chaos11
Hercules
Level 149
God Stats
2W - 6L
1,235 SR
Queue Stats
46W - 44L
1,516 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,550 Elo+

VS

Team Averages
Level 181
1,503 SR
1,523 Elo+
Hun Batz
Hun Batz
Im SickNasty214
Hun Batz
Level 155
God Stats
1W - 3L
1,546 SR
Queue Stats
204W - 186L
1,491 Elo+
Party 1
Atlas
Atlas
Slappik
Atlas
Level 254
God Stats
3W - 1L
1,500 SR
Queue Stats
491W - 453L
1,506 Elo+
Solo
Rama
Rama
XwideX
Rama
Level 153
God Stats
1W - 2L
1,503 SR
Queue Stats
294W - 297L
1,454 Elo+
Solo
Ymir
Ymir
coverllyncho
Ymir
Level 186
God Stats
1W - 3L
1,572 SR
Queue Stats
67W - 37L
1,673 Elo+
Solo
King Arthur
King Arthur
stuk yo face
King Arthur
Level 159
God Stats
2W - 5L
1,393 SR
Queue Stats
200W - 179L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Barretta7
Apollo
12
3 / 3 / 1
6,712
559
7,212
9,090
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 1 / 4
6,411
534
7,651
5,674
1,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 1
6,926
577
4,790
4,920
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
Q Galaxi Q
Chronos
12
1 / 2 / 4
6,298
525
2,726
6,689
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
6,758
563
3,725
7,607
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 3 / 1
5,325
444
3,422
7,046
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Slappik
Atlas
13
3 / 2 / 0
6,789
566
4,698
7,710
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
XwideX
Rama
6
0 / 3 / 1
4,676
390
1,635
4,178
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 1 / 2
6,915
576
4,366
11,454
9,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
stuk yo face
King Arthur
10
0 / 4 / 1
6,087
507
4,347
9,232
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Barretta7
Apollo
3
3
1
1.17
W
2
1
4
4
W
5
1
1
5.5
L
Hun Batz
1
3
1
0.5
W
Chronos
Q Galaxi Q
Chronos
1
2
4
1.5
L
Atlas
Slappik
Atlas
3
2
0
1.5
W
2
1
3
3.5
L
Rama
XwideX
Rama
0
3
1
0.17
L
2
1
2
3
L
King Arthur
stuk yo face
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
18,468
33,980
Taken
39,620
14,469
Mitigated
20,381
8,058
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Barretta7
Apollo
7,212
3,862
0
1,168
9,090
3,028
119
2,890
6,200
0
53,177
W
7,651
3,720
0
1,076
5,674
1,871
63
1,101
4,573
21,067
1,184
W
4,790
1,631
0
1,140
4,920
1,996
0
879
4,041
0
49,808
L
Hun Batz
3,422
1,153
0
2,299
7,046
1,995
0
2,139
4,907
0
29,147
W
Chronos
Q Galaxi Q
Chronos
2,726
110
0
2,204
6,689
2,144
0
3,196
3,493
42,204
0
L
Atlas
Slappik
Atlas
4,698
1,357
0
1,250
7,710
2,757
0
3,251
4,459
42,389
1,984
W
3,725
1,073
0
2,470
7,607
5,430
369
601
7,006
0
42,255
L
Rama
XwideX
Rama
1,635
1,438
0
1,126
4,178
986
0
1,025
3,153
0
15,819
L
4,366
1,171
0
3,219
11,454
9,858
0
2,521
8,933
38,721
1,208
L
King Arthur
stuk yo face
King Arthur
4,347
544
0
1,593
9,232
4,785
0
1,323
7,909
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
29,792
358
Minions Killed
299
0
Camps Cleared
0
1,212,508
Distance Traveled
994,889
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,712
559
90
8
0
238,419
2
W
Nu Wa
6,411
534
22
2
0
214,886
8
W
Ravana
6,926
577
84
7
0
279,229
0
L
Hun Batz
5,325
444
41
3
0
210,587
0
W
Chronos
6,298
525
81
7
0
238,388
0
L
Atlas
6,789
566
90
8
0
240,641
0
W
Hercules
6,758
563
81
7
0
241,586
0
L
Rama
4,676
390
40
3
0
100,589
0
L
Ymir
6,915
576
53
4
0
246,144
0
L
King Arthur
6,087
507
75
6
0
196,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role