Player Matchup

Sobek
Sobek
Dutchfire
Sobek
Level 155
God Stats
5W - 3L
1,626 SR
Queue Stats
245W - 258L
1,547 Elo+
Solo
Nut
Nut
alxsilver
Nut
Level 147
God Stats
0W - 3L
1,221 SR
Queue Stats
209W - 180L
1,528 Elo+
Solo
Hun Batz
Hun Batz
angelghoul123
Hun Batz
Level 108
God Stats
1W - 2L
1,457 SR
Queue Stats
263W - 273L
1,498 Elo+
Solo
Chiron
Chiron
ЫГРНКХЫ
Chiron
Level 29
God Stats
1W - 4L
1,157 SR
Queue Stats
143W - 91L
1,614 Elo+
Party 2
Fafnir
Fafnir
ЫРГХЭ
Fafnir
Level 164
God Stats
1W - 3L
1,435 SR
Queue Stats
648W - 278L
1,766 Elo+
Party 2
Team Averages
Level 121
1,379 SR
1,590 Elo+

VS

Team Averages
Level 138
1,679 SR
1,627 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Enyil58
Discordia
Level 26
God Stats
1W - 2L
1,197 SR
Queue Stats
65W - 49L
1,606 Elo+
Solo
Cernunnos
Cernunnos
IGotY
Cernunnos
Level 200
God Stats
16W - 3L
1,904 SR
Queue Stats
589W - 255L
1,738 Elo+
Party 1
Merlin
Merlin
PørkChøp
Merlin
Level 136
God Stats
2W - 0L
1,744 SR
Queue Stats
174W - 165L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
aaªª
Sun Wukong
Level 168
God Stats
3W - 0L
2,051 SR
Queue Stats
381W - 105L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dutchfire
Sobek
5
0 / 1 / 0
4,415
883
269
1,643
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 2 / 2
4,907
981
2,522
2,982
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
angelghoul123
Hun Batz
8
1 / 4 / 2
5,008
1,002
2,807
4,786
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
5,314
1,063
4,179
4,642
1,510
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
ЫРГХЭ
Fafnir
11
2 / 3 / 2
5,905
1,181
2,314
5,279
5,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 2 / 10
6,093
1,219
2,515
4,439
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Enyil58
Discordia
12
3 / 0 / 8
6,613
1,323
3,892
1,625
520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
IGotY
Cernunnos
11
6 / 1 / 5
6,999
1,400
4,825
4,006
1,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
PørkChøp
Merlin
10
0 / 1 / 6
5,703
1,141
1,973
2,879
1,043
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
aaªª
Sun Wukong
11
3 / 1 / 9
6,479
1,296
4,034
4,730
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
13
13
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
10
3
L
Sobek
Dutchfire
Sobek
0
1
0
0
W
Discordia
Enyil58
Discordia
3
0
8
7
W
Cernunnos
IGotY
Cernunnos
6
1
5
8.5
W
Merlin
PørkChøp
Merlin
0
1
6
3
W
Sun Wukong
aaªª
Sun Wukong
3
1
9
7.5
L
1
2
2
1
L
Hun Batz
angelghoul123
Hun Batz
1
4
2
0.5
L
0
3
2
0.33
L
Fafnir
ЫРГХЭ
Fafnir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
17,239
19,332
Taken
17,679
10,835
Mitigated
10,073
2,549
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,515
46
0
312
4,439
3,501
517
723
3,716
3,808
0
L
Sobek
Dutchfire
Sobek
269
0
0
181
1,643
1,132
0
454
1,156
605
0
W
Discordia
Enyil58
Discordia
3,892
191
324
649
1,625
520
502
597
1,028
12,444
0
W
Cernunnos
IGotY
Cernunnos
4,825
1,858
0
919
4,006
1,608
2,379
815
3,191
0
11,062
W
Merlin
PørkChøp
Merlin
1,973
137
422
339
2,879
1,043
275
419
2,460
7,608
282
W
Sun Wukong
aaªª
Sun Wukong
4,034
353
853
1,119
4,730
3,401
166
29
4,701
0
6,925
L
2,522
993
0
383
2,982
968
0
499
2,395
0
5,769
L
Hun Batz
angelghoul123
Hun Batz
2,807
120
139
253
4,786
2,131
0
2,610
1,992
0
6,960
L
4,179
393
288
721
4,642
1,510
0
1,541
2,790
0
12,196
L
Fafnir
ЫРГХЭ
Fafnir
2,314
805
0
584
5,279
5,094
0
2,598
2,337
3,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
31,887
31
Minions Killed
61
0
Camps Cleared
0
389,729
Distance Traveled
499,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,093
1,219
7
1
0
94,075
0
L
Sobek
4,415
883
0
0
0
36,924
0
W
Discordia
6,613
1,323
19
4
0
104,449
0
W
Cernunnos
6,999
1,400
17
3
0
105,134
0
W
Merlin
5,703
1,141
9
2
0
103,419
0
W
Sun Wukong
6,479
1,296
9
2
0
92,713
0
L
Nut
4,907
981
5
1
0
60,654
0
L
Hun Batz
5,008
1,002
7
1
0
95,085
0
L
Chiron
5,314
1,063
19
4
0
93,381
0
L
Fafnir
5,905
1,181
0
0
0
103,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role