Player Matchup

Nemesis
Nemesis
AirAfterRain
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,720 Elo+
Party 3
Khepri
Khepri
Daintyneck
Khepri
Level 140
God Stats
1W - 6L
1,405 SR
Queue Stats
163W - 152L
1,506 Elo+
Party 3
Apollo
Apollo
JaxVolund
Apollo
Level 124
God Stats
1W - 1L
1,468 SR
Queue Stats
31W - 34L
1,542 Elo+
Party 2
Chang'e
Chang'e
Longeye00
Chang'e
Level 153
God Stats
0W - 1L
1,303 SR
Queue Stats
25W - 14L
1,671 Elo+
Party 2
Ra
Ra
Snowflake534
Ra
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 4L
1,710 Elo+
Party 2
Team Averages
Level 109
1,478 SR
1,630 Elo+

VS

Team Averages
Level 138
1,645 SR
1,593 Elo+
Cliodhna
Cliodhna
Astrazine
Cliodhna
Level 129
God Stats
5W - 1L
1,628 SR
Queue Stats
17W - 8L
1,620 Elo+
Party 4
Hun Batz
Hun Batz
CrashedAF
Hun Batz
Level 144
God Stats
2W - 2L
1,711 SR
Queue Stats
32W - 20L
1,626 Elo+
Solo
Xbalanque
Xbalanque
Gastóne
Xbalanque
Level 198
God Stats
3W - 4L
1,568 SR
Queue Stats
177W - 174L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
HexDarkrai
Nu Wa
Level 63
God Stats
3W - 2L
1,578 SR
Queue Stats
44W - 30L
1,479 Elo+
Party 4
Aphrodite
Aphrodite
IamFernandos
Aphrodite
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 5L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirAfterRain
Nemesis
15
0 / 6 / 3
9,197
920
3,377
15,725
7,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Daintyneck
Khepri
15
0 / 10 / 4
9,478
948
6,174
25,372
23,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Apollo
JaxVolund
Apollo
15
0 / 7 / 3
9,595
960
8,104
22,962
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Longeye00
Chang'e
15
4 / 4 / 1
10,864
1,086
13,231
18,258
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 3
10,701
1,070
8,098
20,980
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

87

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Astrazine
Cliodhna
18
7 / 4 / 15
11,064
1,106
12,830
8,870
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
CrashedAF
Hun Batz
18
6 / 0 / 18
11,819
1,182
17,426
10,313
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Gastóne
Xbalanque
19
10 / 0 / 25
12,890
1,289
32,817
9,815
4,007
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
6 / 2 / 21
11,803
1,180
19,362
7,281
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
IamFernandos
Aphrodite
18
8 / 0 / 24
12,504
1,250
16,288
12,409
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
140
6
Kills
37
37
Deaths
6
14
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AirAfterRain
Nemesis
0
6
3
0.25
W
Cliodhna
Astrazine
Cliodhna
7
4
15
3.63
W
Hun Batz
CrashedAF
Hun Batz
6
0
18
15
L
Khepri
Daintyneck
Khepri
0
10
4
0.2
W
Xbalanque
Gastóne
Xbalanque
10
0
25
22.5
W
Nu Wa
6
2
21
8.25
W
Aphrodite
IamFernandos
Aphrodite
8
0
24
20
L
Apollo
JaxVolund
Apollo
0
7
3
0.21
L
Chang'e
Longeye00
Chang'e
4
4
1
1.13
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
98,723
103,297
Taken
48,688
51,286
Mitigated
20,420
10,659
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AirAfterRain
Nemesis
3,377
696
0
262
15,725
7,484
0
5,664
10,061
0
6,352
W
Cliodhna
Astrazine
Cliodhna
12,830
676
0
1,914
8,870
2,843
0
5,106
3,500
0
27,246
W
Hun Batz
CrashedAF
Hun Batz
17,426
2,736
0
3,368
10,313
4,357
0
5,867
4,218
0
42,381
L
Khepri
Daintyneck
Khepri
6,174
254
0
874
25,372
23,342
0
8,292
17,080
12,148
838
W
Xbalanque
Gastóne
Xbalanque
32,817
19,519
0
3,021
9,815
4,007
0
5,684
3,859
0
70,049
W
Nu Wa
19,362
4,228
0
895
7,281
2,173
0
3,783
3,280
26,843
448
W
Aphrodite
IamFernandos
Aphrodite
16,288
361
5,527
7,976
12,409
7,040
0
4,864
6,603
25,138
0
L
Apollo
JaxVolund
Apollo
8,104
3,553
0
810
22,962
7,251
0
7,815
15,147
0
27,949
L
Chang'e
Longeye00
Chang'e
13,231
419
2,198
2,566
18,258
5,114
0
7,506
10,752
36,157
0
L
8,098
1,151
1,381
2,568
20,980
8,095
0
6,291
14,689
50,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
60,080
216
Minions Killed
214
3
Camps Cleared
13
935,679
Distance Traveled
1,038,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,197
920
7
1
0
200,144
0
W
Cliodhna
11,064
1,106
34
3
2
187,870
0
W
Hun Batz
11,819
1,182
66
7
3
236,465
0
L
Khepri
9,478
948
12
1
0
174,540
0
W
Xbalanque
12,890
1,289
69
7
6
199,140
0
W
Nu Wa
11,803
1,180
22
2
1
185,047
0
W
Aphrodite
12,504
1,250
23
2
1
229,552
0
L
Apollo
9,595
960
43
4
1
164,278
0
L
Chang'e
10,864
1,086
60
6
2
195,768
0
L
Ra
10,701
1,070
94
9
0
200,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role