Player Matchup

Awilix
Awilix
 
Awilix
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NeoNephalem
Freya
Level 183
God Stats
3W - 1L
1,536 SR
Queue Stats
719W - 721L
1,518 Elo+
Solo
Izanami
Izanami
Riuk98
Izanami
Level 225
God Stats
2W - 0L
1,570 SR
Queue Stats
96W - 86L
1,574 Elo+
Solo
Hun Batz
Hun Batz
Skayzer23
Hun Batz
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,543 Elo+
Solo
Anubis
Anubis
Tacodeoro117
Anubis
Level 134
God Stats
1W - 1L
1,490 SR
Queue Stats
8W - 4L
1,727 Elo+
Solo
Team Averages
Level 170
1,519 SR
1,572 Elo+

VS

Team Averages
Level 194
1,553 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Callmegarrett22
Mulan
Level 143
God Stats
9W - 12L
1,516 SR
Queue Stats
200W - 200L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Gennyboy962041
Cabrakan
Level 156
God Stats
14W - 8L
1,732 SR
Queue Stats
933W - 934L
1,585 Elo+
Solo
Agni
Agni
assassin nopal
Agni
Level 263
God Stats
6W - 8L
1,471 SR
Queue Stats
345W - 381L
1,488 Elo+
Solo
Cupid
Cupid
uNf0rg0tteN
Cupid
Level 158
God Stats
30W - 31L
1,546 SR
Queue Stats
189W - 202L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 0 / 1
4,843
969
700
1,794
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 2
5,223
1,045
400
1,285
365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Riuk98
Izanami
10
3 / 0 / 1
5,629
1,126
3,912
3,107
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Skayzer23
Hun Batz
10
0 / 0 / 2
4,906
981
3,538
3,824
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
0 / 0 / 2
5,224
1,045
1,845
2,527
921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 0
2,808
562
0
0
0
9
0 / 1 / 0
4,664
933
3,167
5,778
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
9
0 / 3 / 0
4,741
948
1,162
4,030
2,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 0
4,833
967
1,884
2,562
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
4,958
992
620
2,428
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
1
0.5
L
Anubis
 
Anubis
0
0
0
0
L
0
1
0
0
L
Cabrakan
0
3
0
0
W
1
0
2
2
W
Izanami
Riuk98
Izanami
3
0
1
3.5
W
Hun Batz
Skayzer23
Hun Batz
0
0
2
1
W
Anubis
0
0
2
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
6,833
12,537
Taken
14,798
4,284
Mitigated
7,059
2,889
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
700
231
0
470
1,794
488
0
94
1,663
0
5,805
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
3,167
564
0
549
5,778
3,164
0
329
5,449
0
8,307
L
Cabrakan
1,162
243
0
494
4,030
2,493
0
1,110
2,920
6,605
0
W
400
195
0
659
1,285
365
0
376
909
5,970
752
W
Izanami
Riuk98
Izanami
3,912
2,848
0
734
3,107
940
231
907
2,164
0
20,476
W
Hun Batz
Skayzer23
Hun Batz
3,538
1,209
0
480
3,824
1,570
0
228
3,390
0
11,713
W
Anubis
1,845
0
0
546
2,527
921
43
1,441
1,057
15,086
0
L
1,884
107
0
1,335
2,562
673
0
777
1,785
11,219
0
L
620
358
569
1,231
2,428
729
0
0
2,428
0
13,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
22,004
126
Minions Killed
88
0
Camps Cleared
0
541,801
Distance Traveled
416,060
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,843
969
15
3
0
103,659
3
L
Anubis
2,808
562
0
0
0
0
0
L
Mulan
4,664
933
12
2
0
111,252
0
L
Cabrakan
4,741
948
22
4
0
86,717
0
W
Freya
5,223
1,045
21
4
0
117,425
0
W
Izanami
5,629
1,126
34
7
0
106,062
0
W
Hun Batz
4,906
981
23
5
0
109,351
0
W
Anubis
5,224
1,045
33
7
0
105,304
2
L
Agni
4,833
967
25
5
0
100,396
0
L
Cupid
4,958
992
29
6
0
117,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role