Player Matchup

Gilgamesh
Gilgamesh
Cz_gamer_hk
Gilgamesh
Level 214
God Stats
17W - 12L
1,632 SR
Queue Stats
928W - 952L
1,453 Elo+
Solo
Sol
Sol
Prolet
Sol
Level 141
God Stats
2W - 1L
1,522 SR
Queue Stats
151W - 140L
1,550 Elo+
Party 1
Chiron
Chiron
SESEMICH
Chiron
Level 132
God Stats
1W - 0L
1,698 SR
Queue Stats
87W - 79L
1,445 Elo+
Solo
Thor
Thor
Trommler
Thor
Level 142
God Stats
4W - 5L
1,382 SR
Queue Stats
131W - 116L
1,533 Elo+
Party 1
Bacchus
Bacchus
Zentzy
Bacchus
Level 129
God Stats
10W - 12L
1,582 SR
Queue Stats
143W - 136L
1,552 Elo+
Party 1
Team Averages
Level 152
1,563 SR
1,507 Elo+

VS

Team Averages
Level 153
1,651 SR
1,509 Elo+
Horus
Horus
CharRds
Horus
Level 146
God Stats
12W - 5L
1,749 SR
Queue Stats
116W - 83L
1,570 Elo+
Party 2
Scylla
Scylla
McFluffleBear
Scylla
Level 127
God Stats
29W - 33L
1,510 SR
Queue Stats
145W - 165L
1,468 Elo+
Solo
Artemis
Artemis
Zath97
Artemis
Level 138
God Stats
11W - 4L
1,802 SR
Queue Stats
63W - 53L
1,566 Elo+
Party 2
Poseidon
Poseidon
davidron76
Poseidon
Level 157
God Stats
10W - 8L
1,593 SR
Queue Stats
448W - 418L
1,455 Elo+
Solo
Xing Tian
Xing Tian
fistikos
Xing Tian
Level 195
God Stats
9W - 6L
1,600 SR
Queue Stats
293W - 288L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cz_gamer_hk
Gilgamesh
9
0 / 2 / 1
5,319
532
2,260
8,486
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Prolet
Sol
10
2 / 1 / 4
6,383
638
9,189
8,550
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
SESEMICH
Chiron
11
4 / 2 / 0
6,363
636
5,928
6,433
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
2 / 0 / 0
5,505
551
2,248
6,321
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Zentzy
Bacchus
9
1 / 1 / 3
5,111
511
3,892
6,867
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CharRds
Horus
9
1 / 1 / 3
5,664
566
3,632
7,834
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 5
5,923
592
3,705
6,004
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zath97
Artemis
9
1 / 5 / 1
5,057
506
6,580
9,060
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
davidron76
Poseidon
10
1 / 1 / 3
5,415
542
3,349
5,696
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
fistikos
Xing Tian
12
3 / 0 / 1
6,467
647
5,457
7,008
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
6
6
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
CharRds
Horus
1
1
3
2.5
W
Gilgamesh
Cz_gamer_hk
Gilgamesh
0
2
1
0.25
L
0
2
5
1.25
W
Sol
Prolet
Sol
2
1
4
4
W
Chiron
SESEMICH
Chiron
4
2
0
2
W
Thor
2
0
0
2
L
Artemis
Zath97
Artemis
1
5
1
0.3
W
Bacchus
Zentzy
Bacchus
1
1
3
2.5
L
Poseidon
davidron76
Poseidon
1
1
3
2.5
L
Xing Tian
fistikos
Xing Tian
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
22,723
36,657
Taken
35,602
16,160
Mitigated
15,333
15,500
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CharRds
Horus
3,632
1,341
436
2,937
7,834
4,258
0
3,758
3,857
0
13,244
W
Gilgamesh
Cz_gamer_hk
Gilgamesh
2,260
476
0
2,318
8,486
4,613
0
3,315
4,664
0
27,116
L
3,705
166
0
1,606
6,004
1,803
0
1,111
4,822
44,149
915
W
Sol
Prolet
Sol
9,189
3,696
0
5,577
8,550
2,217
858
1,528
6,982
45,956
1,239
W
Chiron
SESEMICH
Chiron
5,928
1,508
339
1,802
6,433
1,912
24
3,361
3,053
0
40,797
W
Thor
2,248
352
0
3,138
6,321
1,984
0
1,573
4,706
0
34,454
L
Artemis
Zath97
Artemis
6,580
2,517
0
1,834
9,060
2,955
0
5,898
3,010
0
28,491
W
Bacchus
Zentzy
Bacchus
3,892
479
0
2,326
6,867
5,434
0
1,466
5,401
16,444
0
L
Poseidon
davidron76
Poseidon
3,349
615
0
709
5,696
1,820
0
1,773
3,884
40,557
0
L
Xing Tian
fistikos
Xing Tian
5,457
329
0
1,654
7,008
4,497
0
0
6,689
32,110
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
28,526
292
Minions Killed
281
0
Camps Cleared
0
1,059,783
Distance Traveled
1,111,510
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,664
566
24
2
0
248,967
2
W
Gilgamesh
5,319
532
55
6
0
226,662
2
L
Scylla
5,923
592
100
10
0
211,365
2
W
Sol
6,383
638
86
9
0
184,714
1
W
Chiron
6,363
636
69
7
0
192,519
4
W
Thor
5,505
551
64
6
0
234,010
2
L
Artemis
5,057
506
44
4
0
185,451
0
W
Bacchus
5,111
511
18
2
0
221,878
5
L
Poseidon
5,415
542
67
7
0
245,282
3
L
Xing Tian
6,467
647
46
5
0
220,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role