Player Matchup

Cthulhu
Cthulhu
Bigman305
Cthulhu
Level 155
God Stats
11W - 13L
1,439 SR
Queue Stats
107W - 99L
1,524 Elo+
Solo
Thanatos
Thanatos
GENERAL519
Thanatos
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Merlin
Merlin
Ledoot
Merlin
Level 69
God Stats
0W - 2L
1,255 SR
Queue Stats
73W - 61L
1,575 Elo+
Party 1
Team Averages
Level 77
1,305 SR
1,509 Elo+

VS

Team Averages
Level 103
1,476 SR
1,510 Elo+
Danzaburou
Danzaburou
BigDaddyMiro1
Danzaburou
Level 125
God Stats
5W - 3L
1,514 SR
Queue Stats
101W - 86L
1,521 Elo+
Party 2
Vulcan
Vulcan
I_Am_Chewy24
Vulcan
Level 97
God Stats
1W - 2L
1,632 SR
Queue Stats
76W - 73L
1,510 Elo+
Party 2
Bacchus
Bacchus
Theseus6954
Bacchus
Level 88
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigman305
Cthulhu
18
1 / 0 / 2
10,551
703
7,390
10,792
9,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
GENERAL519
Thanatos
14
1 / 9 / 1
9,532
635
2,872
11,479
3,331
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ledoot
Merlin
18
2 / 4 / 1
11,566
771
9,547
11,476
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyMiro1
Danzaburou
17
5 / 2 / 5
12,974
865
11,484
8,553
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
18
2 / 2 / 8
12,103
807
9,295
10,139
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Theseus6954
Bacchus
20
6 / 0 / 7
13,245
883
8,283
13,018
15,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDaddyMiro1
Danzaburou
5
2
5
3.75
L
Cthulhu
Bigman305
Cthulhu
1
0
2
2
L
Thanatos
GENERAL519
Thanatos
1
9
1
0.17
W
Vulcan
2
2
8
3
L
Merlin
Ledoot
Merlin
2
4
1
0.63
W
Bacchus
Theseus6954
Bacchus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
29,062
33,747
Taken
31,710
16,750
Mitigated
21,222
7,032
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDaddyMiro1
Danzaburou
11,484
3,511
0
2,672
8,553
2,981
2,339
3,577
4,655
0
72,226
L
Cthulhu
Bigman305
Cthulhu
7,390
28
0
2,468
10,792
9,536
0
5,277
5,493
29,320
529
L
Thanatos
GENERAL519
Thanatos
2,872
505
0
1,448
11,479
3,331
0
5,765
5,703
0
6,940
W
Vulcan
9,295
155
0
615
10,139
3,204
244
6,301
3,430
44,840
0
L
Merlin
Ledoot
Merlin
9,547
187
0
3,116
11,476
3,883
0
6,533
4,932
61,353
128
W
Bacchus
Theseus6954
Bacchus
8,283
706
0
3,355
13,018
15,037
1,098
5,506
6,909
33,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
38,322
189
Minions Killed
220
0
Camps Cleared
0
707,740
Distance Traveled
815,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,974
865
82
5
0
208,727
0
L
Cthulhu
10,551
703
54
4
0
252,282
0
L
Thanatos
9,532
635
15
1
0
186,841
0
W
Vulcan
12,103
807
87
6
0
273,862
0
L
Merlin
11,566
771
120
8
0
268,617
0
W
Bacchus
13,245
883
51
3
0
332,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role