Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ShadëtheGraey
Hou Yi
Level 157
God Stats
6W - 5L
1,568 SR
Queue Stats
100W - 103L
1,483 Elo+
Solo
Cthulhu
Cthulhu
TadeoGM
Cthulhu
Level 159
God Stats
3W - 1L
1,584 SR
Queue Stats
108W - 107L
1,481 Elo+
Party 1
Anubis
Anubis
TadeoM
Anubis
Level 55
God Stats
2W - 0L
1,793 SR
Queue Stats
38W - 41L
1,384 Elo+
Party 1
Bakasura
Bakasura
alex723
Bakasura
Level 204
God Stats
97W - 81L
1,578 SR
Queue Stats
835W - 785L
1,569 Elo+
Solo
Team Averages
Level 133
1,605 SR
1,484 Elo+

VS

Team Averages
Level 134
1,494 SR
1,506 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jobuscus26
Persephone
Level 126
God Stats
0W - 1L
1,613 SR
Queue Stats
128W - 135L
1,532 Elo+
Solo
Pele
Pele
K1N_BraNk
Pele
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 255L
1,524 Elo+
Solo
Ares
Ares
SkodenBoston
Ares
Level 104
God Stats
1W - 1L
1,357 SR
Queue Stats
86W - 89L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 3
6,479
648
2,763
6,092
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 1
7,475
748
6,843
5,140
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TadeoGM
Cthulhu
9
0 / 1 / 8
6,155
616
4,699
7,686
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
TadeoM
Anubis
10
3 / 2 / 0
6,306
631
5,838
6,274
2,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bakasura
alex723
Bakasura
12
2 / 0 / 2
6,823
682
2,764
8,735
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 1
5,488
549
3,547
8,408
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
 
Xbalanque
9
0 / 3 / 1
4,758
476
3,059
6,486
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Jobuscus26
Persephone
9
0 / 4 / 0
5,508
551
2,250
4,368
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
8
1 / 3 / 1
4,729
473
3,632
7,432
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 4 / 0
4,836
484
1,822
9,623
4,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
Persephone
Jobuscus26
Persephone
0
4
0
0
L
Pele
1
3
1
0.5
W
6
0
1
6.5
L
1
4
0
0.25
W
Cthulhu
TadeoGM
Cthulhu
0
1
8
4
W
Anubis
TadeoM
Anubis
3
2
0
1.5
W
Bakasura
alex723
Bakasura
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
14,310
33,927
Taken
36,317
13,223
Mitigated
13,129
20,575
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,763
381
0
3,623
6,092
1,790
0
292
5,800
0
37,090
L
Sun Wukong
 
Sun Wukong
3,547
907
0
2,803
8,408
3,313
0
5,634
2,774
0
31,186
L
Xbalanque
 
Xbalanque
3,059
1,451
0
1,255
6,486
1,897
0
1,023
5,463
0
31,787
L
Persephone
Jobuscus26
Persephone
2,250
39
0
831
4,368
978
0
479
3,648
33,086
0
L
Pele
3,632
545
0
1,112
7,432
2,312
0
2,132
5,025
0
26,452
W
6,843
4,438
0
3,748
5,140
1,607
408
958
4,182
0
49,043
L
1,822
238
0
1,748
9,623
4,629
0
989
8,634
15,818
0
W
Cthulhu
TadeoGM
Cthulhu
4,699
676
1,572
2,321
7,686
3,943
0
1,129
6,557
25,822
422
W
Anubis
TadeoM
Anubis
5,838
132
0
3,983
6,274
2,236
0
0
6,274
36,860
761
W
Bakasura
alex723
Bakasura
2,764
2,196
0
5,328
8,735
3,647
0
1,776
6,959
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
25,319
383
Minions Killed
260
0
Camps Cleared
0
1,032,983
Distance Traveled
928,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,479
648
64
6
0
250,716
0
L
Sun Wukong
5,488
549
63
6
0
191,097
0
L
Xbalanque
4,758
476
56
6
0
179,850
0
L
Persephone
5,508
551
78
8
0
203,184
0
L
Pele
4,729
473
39
4
0
190,689
0
W
Hou Yi
7,475
748
92
9
0
167,263
0
L
Ares
4,836
484
24
2
0
163,982
0
W
Cthulhu
6,155
616
34
3
0
205,908
0
W
Anubis
6,306
631
78
8
0
166,193
1
W
Bakasura
6,823
682
115
12
0
242,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role