Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Game God Gucci
Kuzenbo
Level 173
God Stats
1W - 0L
1,669 SR
Queue Stats
24W - 12L
1,529 Elo+
Party 2
Neith
Neith
KING NASTY NAS
Neith
Level 301
God Stats
1W - 0L
1,452 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
MadxHatter68
Danzaburou
Level 145
God Stats
2W - 6L
1,514 SR
Queue Stats
161W - 195L
1,429 Elo+
Solo
Team Averages
Level 184
1,527 SR
1,481 Elo+

VS

Team Averages
Level 162
1,496 SR
1,535 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Potato-_-Papi
Fafnir
Level 173
God Stats
11W - 11L
1,510 SR
Queue Stats
989W - 963L
1,541 Elo+
Solo
Heimdallr
Heimdallr
theglaslion
Heimdallr
Level 151
God Stats
1W - 2L
1,497 SR
Queue Stats
60W - 39L
1,594 Elo+
Solo
Osiris
Osiris
xxMonkeyboy9166
Osiris
Level 172
God Stats
6W - 8L
1,475 SR
Queue Stats
637W - 598L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 0 / 13
10,387
1,154
12,511
6,846
2,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
 
Achilles
12
2 / 5 / 21
8,098
900
10,540
14,312
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 3 / 13
9,245
1,027
6,363
11,862
13,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 2 / 13
8,758
973
6,237
7,292
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MadxHatter68
Danzaburou
15
6 / 2 / 13
9,496
1,055
8,882
8,452
3,505
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 6 / 5
7,683
854
5,407
8,551
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
 
Erlang Shen
5
0 / 1 / 0
5,492
610
0
1,152
203
13
2 / 6 / 5
7,558
840
8,437
15,412
15,724
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
theglaslion
Heimdallr
14
4 / 7 / 4
8,044
894
8,838
10,476
3,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 5
7,227
803
8,637
12,773
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
26
Kills
11
12
Deaths
26
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
13
16.5
W
Achilles
 
Achilles
2
5
21
2.5
L
Thoth
 
Thoth
3
6
5
0.92
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
5
3
13
3.83
W
3
2
13
4.75
W
Danzaburou
MadxHatter68
Danzaburou
6
2
13
6.25
L
2
6
5
0.75
L
Heimdallr
theglaslion
Heimdallr
4
7
4
0.86
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
31,319
48,764
Taken
48,364
30,311
Mitigated
35,292
18,226
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,511
2,829
873
3,124
6,846
2,689
2,117
1,698
5,069
23,701
768
W
Achilles
 
Achilles
10,540
1,913
230
3,180
14,312
8,040
590
4,873
8,542
0
13,717
L
Thoth
 
Thoth
5,407
350
406
910
8,551
2,447
0
3,006
5,545
15,889
481
L
Erlang Shen
 
Erlang Shen
0
0
0
0
1,152
203
0
0
1,152
0
0
W
6,363
2,304
2,253
2,494
11,862
13,308
608
2,604
9,030
7,401
435
W
6,237
2,052
36
2,013
7,292
2,769
2,916
1,557
5,514
0
20,084
W
Danzaburou
MadxHatter68
Danzaburou
8,882
1,691
922
3,101
8,452
3,505
2,085
2,374
6,002
0
29,419
L
8,437
1,147
1,959
3,053
15,412
15,724
0
6,299
9,113
12,065
2,342
L
Heimdallr
theglaslion
Heimdallr
8,838
4,582
190
428
10,476
3,766
0
4,123
6,353
0
17,696
L
8,637
1,529
626
1,173
12,773
13,152
0
4,798
7,975
724
10,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
36,004
91
Minions Killed
67
0
Camps Cleared
0
916,397
Distance Traveled
637,811
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,387
1,154
31
3
0
186,840
0
W
Achilles
8,098
900
4
0
0
189,891
0
L
Thoth
7,683
854
29
3
0
156,590
0
L
Erlang Shen
5,492
610
0
0
0
0
0
W
Kuzenbo
9,245
1,027
1
0
0
208,776
0
W
Neith
8,758
973
23
3
0
167,025
0
W
Danzaburou
9,496
1,055
32
4
0
163,865
1
L
Fafnir
7,558
840
9
1
0
156,235
0
L
Heimdallr
8,044
894
20
2
0
149,854
0
L
Osiris
7,227
803
9
1
0
175,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role