Player Matchup

Tyr
Tyr
GG_ExT3r1or
Tyr
Level 76
God Stats
3W - 5L
1,526 SR
Queue Stats
91W - 85L
1,455 Elo+
Solo
Serqet
Serqet
Plainglobe815
Serqet
Level 182
God Stats
15W - 10L
1,617 SR
Queue Stats
255W - 248L
1,445 Elo+
Solo
Neith
Neith
TheIINSANEGodess
Neith
Level 101
God Stats
44W - 38L
1,587 SR
Queue Stats
336W - 323L
1,448 Elo+
Solo
Ah Puch
Ah Puch
chino_figura10
Ah Puch
Level 150
God Stats
1W - 6L
1,522 SR
Queue Stats
208W - 239L
1,533 Elo+
Party 1
Bake Kujira
Bake Kujira
jaizonred1321
Bake Kujira
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 126L
1,456 Elo+
Party 1
Team Averages
Level 127
1,550 SR
1,467 Elo+

VS

Team Averages
Level 105
1,558 SR
1,476 Elo+
Ymir
Ymir
ETC behm
Ymir
Level 104
God Stats
36W - 23L
1,520 SR
Queue Stats
178W - 160L
1,500 Elo+
Solo
Loki
Loki
EstDope
Loki
Level 61
God Stats
24W - 32L
1,369 SR
Queue Stats
148W - 169L
1,533 Elo+
Solo
Sol
Sol
MooWuu
Sol
Level 107
God Stats
5W - 7L
1,559 SR
Queue Stats
163W - 185L
1,485 Elo+
Solo
Ra
Ra
Tanjiro_cp3
Ra
Level 109
God Stats
4W - 2L
1,689 SR
Queue Stats
422W - 388L
1,426 Elo+
Solo
Shiva
Shiva
kingeoshi
Shiva
Level 144
God Stats
15W - 8L
1,651 SR
Queue Stats
110W - 113L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,299
450
4,050
11,464
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,486
463
4,810
9,866
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 4 / 0
6,604
472
3,953
9,890
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 2
7,281
520
4,668
2,927
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
jaizonred1321
Bake Kujira
11
2 / 4 / 2
6,030
431
2,006
7,789
5,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 3 / 5
7,571
541
7,165
8,238
6,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
EstDope
Loki
11
0 / 2 / 2
6,250
446
1,771
5,995
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sol
MooWuu
Sol
14
5 / 0 / 2
8,671
619
4,796
2,622
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 3 / 1
7,668
548
4,285
8,442
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
kingeoshi
Shiva
14
2 / 1 / 1
8,287
592
8,797
10,368
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
13
13
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
5
2.5
W
Loki
EstDope
Loki
0
2
2
0.5
L
1
2
0
0.5
W
Sol
MooWuu
Sol
5
0
2
6
L
2
3
1
0.83
W
1
3
1
0.5
L
3
4
0
0.75
L
1
0
2
2
L
Bake Kujira
jaizonred1321
Bake Kujira
2
4
2
0.75
W
Shiva
kingeoshi
Shiva
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,487
Damage
26,814
41,936
Taken
35,665
18,213
Mitigated
20,080
6,818
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,165
2,090
0
670
8,238
6,937
0
2,076
6,162
25,144
0
W
Loki
EstDope
Loki
1,771
375
0
1,152
5,995
1,690
326
1,334
4,661
0
30,943
L
4,050
52
0
1,897
11,464
5,466
0
0
11,464
0
40,943
W
Sol
MooWuu
Sol
4,796
2,024
0
1,525
2,622
821
818
221
2,401
61,273
11,668
L
4,810
1,173
0
805
9,866
3,520
0
4,220
5,596
0
45,965
W
4,285
166
205
3,663
8,442
2,682
40
3,095
5,055
53,316
1,652
L
3,953
1,265
0
2,678
9,890
3,043
0
4,949
4,941
0
43,860
L
4,668
0
0
765
2,927
952
225
1,177
1,750
48,754
157
L
Bake Kujira
jaizonred1321
Bake Kujira
2,006
590
0
673
7,789
5,232
0
5,226
2,563
15,920
0
W
Shiva
kingeoshi
Shiva
8,797
1,056
170
2,217
10,368
7,950
0
322
10,046
0
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
38,447
337
Minions Killed
421
0
Camps Cleared
0
1,344,821
Distance Traveled
1,382,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,571
541
30
2
0
287,581
0
W
Loki
6,250
446
45
3
0
286,124
0
L
Tyr
6,299
450
59
4
0
291,985
0
W
Sol
8,671
619
127
9
0
286,569
0
L
Serqet
6,486
463
82
6
0
290,513
0
W
Ra
7,668
548
122
9
0
272,635
0
L
Neith
6,604
472
80
6
0
235,399
0
L
Ah Puch
7,281
520
91
7
0
262,832
0
L
Bake Kujira
6,030
431
25
2
0
264,092
0
W
Shiva
8,287
592
97
7
0
249,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role