Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FatherBapple
Erlang Shen
Level 123
God Stats
2W - 1L
1,685 SR
Queue Stats
56W - 55L
1,531 Elo+
Party 1
Neith
Neith
MinuteWhisper34
Neith
Level 155
God Stats
7W - 3L
1,681 SR
Queue Stats
245W - 236L
1,460 Elo+
Party 1
Scylla
Scylla
Opportun1ty
Scylla
Level 191
God Stats
3W - 6L
1,329 SR
Queue Stats
311W - 316L
1,576 Elo+
Solo
Skadi
Skadi
darkdotfail
Skadi
Level 134
God Stats
26W - 14L
1,608 SR
Queue Stats
388W - 390L
1,503 Elo+
Party 1
Team Averages
Level 161
1,561 SR
1,514 Elo+

VS

Team Averages
Level 152
1,504 SR
1,519 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FlawedC
Skadi
Level 158
God Stats
3W - 6L
1,377 SR
Queue Stats
332W - 331L
1,511 Elo+
Solo
Hercules
Hercules
Headkick702
Hercules
Level 132
God Stats
5W - 2L
1,726 SR
Queue Stats
143W - 149L
1,558 Elo+
Solo
Medusa
Medusa
Karen Alga9783
Medusa
Level 157
God Stats
4W - 2L
1,471 SR
Queue Stats
128W - 134L
1,513 Elo+
Party 2
Discordia
Discordia
l MaNHunT10 l
Discordia
Level 159
God Stats
2W - 0L
1,446 SR
Queue Stats
127W - 137L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 2
4,770
954
2,084
3,654
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
FatherBapple
Erlang Shen
11
2 / 0 / 3
5,332
1,066
1,859
3,098
3,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
5,357
1,071
3,118
5,560
1,817
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
7
1 / 0 / 0
4,670
934
2,303
880
342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 3 / 5
5,135
1,027
4,921
5,969
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 1 / 4
5,143
1,029
2,111
2,709
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
FlawedC
Skadi
10
3 / 2 / 4
5,823
1,165
3,082
3,446
964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Headkick702
Hercules
9
1 / 2 / 2
5,122
1,024
1,577
5,544
5,324
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 4
5,730
1,146
3,788
4,574
1,370
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Discordia
l MaNHunT10 l
Discordia
12
2 / 1 / 4
5,957
1,191
6,283
3,333
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
8
8
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
W
The Morrigan
 
The Morrigan
1
1
4
3
L
Erlang Shen
FatherBapple
Erlang Shen
2
0
3
3.5
W
Skadi
FlawedC
Skadi
3
2
4
2.5
W
Hercules
Headkick702
Hercules
1
2
2
1
W
1
2
4
1.5
L
2
3
2
1
L
Scylla
1
0
0
1
L
1
3
5
1.17
W
Discordia
l MaNHunT10 l
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
16,841
19,161
Taken
19,606
10,391
Mitigated
9,287
3,431
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,084
34
317
95
3,654
3,031
0
1,595
1,975
0
7,413
W
The Morrigan
 
The Morrigan
2,111
462
830
759
2,709
743
166
711
1,998
5,499
361
L
Erlang Shen
FatherBapple
Erlang Shen
1,859
288
255
1,504
3,098
3,207
0
1,093
1,979
0
4,531
W
Skadi
FlawedC
Skadi
3,082
650
138
75
3,446
964
418
964
2,482
0
5,858
W
Hercules
Headkick702
Hercules
1,577
165
365
1,533
5,544
5,324
0
504
5,040
0
2,376
W
3,788
774
464
1,211
4,574
1,370
370
258
4,316
0
12,740
L
3,118
280
186
500
5,560
1,817
0
2,191
3,291
0
9,018
L
Scylla
2,303
48
422
152
880
342
0
630
250
3,822
0
L
4,921
287
0
0
5,969
1,994
0
2,351
3,578
806
8,769
W
Discordia
l MaNHunT10 l
Discordia
6,283
89
674
1,279
3,333
886
115
74
3,259
15,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
27,775
31
Minions Killed
64
0
Camps Cleared
0
438,254
Distance Traveled
546,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,770
954
5
1
0
82,662
0
W
The Morrigan
5,143
1,029
15
3
0
111,752
0
L
Erlang Shen
5,332
1,066
5
1
0
107,030
0
W
Skadi
5,823
1,165
8
2
0
99,537
0
W
Hercules
5,122
1,024
3
1
0
96,958
0
W
Medusa
5,730
1,146
13
3
0
113,456
0
L
Neith
5,357
1,071
11
2
0
96,103
0
L
Scylla
4,670
934
3
1
0
36,356
0
L
Skadi
5,135
1,027
7
1
0
116,103
0
W
Discordia
5,957
1,191
25
5
0
124,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role