Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Capjpv
Guan Yu
Level 53
God Stats
1W - 1L
1,326 SR
Queue Stats
66W - 83L
1,440 Elo+
Solo
Thoth
Thoth
MrNigman
Thoth
Level 158
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 2L
1,134 Elo+
Solo
Cupid
Cupid
Theseus6954
Cupid
Level 88
God Stats
3W - 1L
1,248 SR
Queue Stats
12W - 8L
1,475 Elo+
Solo
Sylvanus
Sylvanus
hakeem_n_friends
Sylvanus
Level 89
God Stats
52W - 31L
1,655 SR
Queue Stats
169W - 163L
1,517 Elo+
Solo
Team Averages
Level 96
1,400 SR
1,413 Elo+

VS

Team Averages
Level 116
1,410 SR
1,466 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Frank1519
Mulan
Level 155
God Stats
3W - 4L
1,446 SR
Queue Stats
407W - 387L
1,459 Elo+
Solo
Ne Zha
Ne Zha
rateable-menu
Ne Zha
Level 76
God Stats
1W - 10L
1,135 SR
Queue Stats
61W - 78L
1,424 Elo+
Party 1
Ares
Ares
x-uw_1331bluefla
Ares
Level 67
God Stats
16W - 19L
1,470 SR
Queue Stats
48W - 55L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 3
6,355
636
6,332
8,450
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
Capjpv
Guan Yu
9
0 / 2 / 5
4,963
496
2,363
6,591
4,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
MrNigman
Thoth
12
5 / 0 / 0
7,006
701
4,898
3,393
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 1
5,467
547
5,522
5,485
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
5,918
592
4,537
6,022
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 0
4,667
467
2,030
5,054
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
8
0 / 2 / 0
4,563
456
3,717
5,964
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Frank1519
Mulan
10
2 / 4 / 0
5,608
561
6,945
9,583
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 0
4,940
494
1,627
9,269
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,690
469
1,977
10,234
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
2
2
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
3
6.5
L
Vulcan
 
Vulcan
0
3
0
0
L
Cupid
 
Cupid
0
2
0
0
W
Guan Yu
Capjpv
Guan Yu
0
2
5
1.25
L
Mulan
Frank1519
Mulan
2
4
0
0.5
W
Thoth
MrNigman
Thoth
5
0
0
5
W
3
0
1
3.5
W
3
0
2
4
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
16,296
29,941
Taken
40,104
14,073
Mitigated
13,810
16,541
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,332
1,378
0
4,912
8,450
2,849
259
376
8,074
0
34,294
L
Vulcan
 
Vulcan
2,030
89
0
432
5,054
761
0
3,691
1,363
24,432
623
L
Cupid
 
Cupid
3,717
1,953
1,044
2,891
5,964
1,637
252
276
5,688
0
29,360
W
Guan Yu
Capjpv
Guan Yu
2,363
647
996
3,508
6,591
4,931
0
157
6,434
0
15,667
L
Mulan
Frank1519
Mulan
6,945
1,353
0
2,330
9,583
3,503
0
1,719
7,864
0
40,440
W
Thoth
MrNigman
Thoth
4,898
0
0
923
3,393
919
0
1,811
1,582
47,573
1,303
W
5,522
4,233
0
3,030
5,485
1,532
0
1,060
4,425
0
29,593
W
4,537
1,380
811
2,361
6,022
3,842
270
528
5,494
30,495
11,120
L
1,627
375
0
1,431
9,269
3,128
0
1,483
7,786
0
32,820
L
1,977
0
40
2,262
10,234
4,781
0
2,011
8,223
12,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
24,468
289
Minions Killed
217
0
Camps Cleared
0
961,626
Distance Traveled
938,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,355
636
59
6
0
219,340
4
L
Vulcan
4,667
467
49
5
0
192,568
0
L
Cupid
4,563
456
48
5
0
177,172
4
W
Guan Yu
4,963
496
27
3
0
203,966
0
L
Mulan
5,608
561
49
5
0
150,144
0
W
Thoth
7,006
701
90
9
0
178,761
0
W
Cupid
5,467
547
44
4
0
197,261
0
W
Sylvanus
5,918
592
69
7
0
162,298
0
L
Ne Zha
4,940
494
59
6
0
218,605
1
L
Ares
4,690
469
12
1
0
200,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role