Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChampionCreed
Chang'e
Level 182
God Stats
9W - 11L
1,446 SR
Queue Stats
485W - 351L
1,760 Elo+
Party 1
Chaac
Chaac
Fwib
Chaac
Level 215
God Stats
2W - 1L
1,651 SR
Queue Stats
683W - 327L
1,855 Elo+
Party 1
Xing Tian
Xing Tian
MortyClone
Xing Tian
Level 123
God Stats
6W - 0L
1,963 SR
Queue Stats
123W - 35L
1,806 Elo+
Party 1
Bastet
Bastet
YouCannotKillMe
Bastet
Level 157
God Stats
81W - 27L
1,886 SR
Queue Stats
910W - 508L
2,033 Elo+
Party 1
Team Averages
Level 167
1,689 SR
1,791 Elo+

VS

Team Averages
Level 91
1,479 SR
1,474 Elo+
Bakasura
Bakasura
 
Bakasura
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GPOOPS
Vulcan
Level 127
God Stats
236W - 223L
1,536 SR
Queue Stats
489W - 504L
1,482 Elo+
Solo
Ymir
Ymir
JIPTORO
Ymir
Level 129
God Stats
7W - 11L
1,360 SR
Queue Stats
511W - 535L
1,423 Elo+
Solo
Kali
Kali
darksadness
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 0 / 26
9,085
1,298
9,672
3,659
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
16
11 / 0 / 26
9,943
1,420
15,522
4,317
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Fwib
Chaac
15
6 / 0 / 27
8,825
1,261
11,294
8,596
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MortyClone
Xing Tian
15
2 / 1 / 27
9,203
1,315
6,118
6,091
3,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
15 / 0 / 18
10,497
1,500
10,828
5,277
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Team 1 Tickets

417

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 5 / 0
6,895
985
2,187
8,512
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
 
Skadi
12
0 / 10 / 0
6,845
978
7,429
14,183
4,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
GPOOPS
Vulcan
12
0 / 3 / 1
6,848
978
3,228
3,784
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JIPTORO
Ymir
12
0 / 7 / 1
7,073
1,010
3,111
11,298
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 16 / 0
6,639
948
3,638
18,970
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
3
41
Kills
1
1
Deaths
41
124
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
26
20
L
Bakasura
 
Bakasura
1
5
0
0.2
L
Skadi
 
Skadi
0
10
0
0
W
Chang'e
11
0
26
24
W
Chaac
Fwib
Chaac
6
0
27
19.5
L
Vulcan
GPOOPS
Vulcan
0
3
1
0.17
L
Ymir
JIPTORO
Ymir
0
7
1
0.07
W
Xing Tian
MortyClone
Xing Tian
2
1
27
15.5
W
15
0
18
24
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,434
Damage
19,593
27,940
Taken
56,747
17,638
Mitigated
20,527
11,497
Healing
1,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,672
508
0
203
3,659
1,406
0
1,022
2,637
26,765
0
L
Bakasura
 
Bakasura
2,187
1,117
0
361
8,512
3,346
0
4,227
3,959
0
2,730
L
Skadi
 
Skadi
7,429
3,535
0
0
14,183
4,362
0
5,574
8,133
0
17,171
W
Chang'e
15,522
3,545
3,326
2,806
4,317
1,633
0
530
3,717
28,749
0
W
Chaac
Fwib
Chaac
11,294
2,611
0
2,725
8,596
8,287
0
2,286
6,008
0
21,080
L
Vulcan
GPOOPS
Vulcan
3,228
0
0
0
3,784
1,408
0
2,128
1,537
10,556
151
L
Ymir
JIPTORO
Ymir
3,111
356
55
536
11,298
5,827
0
6,414
4,429
10,614
0
W
Xing Tian
MortyClone
Xing Tian
6,118
756
0
988
6,091
3,489
0
1,506
2,384
7,354
1,306
W
10,828
2,382
0
1,449
5,277
2,823
0
933
3,809
0
27,150
L
3,638
1,147
0
297
18,970
5,584
0
11,326
7,192
0
9,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
34,300
156
Minions Killed
70
7
Camps Cleared
3
695,080
Distance Traveled
405,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,085
1,298
41
6
0
147,201
0
L
Bakasura
6,895
985
4
1
2
85,300
0
L
Skadi
6,845
978
17
2
0
95,999
0
W
Chang'e
9,943
1,420
58
8
1
133,865
0
W
Chaac
8,825
1,261
26
4
0
128,570
0
L
Vulcan
6,848
978
29
4
1
53,943
0
L
Ymir
7,073
1,010
14
2
0
66,875
0
W
Xing Tian
9,203
1,315
10
1
1
126,323
0
W
Bastet
10,497
1,500
21
3
5
159,121
0
L
Kali
6,639
948
6
1
0
103,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role