Player Matchup

Sol
Sol
 
Sol
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DolFyn00
Agni
Level 117
God Stats
4W - 1L
1,501 SR
Queue Stats
81W - 87L
1,483 Elo+
Solo
Nu Wa
Nu Wa
MinyX
Nu Wa
Level 124
God Stats
3W - 1L
1,449 SR
Queue Stats
99W - 105L
1,528 Elo+
Solo
Bacchus
Bacchus
Vanvett
Bacchus
Level 143
God Stats
7W - 3L
1,747 SR
Queue Stats
326W - 356L
1,486 Elo+
Solo
Guan Yu
Guan Yu
equilibrium07
Guan Yu
Level 139
God Stats
6W - 6L
1,496 SR
Queue Stats
810W - 785L
1,487 Elo+
Solo
Team Averages
Level 151
1,539 SR
1,497 Elo+

VS

Team Averages
Level 152
1,581 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ElBonoBoT
Awilix
Level 231
God Stats
0W - 2L
1,327 SR
Queue Stats
123W - 156L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Fischеr
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,549 Elo+
Solo
Rama
Rama
Neof0x
Rama
Level 159
God Stats
0W - 1L
1,763 SR
Queue Stats
137W - 151L
1,427 Elo+
Solo
Xbalanque
Xbalanque
oggy2003
Xbalanque
Level 147
God Stats
1W - 1L
1,818 SR
Queue Stats
43W - 37L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 3 / 6
9,474
947
11,597
8,547
3,028
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
13
1 / 2 / 9
8,219
822
6,054
6,730
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MinyX
Nu Wa
15
5 / 3 / 7
9,268
927
9,378
9,533
3,587
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Vanvett
Bacchus
15
2 / 2 / 11
9,334
933
4,522
15,365
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
14
3 / 4 / 7
9,126
913
4,489
15,537
14,814
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 3
7,689
769
7,429
6,766
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
ElBonoBoT
Awilix
13
2 / 4 / 2
7,533
753
3,967
8,021
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Fischеr
Sylvanus
8
0 / 3 / 2
6,273
627
983
5,564
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
Neof0x
Rama
15
5 / 5 / 3
8,723
872
10,839
10,512
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
oggy2003
Xbalanque
15
4 / 3 / 8
8,514
851
11,408
7,038
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
18
Kills
12
14
Deaths
18
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
6
3.33
L
Scylla
 
Scylla
1
3
3
0.83
W
Agni
1
2
9
2.75
L
Awilix
ElBonoBoT
Awilix
2
4
2
0.75
L
Sylvanus
Fischеr
Sylvanus
0
3
2
0.33
W
Nu Wa
MinyX
Nu Wa
5
3
7
2.83
L
Rama
Neof0x
Rama
5
5
3
1.3
W
Bacchus
Vanvett
Bacchus
2
2
11
3.75
W
Guan Yu
3
4
7
1.63
L
Xbalanque
oggy2003
Xbalanque
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
34,626
55,712
Taken
37,901
45,237
Mitigated
15,594
22,389
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,597
1,361
1,061
2,510
8,547
3,028
3,012
349
7,422
28,378
0
L
Scylla
 
Scylla
7,429
246
1,062
1,554
6,766
2,751
0
5,551
1,215
24,137
833
W
Agni
6,054
598
923
1,259
6,730
2,462
2,342
1,146
5,584
17,463
142
L
Awilix
ElBonoBoT
Awilix
3,967
1,248
504
545
8,021
2,610
0
7,141
880
0
19,904
L
Sylvanus
Fischеr
Sylvanus
983
93
273
636
5,564
4,455
0
4,887
677
1,236
30
W
Nu Wa
MinyX
Nu Wa
9,378
2,954
898
1,100
9,533
3,587
2,388
2,068
7,465
21,959
581
L
Rama
Neof0x
Rama
10,839
5,509
432
2,183
10,512
3,491
0
7,772
2,740
0
20,767
W
Bacchus
Vanvett
Bacchus
4,522
474
589
4,145
15,365
21,346
474
1,808
13,557
9,342
0
W
Guan Yu
4,489
223
4,666
5,238
15,537
14,814
132
2,756
12,781
0
9,087
L
Xbalanque
oggy2003
Xbalanque
11,408
6,959
686
1,781
7,038
2,287
0
5,939
1,099
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
38,732
119
Minions Killed
129
0
Camps Cleared
0
927,576
Distance Traveled
721,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,474
947
47
5
0
199,083
0
L
Scylla
7,689
769
57
6
0
178,006
0
W
Agni
8,219
822
23
2
0
166,212
0
L
Awilix
7,533
753
33
3
0
175,546
0
L
Sylvanus
6,273
627
1
0
0
49,011
0
W
Nu Wa
9,268
927
28
3
0
160,104
0
L
Rama
8,723
872
23
2
0
144,887
0
W
Bacchus
9,334
933
10
1
0
200,867
0
W
Guan Yu
9,126
913
11
1
0
201,310
0
L
Xbalanque
8,514
851
15
2
0
174,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role