Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ElGuta
Baron Samedi
Gold III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,716 MMR
Solo
Pele
Pele
Gold II
MstzxN
Pele
Gold II
Level 149
God Stats
2W - 2L
1,585 SR
Queue Stats
120W - 132L
1,688 MMR
Solo
Agni
Agni
Platinum III
Thompie22
Agni
Platinum III
Level 50
God Stats
2W - 0L
1,764 SR
Queue Stats
80W - 69L
1,876 MMR
Solo
Mulan
Mulan
Silver II
farshdo
Mulan
Silver II
Level 104
God Stats
11W - 5L
1,726 SR
Queue Stats
24W - 17L
1,615 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,615 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,620 SR
1,744 MMR
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
BronkoJonko
Ares
Diamond I
Level 104
God Stats
6W - 6L
1,548 SR
Queue Stats
507W - 486L
2,527 MMR
Solo
Serqet
Serqet
Gold I
GoVEGANorG0NoHom
Serqet
Gold I
Level 119
God Stats
5W - 8L
1,544 SR
Queue Stats
689W - 689L
1,573 MMR
Solo
Achilles
Achilles
Silver I
Neuzx
Achilles
Silver I
Level 174
God Stats
0W - 1L
1,849 SR
Queue Stats
61W - 56L
1,527 MMR
Solo
Hera
Hera
Platinum V
Woltax59
Hera
Platinum V
Level 147
God Stats
5W - 8L
1,658 SR
Queue Stats
146W - 141L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 0 / 8
8,645
618
5,993
12,227
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
ElGuta
Baron Samedi
13
2 / 2 / 4
7,648
546
8,564
8,837
5,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
MstzxN
Pele
13
4 / 2 / 6
7,350
525
8,723
10,798
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
13
2 / 6 / 6
7,490
535
6,153
7,566
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
farshdo
Mulan
15
6 / 2 / 1
9,084
649
8,406
11,182
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaShivaSurtr

VS

Bans
FenrirJanusTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 4 / 3
7,802
557
7,660
11,701
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 4
6,476
463
8,583
11,713
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 8 / 1
6,918
494
7,221
12,153
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
Neuzx
Achilles
12
1 / 2 / 0
7,048
503
5,580
12,979
12,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
13
1 / 4 / 5
7,197
514
7,995
7,943
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
12
12
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
8
10
L
Arachne
 
Arachne
6
4
3
1.88
L
1
3
4
1
W
Baron Samedi
ElGuta
Baron Samedi
2
2
4
2
L
3
8
1
0.44
W
Pele
MstzxN
Pele
4
2
6
3.5
L
Achilles
Neuzx
Achilles
1
2
0
0.5
W
Agni
2
6
6
0.83
L
Hera
1
4
5
0.88
W
Mulan
farshdo
Mulan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
37,039
50,610
Taken
56,489
32,294
Mitigated
34,458
17,463
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,993
191
98
5,850
12,227
11,909
0
6,459
5,768
23,843
1,234
L
Arachne
 
Arachne
7,660
5,270
0
4,405
11,701
4,844
20
3,043
8,658
0
39,722
L
8,583
513
0
1,550
11,713
10,148
0
4,695
7,018
21,222
0
W
Baron Samedi
ElGuta
Baron Samedi
8,564
1,634
182
4,078
8,837
5,971
0
1,873
6,964
48,235
0
L
7,221
1,151
0
526
12,153
4,247
0
794
11,359
0
45,162
W
Pele
MstzxN
Pele
8,723
1,848
0
2,758
10,798
4,431
0
2,554
8,088
0
52,332
L
Achilles
Neuzx
Achilles
5,580
658
0
4,752
12,979
12,313
0
6,893
6,086
0
36,905
W
Agni
6,153
891
0
532
7,566
2,553
41
2,989
4,479
59,548
1,086
L
Hera
7,995
1,709
0
2,428
7,943
2,906
0
4,558
3,385
56,233
0
W
Mulan
farshdo
Mulan
8,406
1,823
0
3,965
11,182
7,430
504
2,703
7,429
0
74,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
35,441
466
Minions Killed
320
0
Camps Cleared
0
1,411,966
Distance Traveled
1,337,961
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,645
618
30
2
0
307,269
7
L
Arachne
7,802
557
55
4
0
292,344
0
L
Ares
6,476
463
23
2
0
254,207
7
W
Baron Samedi
7,648
546
91
7
0
242,208
2
L
Serqet
6,918
494
74
5
0
268,025
0
W
Pele
7,350
525
103
7
0
310,031
0
L
Achilles
7,048
503
59
4
0
245,905
3
W
Agni
7,490
535
119
9
0
277,381
0
L
Hera
7,197
514
109
8
0
277,480
0
W
Mulan
9,084
649
123
9
0
275,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role