Player Matchup

Ganesha
Ganesha
Gold V
Feeder BaBin
Ganesha
Gold V
Level 194
God Stats
5W - 2L
1,628 SR
Queue Stats
148W - 174L
1,149 MMR
Party 1
Artemis
Artemis
Gold I
Mixer Casual
Artemis
Gold I
Level 149
God Stats
80W - 73L
1,619 SR
Queue Stats
164W - 166L
1,832 MMR
Party 1
Ah Puch
Ah Puch
Gold II
TnS customs
Ah Puch
Gold II
Level 182
God Stats
2W - 1L
1,371 SR
Queue Stats
41W - 24L
1,655 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 175
1,539 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,736 SR
1,499 MMR
Atlas
Atlas
Gold V
SpawKaridia
Atlas
Gold V
Level 59
God Stats
16W - 21L
1,507 SR
Queue Stats
31W - 43L
1,334 MMR
Party 2
Raijin
Raijin
Bronze III
alans9229
Raijin
Bronze III
Level 80
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 2L
1,447 MMR
Solo
Arachne
Arachne
Gold IV
ΙmΗim
Arachne
Gold IV
Level 122
God Stats
2W - 3L
1,862 SR
Queue Stats
8W - 8L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Feeder BaBin
Ganesha
10
0 / 1 / 9
5,577
930
2,145
4,278
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Mixer Casual
Artemis
11
6 / 1 / 3
6,789
1,132
5,543
5,138
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
TnS customs
Ah Puch
11
3 / 0 / 7
6,347
1,058
5,476
2,527
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresKuzenboCabrakanCthulhuSerqet

VS

Bans
DiscordiaHou YiXing TianKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,558
926
2,869
6,481
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
alans9229
Raijin
8
0 / 5 / 0
4,737
790
1,502
3,980
990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ΙmΗim
Arachne
10
1 / 3 / 1
5,526
921
4,123
5,359
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
9
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Feeder BaBin
Ganesha
0
1
9
4.5
W
Artemis
Mixer Casual
Artemis
6
1
3
7.5
L
1
2
0
0.5
W
Ah Puch
TnS customs
Ah Puch
3
0
7
6.5
L
Raijin
alans9229
Raijin
0
5
0
0
L
Arachne
ΙmΗim
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,164
Damage
8,494
11,943
Taken
15,820
5,841
Mitigated
7,079
3,987
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Feeder BaBin
Ganesha
2,145
153
0
971
4,278
3,490
73
1,314
2,893
8,178
1,272
W
Artemis
Mixer Casual
Artemis
5,543
1,232
0
1,779
5,138
1,628
43
1,569
3,361
0
19,219
L
2,869
703
0
787
6,481
4,184
0
2,503
3,704
12,291
1,037
W
Ah Puch
TnS customs
Ah Puch
5,476
220
0
1,237
2,527
723
814
736
1,581
18,059
539
L
Raijin
alans9229
Raijin
1,502
72
0
0
3,980
990
0
1,933
1,879
5,659
54
L
Arachne
ΙmΗim
Arachne
4,123
3,691
0
790
5,359
1,905
0
2,271
2,842
0
21,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
15,821
91
Minions Killed
77
0
Camps Cleared
0
389,228
Distance Traveled
321,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,577
930
3
1
0
133,372
1
W
Artemis
6,789
1,132
53
9
0
131,023
0
L
Atlas
5,558
926
27
5
0
125,387
0
W
Ah Puch
6,347
1,058
35
6
0
124,833
0
L
Raijin
4,737
790
11
2
0
76,703
0
L
Arachne
5,526
921
39
7
0
119,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role