Player Matchup

He Bo
He Bo
Platinum II
ImHaarpy
He Bo
Platinum II
Level 36
God Stats
1W - 1L
1,829 SR
Queue Stats
40W - 27L
2,109 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 36
1,829 SR
2,109 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 34
1,860 SR
2,018 MMR
Arachne
Arachne
Platinum I
Bicheeese
Arachne
Platinum I
Level 34
God Stats
3W - 2L
1,860 SR
Queue Stats
53W - 33L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ImHaarpy
He Bo
20
3 / 6 / 0
16,794
933
17,472
18,132
12,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabPoseidonHades

VS

Bans
ChronosUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bicheeese
Arachne
20
6 / 3 / 0
16,996
944
15,077
27,967
20,312
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bicheeese
Arachne
6
3
0
2
L
He Bo
ImHaarpy
He Bo
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
15,077
18,132
Taken
27,967
12,766
Mitigated
20,312
3,660
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bicheeese
Arachne
15,077
8,605
0
10,079
27,967
20,312
2,418
17,334
10,633
0
93,126
L
He Bo
ImHaarpy
He Bo
17,472
583
0
3,660
18,132
12,766
622
350
17,782
112,674
3,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,794
Gold Earned
16,996
257
Minions Killed
157
7
Camps Cleared
7
326,853
Distance Traveled
375,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,996
944
157
9
7
375,088
2
L
He Bo
16,794
933
257
14
7
326,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role