Player Matchup

Cthulhu
Cthulhu
Platinum II
FlacidArmor
Cthulhu
Platinum II
Level 138
God Stats
95W - 84L
1,627 SR
Queue Stats
1,478W - 1,514L
1,703 MMR
Solo
Hou Yi
Hou Yi
Gold I
LaMatheus_14
Hou Yi
Gold I
Level 128
God Stats
3W - 5L
1,512 SR
Queue Stats
63W - 67L
1,679 MMR
Party 1
Discordia
Discordia
Gold I
racp2000
Discordia
Gold I
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
66W - 72L
1,691 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,630 SR
1,691 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,508 SR
1,737 MMR
Artemis
Artemis
Platinum V
Mixer Casual
Artemis
Platinum V
Level 149
God Stats
80W - 73L
1,639 SR
Queue Stats
167W - 167L
1,869 MMR
Solo
Ganesha
Ganesha
Platinum IV
PerfectCopyHD
Ganesha
Platinum IV
Level 181
God Stats
2W - 3L
1,359 SR
Queue Stats
58W - 41L
1,691 MMR
Party 2
Scylla
Scylla
Platinum II
Toxîn
Scylla
Platinum II
Level 114
God Stats
5W - 7L
1,527 SR
Queue Stats
69W - 67L
1,651 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlacidArmor
Cthulhu
19
6 / 8 / 1
13,794
862
19,051
20,682
19,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
16
2 / 8 / 2
12,029
752
7,601
17,128
4,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
racp2000
Discordia
17
0 / 6 / 5
11,243
703
10,165
14,546
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaCabrakanCerberusSerqetKumbhakarna

VS

Bans
Xing TianYmirHerculesAthenaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mixer Casual
Artemis
20
8 / 0 / 11
15,252
953
20,743
18,366
10,306
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
20
2 / 3 / 16
13,728
858
12,833
17,605
16,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Toxîn
Scylla
20
12 / 5 / 3
14,916
932
12,292
12,486
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
22
22
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FlacidArmor
Cthulhu
6
8
1
0.81
L
Hou Yi
2
8
2
0.38
W
Artemis
Mixer Casual
Artemis
8
0
11
13.5
W
Ganesha
2
3
16
3.33
W
Scylla
Toxîn
Scylla
12
5
3
2.7
L
Discordia
racp2000
Discordia
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
45,868
52,356
Taken
48,457
28,508
Mitigated
30,961
4,567
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FlacidArmor
Cthulhu
19,051
298
66
1,768
20,682
19,611
35
9,995
10,624
43,841
1,717
L
Hou Yi
7,601
1,840
0
2,233
17,128
4,637
384
8,053
9,017
0
32,912
W
Artemis
Mixer Casual
Artemis
20,743
2,696
0
4,167
18,366
10,306
2,750
10,978
6,728
0
68,462
W
Ganesha
12,833
1,147
0
3,227
17,605
16,112
414
8,133
8,696
37,211
2,571
W
Scylla
Toxîn
Scylla
12,292
1,150
0
585
12,486
4,543
744
7,321
4,747
61,396
0
L
Discordia
racp2000
Discordia
10,165
203
0
500
14,546
4,260
0
6,395
8,090
36,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
43,896
173
Minions Killed
214
0
Camps Cleared
0
760,501
Distance Traveled
879,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,794
862
74
5
0
242,644
0
L
Hou Yi
12,029
752
57
4
0
241,381
6
W
Artemis
15,252
953
95
6
0
320,437
0
W
Ganesha
13,728
858
16
1
0
287,749
8
W
Scylla
14,916
932
103
6
0
270,952
1
L
Discordia
11,243
703
42
3
0
276,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role