Player Matchup

Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
HaikuPC
Olorun
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,314 Elo+
Party 2
Anubis
Anubis
HurricaneRB3
Anubis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,321 Elo+
Solo
Horus
Horus
K4m1-_-guru
Horus
Level 159
God Stats
9W - 11L
1,512 SR
Queue Stats
274W - 302L
1,434 Elo+
Party 2
Chaac
Chaac
MA7THEW
Chaac
Level 85
God Stats
3W - 4L
1,687 SR
Queue Stats
23W - 25L
1,489 Elo+
Solo
Team Averages
Level 99
1,540 SR
1,411 Elo+

VS

Team Averages
Level 112
1,583 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Calmestlobster
Sun Wukong
Level 105
God Stats
2W - 0L
1,418 SR
Queue Stats
20W - 21L
1,481 Elo+
Solo
Loki
Loki
MAICONIGHT89
Loki
Level 236
God Stats
27W - 32L
1,489 SR
Queue Stats
1,276W - 1,246L
1,436 Elo+
Solo
Hou Yi
Hou Yi
RaZe Angel24
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
Slixz27
Amaterasu
Level 43
God Stats
4W - 1L
2,017 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 1
Eset
Eset
Yakerq
Eset
Level 87
God Stats
8W - 7L
1,491 SR
Queue Stats
34W - 43L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 3
6,388
491
4,443
9,924
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
HaikuPC
Olorun
13
4 / 2 / 2
7,644
588
10,247
9,236
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
10
0 / 5 / 0
5,763
443
3,096
9,345
3,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 2 / 5
6,541
503
6,777
11,041
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
MA7THEW
Chaac
11
0 / 2 / 0
6,931
533
5,735
9,578
7,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calmestlobster
Sun Wukong
11
1 / 2 / 5
5,908
454
5,697
11,273
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 8
6,764
520
5,179
8,682
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
11
0 / 3 / 3
6,382
491
4,365
7,635
2,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Slixz27
Amaterasu
11
2 / 0 / 3
6,657
512
4,857
8,772
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Yakerq
Eset
14
7 / 0 / 2
8,422
648
10,897
6,024
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
3
2.5
W
Sun Wukong
Calmestlobster
Sun Wukong
1
2
5
1.75
L
Olorun
HaikuPC
Olorun
4
2
2
2.5
L
Anubis
0
5
0
0
L
2
2
5
2.25
L
Chaac
MA7THEW
Chaac
0
2
0
0
W
2
2
8
3
W
Hou Yi
0
3
3
0.5
W
Amaterasu
Slixz27
Amaterasu
2
0
3
3.5
W
Eset
Yakerq
Eset
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
30,995
49,124
Taken
42,386
23,339
Mitigated
19,321
17,415
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,443
712
0
3,031
9,924
3,037
0
1,902
7,949
0
42,881
W
Sun Wukong
Calmestlobster
Sun Wukong
5,697
1,369
425
2,044
11,273
8,049
0
3,938
7,095
0
30,844
L
Olorun
HaikuPC
Olorun
10,247
5,134
250
5,229
9,236
3,643
737
1,233
7,891
52,167
8,979
L
Anubis
3,096
45
81
2,086
9,345
3,338
0
5,049
4,266
36,059
0
L
6,777
2,633
523
3,645
11,041
5,846
204
2,114
8,685
0
23,000
L
Chaac
MA7THEW
Chaac
5,735
1,470
0
2,570
9,578
7,475
0
735
8,770
0
39,774
W
5,179
1,290
0
3,555
8,682
2,545
0
1,591
6,947
0
39,008
W
Hou Yi
4,365
1,594
0
1,352
7,635
2,532
0
4,547
2,936
0
43,836
W
Amaterasu
Slixz27
Amaterasu
4,857
2,102
131
4,729
8,772
4,376
0
635
8,137
0
29,475
W
Eset
Yakerq
Eset
10,897
495
258
678
6,024
1,819
1
1,891
4,025
58,579
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
34,133
324
Minions Killed
329
0
Camps Cleared
0
1,299,109
Distance Traveled
1,347,813
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,388
491
69
5
0
331,313
4
W
Sun Wukong
5,908
454
37
3
0
274,217
2
L
Olorun
7,644
588
95
7
0
239,943
3
L
Anubis
5,763
443
52
4
0
220,947
0
L
Horus
6,541
503
42
3
0
263,037
0
L
Chaac
6,931
533
66
5
0
243,869
0
W
Loki
6,764
520
57
4
0
266,434
1
W
Hou Yi
6,382
491
69
5
0
259,907
0
W
Amaterasu
6,657
512
48
4
0
279,196
4
W
Eset
8,422
648
118
9
0
268,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role