Player Matchup

Sol
Sol
NapTooN
Sol
Level 141
God Stats
1W - 4L
1,306 SR
Queue Stats
468W - 485L
1,475 Elo+
Solo
Yemoja
Yemoja
SisaSuarez
Yemoja
Level 255
God Stats
17W - 27L
1,430 SR
Queue Stats
1,013W - 1,053L
1,478 Elo+
Solo
Nut
Nut
Tanaris1
Nut
Level 145
God Stats
2W - 7L
1,382 SR
Queue Stats
824W - 790L
1,481 Elo+
Solo
Thoth
Thoth
Wolerento
Thoth
Level 154
God Stats
1W - 8L
1,137 SR
Queue Stats
276W - 292L
1,458 Elo+
Solo
Chaac
Chaac
Сrаѕh
Chaac
Level 126
God Stats
2W - 2L
1,642 SR
Queue Stats
42W - 28L
1,619 Elo+
Solo
Team Averages
Level 164
1,379 SR
1,502 Elo+

VS

Team Averages
Level 152
1,315 SR
1,528 Elo+
Gilgamesh
Gilgamesh
Asyasha
Gilgamesh
Level 140
God Stats
1W - 1L
1,270 SR
Queue Stats
68W - 45L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Faralice
Ne Zha
Level 154
God Stats
10W - 7L
1,593 SR
Queue Stats
354W - 365L
1,504 Elo+
Solo
Thoth
Thoth
Nerolia
Thoth
Level 155
God Stats
2W - 3L
1,261 SR
Queue Stats
221W - 239L
1,511 Elo+
Solo
Chernobog
Chernobog
bloodysabbath666
Chernobog
Level 159
God Stats
1W - 2L
1,200 SR
Queue Stats
309W - 304L
1,506 Elo+
Solo
Yemoja
Yemoja
ñakas
Yemoja
Level 152
God Stats
1W - 1L
1,250 SR
Queue Stats
86W - 78L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 7 / 3
8,294
829
7,002
10,534
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
SisaSuarez
Yemoja
14
2 / 4 / 4
7,620
762
3,726
11,962
8,962
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 4 / 3
7,248
725
15,955
11,399
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
Wolerento
Thoth
16
2 / 3 / 4
8,367
837
8,802
8,671
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Сrаѕh
Chaac
5
0 / 2 / 0
5,524
552
829
2,059
423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asyasha
Gilgamesh
15
6 / 2 / 9
8,986
899
5,668
15,429
10,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Faralice
Ne Zha
15
4 / 2 / 15
9,069
907
13,808
16,411
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Thoth
Nerolia
Thoth
16
5 / 3 / 14
9,609
961
11,068
9,835
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
15
4 / 2 / 12
8,928
893
9,739
9,965
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ñakas
Yemoja
14
1 / 1 / 15
8,846
885
2,212
12,653
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
7
Kills
20
20
Deaths
10
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asyasha
Gilgamesh
6
2
9
5.25
W
Ne Zha
Faralice
Ne Zha
4
2
15
5.75
L
Sol
3
7
3
0.64
W
Thoth
Nerolia
Thoth
5
3
14
4
L
Yemoja
SisaSuarez
Yemoja
2
4
4
1
L
0
4
3
0.38
L
Thoth
Wolerento
Thoth
2
3
4
1.33
W
Chernobog
4
2
12
5
W
Yemoja
ñakas
Yemoja
1
1
15
8.5
L
Chaac
Сrаѕh
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
42,495
44,625
Taken
64,293
18,917
Mitigated
39,368
15,344
Healing
33,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asyasha
Gilgamesh
5,668
997
399
2,609
15,429
10,922
808
3,411
12,018
0
14,879
W
Ne Zha
Faralice
Ne Zha
13,808
2,838
1,642
2,656
16,411
10,063
790
4,136
12,275
0
29,023
L
Sol
7,002
1,030
974
905
10,534
3,138
0
3,866
6,668
14,237
156
W
Thoth
Nerolia
Thoth
11,068
730
1,059
655
9,835
4,455
1,925
3,649
6,186
22,258
518
L
Yemoja
SisaSuarez
Yemoja
3,726
728
5,723
2,993
11,962
8,962
0
3,914
8,048
6,628
0
L
15,955
7,491
0
1,829
11,399
3,801
0
2,453
8,946
0
26,596
L
Thoth
Wolerento
Thoth
8,802
44
1,078
1,746
8,671
2,593
0
2,334
6,337
27,806
413
W
Chernobog
9,739
5,155
240
2,013
9,965
4,377
3,404
3,345
6,620
0
29,350
W
Yemoja
ñakas
Yemoja
2,212
891
16,601
5,843
12,653
9,551
943
4,735
7,918
5,209
0
L
Chaac
Сrаѕh
Chaac
829
0
0
96
2,059
423
0
389
1,670
0
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
45,438
93
Minions Killed
114
0
Camps Cleared
0
681,517
Distance Traveled
958,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,986
899
14
1
0
193,932
0
W
Ne Zha
9,069
907
29
3
0
225,069
0
L
Sol
8,294
829
21
2
0
163,645
0
W
Thoth
9,609
961
32
3
0
186,828
0
L
Yemoja
7,620
762
2
0
0
157,864
0
L
Nut
7,248
725
36
4
0
150,058
0
L
Thoth
8,367
837
34
3
0
183,175
0
W
Chernobog
8,928
893
29
3
0
168,828
0
W
Yemoja
8,846
885
10
1
0
183,553
0
L
Chaac
5,524
552
0
0
0
26,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role