Player Matchup

Erlang Shen
Erlang Shen
Buebito6052
Erlang Shen
Level 106
God Stats
37W - 15L
1,750 SR
Queue Stats
922W - 635L
1,697 Elo+
Solo
Zhong Kui
Zhong Kui
KingBeef614
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,367 Elo+
Solo
Janus
Janus
zAmbition7
Janus
Level 65
God Stats
17W - 12L
1,503 SR
Queue Stats
23W - 22L
1,356 Elo+
Solo
Team Averages
Level 92
1,584 SR
1,473 Elo+

VS

Team Averages
Level 87
1,503 SR
1,368 Elo+
Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 80
God Stats
286W - 305L
1,407 SR
Queue Stats
286W - 305L
1,323 Elo+
Solo
Nu Wa
Nu Wa
Starboy luvs
Nu Wa
Level 54
God Stats
9W - 7L
1,618 SR
Queue Stats
142W - 152L
1,403 Elo+
Solo
Charon
Charon
iSit2Peee
Charon
Level 126
God Stats
8W - 10L
1,485 SR
Queue Stats
765W - 771L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Buebito6052
Erlang Shen
16
7 / 0 / 3
10,857
835
11,760
13,632
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
KingBeef614
Zhong Kui
17
2 / 0 / 5
10,589
815
6,705
8,093
5,579
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
15
1 / 0 / 2
9,457
727
3,062
3,848
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 3 / 0
8,187
630
3,119
6,992
2,526
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 5 / 0
8,340
642
7,275
8,316
2,854
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
iSit2Peee
Charon
16
0 / 2 / 0
8,540
657
5,958
9,998
9,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Buebito6052
Erlang Shen
7
0
3
8.5
L
Hou Yi
0
3
0
0
W
Zhong Kui
KingBeef614
Zhong Kui
2
0
5
4.5
L
0
5
0
0
L
Charon
iSit2Peee
Charon
0
2
0
0
W
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
16,352
25,573
Taken
25,306
16,772
Mitigated
14,505
7,277
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Buebito6052
Erlang Shen
11,760
4,964
0
2,997
13,632
10,006
0
6,036
7,596
0
40,788
L
Hou Yi
3,119
973
0
1,930
6,992
2,526
0
2,592
4,380
0
17,327
W
Zhong Kui
KingBeef614
Zhong Kui
6,705
934
0
4,035
8,093
5,579
1,214
4,238
3,855
35,634
0
L
7,275
2,876
0
0
8,316
2,854
0
2,412
5,844
28,307
0
L
Charon
iSit2Peee
Charon
5,958
838
0
677
9,998
9,125
0
4,771
5,206
24,169
0
W
Janus
3,062
62
0
245
3,848
1,187
56
3,006
842
31,080
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
25,067
192
Minions Killed
106
0
Camps Cleared
0
703,149
Distance Traveled
538,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,857
835
43
3
0
261,981
0
L
Hou Yi
8,187
630
36
3
0
142,358
0
W
Zhong Kui
10,589
815
72
6
0
197,682
0
L
Nu Wa
8,340
642
31
2
0
195,840
0
L
Charon
8,540
657
39
3
0
199,863
0
W
Janus
9,457
727
77
6
0
243,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role