Player Matchup

Cthulhu
Cthulhu
Dpaddyy
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
Redshark629
Heimdallr
Level 68
God Stats
6W - 4L
1,516 SR
Queue Stats
22W - 24L
1,453 Elo+
Party 2
Lancelot
Lancelot
Strudelscu30
Lancelot
Level 97
God Stats
2W - 2L
1,520 SR
Queue Stats
74W - 75L
1,501 Elo+
Solo
Yu Huang
Yu Huang
elfrasky
Yu Huang
Level 34
God Stats
0W - 4L
1,268 SR
Queue Stats
16W - 20L
1,426 Elo+
Solo
Khepri
Khepri
mjen200kins
Khepri
Level 104
God Stats
70W - 44L
1,608 SR
Queue Stats
119W - 98L
1,553 Elo+
Party 2
Team Averages
Level 63
1,482 SR
1,503 Elo+

VS

Team Averages
Level 91
1,536 SR
1,528 Elo+
Izanami
Izanami
F5iry
Izanami
Level 111
God Stats
3W - 1L
1,695 SR
Queue Stats
87W - 70L
1,515 Elo+
Solo
Cabrakan
Cabrakan
RemyTheChef
Cabrakan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,530 Elo+
Party 1
Athena
Athena
TheCookMan
Athena
Level 69
God Stats
49W - 32L
1,598 SR
Queue Stats
72W - 50L
1,563 Elo+
Party 1
Pele
Pele
battl3mast3r05
Pele
Level 87
God Stats
2W - 2L
1,291 SR
Queue Stats
21W - 21L
1,505 Elo+
Solo
Nu Wa
Nu Wa
fa_jack_ita
Nu Wa
Level 111
God Stats
38W - 24L
1,595 SR
Queue Stats
125W - 113L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dpaddyy
Cthulhu
12
1 / 4 / 3
8,435
469
12,786
15,724
10,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Redshark629
Heimdallr
14
0 / 3 / 2
8,376
465
6,428
8,675
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Strudelscu30
Lancelot
17
2 / 4 / 5
9,410
523
9,050
14,737
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
elfrasky
Yu Huang
15
5 / 5 / 0
9,515
529
13,965
12,511
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
1 / 3 / 2
8,203
456
3,302
14,798
9,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F5iry
Izanami
20
7 / 0 / 1
12,405
689
11,256
7,960
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
RemyTheChef
Cabrakan
14
0 / 3 / 7
8,405
467
5,387
16,192
13,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
TheCookMan
Athena
13
2 / 0 / 11
9,395
522
5,675
16,011
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 4 / 5
10,211
567
15,976
19,319
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 2 / 7
9,651
536
14,074
9,954
3,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
19
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dpaddyy
Cthulhu
1
4
3
0.63
W
Izanami
F5iry
Izanami
7
0
1
7.5
L
Heimdallr
Redshark629
Heimdallr
0
3
2
0.33
W
Cabrakan
RemyTheChef
Cabrakan
0
3
7
1.17
L
Lancelot
Strudelscu30
Lancelot
2
4
5
1.13
W
Athena
TheCookMan
Athena
2
0
11
7.5
W
8
4
5
2.63
L
Yu Huang
elfrasky
Yu Huang
5
5
0
1
W
2
2
7
2.75
L
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
52,368
66,445
Taken
69,436
33,211
Mitigated
50,470
10,046
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dpaddyy
Cthulhu
12,786
1,187
0
743
15,724
10,147
474
5,758
9,966
42,605
3,386
W
Izanami
F5iry
Izanami
11,256
8,547
0
3,565
7,960
4,356
4,562
3,481
4,479
0
134,734
L
Heimdallr
Redshark629
Heimdallr
6,428
1,530
405
909
8,675
2,998
59
3,501
5,174
0
57,307
W
Cabrakan
RemyTheChef
Cabrakan
5,387
448
0
4,447
16,192
13,265
0
9,049
7,143
37,057
0
L
Lancelot
Strudelscu30
Lancelot
9,050
1,122
0
595
14,737
6,751
0
4,162
10,575
0
88,530
W
Athena
TheCookMan
Athena
5,675
2,105
0
2,397
16,011
21,698
0
6,364
9,647
17,068
0
W
15,976
3,142
0
10,456
19,319
7,386
0
5,732
13,587
0
100,132
L
Yu Huang
elfrasky
Yu Huang
13,965
1,055
0
1,150
12,511
3,613
0
6,696
5,815
69,372
413
W
14,074
4,410
0
2,569
9,954
3,765
601
4,783
5,171
76,988
1,157
L
Khepri
3,302
198
2,664
3,580
14,798
9,702
0
4,949
9,849
22,664
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
50,067
455
Minions Killed
545
0
Camps Cleared
0
1,809,312
Distance Traveled
1,835,813
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,435
469
75
4
0
340,228
0
W
Izanami
12,405
689
223
12
0
338,666
5
L
Heimdallr
8,376
465
112
6
0
336,194
0
W
Cabrakan
8,405
467
64
4
0
341,329
0
L
Lancelot
9,410
523
128
7
0
417,978
2
W
Athena
9,395
522
17
1
0
431,566
1
W
Pele
10,211
567
126
7
0
388,170
2
L
Yu Huang
9,515
529
104
6
0
346,306
4
W
Nu Wa
9,651
536
115
6
0
336,082
9
L
Khepri
8,203
456
36
2
0
368,606
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role