Player Matchup

Izanami
Izanami
Cillie INGU
Izanami
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
DR INGU
Anubis
Level 123
God Stats
13W - 10L
1,571 SR
Queue Stats
321W - 312L
1,476 Elo+
Party 2
Bastet
Bastet
Matimica08
Bastet
Level 109
God Stats
3W - 4L
1,468 SR
Queue Stats
18W - 21L
1,491 Elo+
Solo
Horus
Horus
Shaggyxs
Horus
Level 147
God Stats
5W - 1L
1,956 SR
Queue Stats
292W - 259L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
fernanjose
Ix Chel
Level 129
God Stats
2W - 3L
1,492 SR
Queue Stats
292W - 264L
1,511 Elo+
Party 1
Team Averages
Level 105
1,597 SR
1,499 Elo+

VS

Team Averages
Level 151
1,522 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigOuncePSN8882
Arachne
Level 112
God Stats
9W - 5L
1,578 SR
Queue Stats
63W - 69L
1,432 Elo+
Party 3
Ra
Ra
CAPSMOKER
Ra
Level 149
God Stats
9W - 8L
1,574 SR
Queue Stats
61W - 53L
1,506 Elo+
Solo
Olorun
Olorun
DuSable
Olorun
Level 191
God Stats
1W - 4L
1,272 SR
Queue Stats
51W - 52L
1,449 Elo+
Solo
Cabrakan
Cabrakan
YFNSwerv
Cabrakan
Level 175
God Stats
8W - 1L
1,687 SR
Queue Stats
271W - 280L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cillie INGU
Izanami
10
1 / 6 / 0
6,027
464
2,950
7,679
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
DR INGU
Anubis
11
1 / 5 / 2
6,638
511
4,782
10,227
3,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Matimica08
Bastet
11
2 / 2 / 3
6,329
487
6,851
8,850
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Shaggyxs
Horus
13
6 / 1 / 2
8,206
631
7,901
10,974
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
fernanjose
Ix Chel
10
1 / 1 / 1
6,172
475
7,550
6,958
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 5
7,512
578
4,357
9,261
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 4 / 3
7,023
540
5,704
11,047
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 3
8,451
650
9,668
10,354
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
DuSable
Olorun
13
4 / 0 / 3
7,827
602
6,502
6,416
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
YFNSwerv
Cabrakan
11
0 / 5 / 1
6,216
478
6,059
10,585
7,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
11
Kills
15
15
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
5
4.5
W
4
4
3
1.38
W
5
1
3
6.5
L
Izanami
Cillie INGU
Izanami
1
6
0
0.17
L
Anubis
DR INGU
Anubis
1
5
2
0.4
W
Olorun
DuSable
Olorun
4
0
3
5.5
L
Bastet
Matimica08
Bastet
2
2
3
1.75
L
Horus
Shaggyxs
Horus
6
1
2
7
W
Cabrakan
YFNSwerv
Cabrakan
0
5
1
0.1
L
Ix Chel
fernanjose
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
32,290
44,688
Taken
47,663
17,742
Mitigated
24,154
14,699
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,357
258
2,838
6,704
9,261
6,266
188
4,740
4,521
20,011
1,651
W
5,704
4,438
0
2,643
11,047
3,670
0
2,945
8,102
0
40,047
W
9,668
1,169
552
4,268
10,354
3,909
526
2,435
7,919
61,898
437
L
Izanami
Cillie INGU
Izanami
2,950
2,226
0
604
7,679
2,111
639
6,069
1,610
0
32,034
L
Anubis
DR INGU
Anubis
4,782
290
0
3,027
10,227
3,962
0
4,867
5,360
41,782
894
W
Olorun
DuSable
Olorun
6,502
2,922
534
2,361
6,416
2,327
1,317
1,908
4,508
50,351
6,745
L
Bastet
Matimica08
Bastet
6,851
1,797
0
3,905
8,850
2,540
0
3,837
5,013
0
37,296
L
Horus
Shaggyxs
Horus
7,901
3,522
160
5,372
10,974
6,871
0
7,040
3,934
0
45,279
W
Cabrakan
YFNSwerv
Cabrakan
6,059
1,298
0
3,641
10,585
7,982
0
119
10,466
37,857
1,121
L
Ix Chel
fernanjose
Ix Chel
7,550
1,117
209
1,422
6,958
2,258
476
3,477
3,481
33,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
37,029
377
Minions Killed
366
0
Camps Cleared
0
1,294,721
Distance Traveled
1,309,915
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,512
578
25
2
0
263,535
0
W
Arachne
7,023
540
64
5
0
297,973
0
W
Ra
8,451
650
115
9
0
292,789
0
L
Izanami
6,027
464
60
5
0
247,255
0
L
Anubis
6,638
511
100
8
0
242,635
0
W
Olorun
7,827
602
106
8
0
222,093
2
L
Bastet
6,329
487
63
5
0
289,417
1
L
Horus
8,206
631
106
8
0
265,641
0
W
Cabrakan
6,216
478
56
4
0
233,525
1
L
Ix Chel
6,172
475
48
4
0
249,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role