Player Matchup

Atlas
Atlas
Bronze V
Jetski965192
Atlas
Bronze V
Level 123
God Stats
3W - 0L
1,498 SR
Queue Stats
6W - 12L
1,341 MMR
Party 1
Charybdis
Charybdis
Silver IV
RoiHeenok1
Charybdis
Silver IV
Level 108
God Stats
4W - 3L
1,634 SR
Queue Stats
5W - 7L
1,402 MMR
Party 1
Thor
Thor
Silver IV
Wolgfangf
Thor
Silver IV
Level 147
God Stats
7W - 8L
1,473 SR
Queue Stats
97W - 141L
684 MMR
Solo
Tyr
Tyr
Gold V
bluehefner92
Tyr
Gold V
Level 156
God Stats
5W - 2L
1,717 SR
Queue Stats
229W - 244L
1,298 MMR
Solo
Hades
Hades
Silver V
xBuLLiExBuLLiEx
Hades
Silver V
Level 127
God Stats
64W - 65L
1,488 SR
Queue Stats
228W - 274L
515 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,562 SR
1,048 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,553 SR
1,061 MMR
Bakasura
Bakasura
Silver V
KingSprinex
Bakasura
Silver V
Level 86
God Stats
8W - 5L
1,536 SR
Queue Stats
127W - 157L
668 MMR
Solo
Surtr
Surtr
Gold III
Yaguras_Wrath
Surtr
Gold III
Level 148
God Stats
23W - 24L
1,556 SR
Queue Stats
318W - 321L
1,457 MMR
Solo
Thoth
Thoth
Silver IV
gbird28
Thoth
Silver IV
Level 115
God Stats
0W - 1L
1,725 SR
Queue Stats
251W - 290L
867 MMR
Solo
Cthulhu
Cthulhu
Silver IV
nia21111
Cthulhu
Silver IV
Level 158
God Stats
17W - 27L
1,434 SR
Queue Stats
368W - 405L
936 MMR
Solo
Chernobog
Chernobog
Gold V
tommiie
Chernobog
Gold V
Level 63
God Stats
10W - 10L
1,513 SR
Queue Stats
47W - 64L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 6
7,682
698
7,896
11,319
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RoiHeenok1
Charybdis
12
3 / 1 / 10
7,169
652
5,303
6,020
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
4 / 0 / 6
6,460
587
4,207
8,200
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 1 / 4
6,371
579
2,881
9,269
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 1 / 1
6,064
551
1,696
6,480
3,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AwilixBacchusNe ZhaMercury

VS

Bans
Baron SamediYmirAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingSprinex
Bakasura
9
1 / 4 / 1
5,502
500
2,256
8,777
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
7,463
678
5,346
5,890
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
gbird28
Thoth
9
0 / 3 / 0
5,812
528
4,024
4,888
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
nia21111
Cthulhu
9
2 / 6 / 1
5,989
544
7,137
13,391
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
tommiie
Chernobog
11
1 / 4 / 1
6,420
584
4,619
6,798
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
5
5
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Bakasura
KingSprinex
Bakasura
1
4
1
0.38
W
Charybdis
RoiHeenok1
Charybdis
3
1
10
8
W
Thor
4
0
6
7
L
1
1
1
1.5
W
0
1
4
2
L
Thoth
gbird28
Thoth
0
3
0
0
L
Cthulhu
nia21111
Cthulhu
2
6
1
0.42
L
Chernobog
tommiie
Chernobog
1
4
1
0.38
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
23,382
41,288
Taken
39,744
24,588
Mitigated
18,232
16,890
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,896
2,851
321
3,127
11,319
8,448
562
3,733
7,566
29,062
0
L
Bakasura
KingSprinex
Bakasura
2,256
1,643
0
1,976
8,777
3,070
0
2,194
6,583
0
25,339
W
Charybdis
RoiHeenok1
Charybdis
5,303
3,386
0
3,736
6,020
1,885
590
1,598
4,422
0
52,146
W
Thor
4,207
691
0
1,549
8,200
3,285
232
2,201
5,999
0
42,780
L
5,346
1,186
0
2,300
5,890
4,046
10
267
5,623
11,257
44,512
W
2,881
154
0
4,179
9,269
7,538
0
1,268
8,001
658
42,004
L
Thoth
gbird28
Thoth
4,024
189
0
388
4,888
1,170
0
1,603
3,273
33,418
0
L
Cthulhu
nia21111
Cthulhu
7,137
319
1,375
2,032
13,391
8,009
7
3,871
9,498
27,177
1,021
L
Chernobog
tommiie
Chernobog
4,619
3,104
0
1,590
6,798
1,937
639
1,825
4,960
0
43,450
W
1,696
59
320
3,658
6,480
3,432
266
2,634
3,846
29,056
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
31,186
351
Minions Killed
319
0
Camps Cleared
0
1,109,912
Distance Traveled
1,075,697
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,682
698
32
3
0
220,077
0
L
Bakasura
5,502
500
61
6
0
256,733
2
W
Charybdis
7,169
652
105
10
0
205,108
0
W
Thor
6,460
587
63
6
0
246,088
0
L
Surtr
7,463
678
95
9
0
220,986
3
W
Tyr
6,371
579
90
8
0
237,486
2
L
Thoth
5,812
528
58
5
0
174,931
0
L
Cthulhu
5,989
544
24
2
0
210,136
0
L
Chernobog
6,420
584
81
7
0
212,911
0
W
Hades
6,064
551
61
6
0
201,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role