Player Matchup

Ares
Ares
 
Ares
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Spiedoisback
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,419 Elo+
Solo
Apollo
Apollo
iamWaronn
Apollo
Level 159
God Stats
5W - 1L
1,764 SR
Queue Stats
108W - 107L
1,498 Elo+
Solo
Nemesis
Nemesis
nikitoz961
Nemesis
Level 128
God Stats
4W - 4L
1,383 SR
Queue Stats
17W - 21L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
thief_72157
Cthulhu
Level 141
God Stats
4W - 5L
1,462 SR
Queue Stats
67W - 74L
1,478 Elo+
Party 1
Team Averages
Level 107
1,522 SR
1,470 Elo+

VS

Team Averages
Level 89
1,574 SR
1,346 Elo+
Ah Puch
Ah Puch
IsaldorYT
Ah Puch
Level 82
God Stats
0W - 1L
1,763 SR
Queue Stats
4W - 6L
1,124 Elo+
Party 2
Skadi
Skadi
aminoglico
Skadi
Level 122
God Stats
24W - 29L
1,511 SR
Queue Stats
493W - 494L
1,540 Elo+
Solo
Chaac
Chaac
chulthu
Chaac
Level 123
God Stats
5W - 6L
1,544 SR
Queue Stats
101W - 103L
1,463 Elo+
Solo
Loki
Loki
fnaticolofmister
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,124 Elo+
Party 2
Izanami
Izanami
judololo
Izanami
Level 88
God Stats
4W - 3L
1,554 SR
Queue Stats
23W - 24L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 2
5,269
439
552
6,299
5,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 1
7,953
663
547
3,422
1,049
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
iamWaronn
Apollo
12
4 / 0 / 3
7,294
608
7,821
7,968
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
nikitoz961
Nemesis
12
3 / 0 / 2
6,940
578
2,942
4,927
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
thief_72157
Cthulhu
13
6 / 1 / 0
8,191
683
8,743
8,270
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IsaldorYT
Ah Puch
11
0 / 1 / 1
6,295
525
1,903
3,573
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
0 / 3 / 2
5,809
484
2,972
7,342
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
chulthu
Chaac
12
1 / 2 / 0
6,894
575
3,216
9,526
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 5 / 1
4,721
393
1,533
5,917
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
judololo
Izanami
12
3 / 4 / 0
6,252
521
5,981
6,814
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
4
4
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
2
0.67
L
Ah Puch
IsaldorYT
Ah Puch
0
1
1
0.5
W
1
0
1
1.5
L
Skadi
0
3
2
0.33
L
Chaac
chulthu
Chaac
1
2
0
0.5
L
0
5
1
0.1
W
Apollo
iamWaronn
Apollo
4
0
3
5.5
L
Izanami
judololo
Izanami
3
4
0
0.75
W
Nemesis
nikitoz961
Nemesis
3
0
2
4
W
Cthulhu
thief_72157
Cthulhu
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
15,605
30,886
Taken
33,172
15,741
Mitigated
11,337
9,405
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
552
0
0
0
6,299
5,188
0
0
6,299
7,574
0
L
Ah Puch
IsaldorYT
Ah Puch
1,903
0
0
549
3,573
1,176
0
1,072
2,501
41,884
0
W
547
125
0
1,228
3,422
1,049
561
840
2,582
58,720
1,315
L
Skadi
2,972
1,022
0
2,393
7,342
1,860
113
498
6,844
0
29,159
L
Chaac
chulthu
Chaac
3,216
347
0
3,479
9,526
4,822
0
4,808
4,718
0
42,015
L
1,533
557
128
1,584
5,917
1,522
29
3,410
2,507
0
11,748
W
Apollo
iamWaronn
Apollo
7,821
4,501
0
4,386
7,968
3,002
904
0
7,968
0
57,033
L
Izanami
judololo
Izanami
5,981
4,184
0
1,549
6,814
1,957
479
54
6,760
0
50,295
W
Nemesis
nikitoz961
Nemesis
2,942
1,509
0
1,319
4,927
1,902
0
211
4,716
0
50,775
W
Cthulhu
thief_72157
Cthulhu
8,743
817
0
2,472
8,270
4,600
0
852
7,418
54,615
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
29,971
444
Minions Killed
327
0
Camps Cleared
0
1,183,246
Distance Traveled
1,061,164
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,269
439
18
2
0
172,350
0
L
Ah Puch
6,295
525
95
8
0
230,486
10
W
Agni
7,953
663
130
11
0
244,427
0
L
Skadi
5,809
484
47
4
0
204,998
0
L
Chaac
6,894
575
84
7
0
226,579
0
L
Loki
4,721
393
25
2
0
206,994
0
W
Apollo
7,294
608
95
8
0
220,588
1
L
Izanami
6,252
521
76
6
0
192,107
0
W
Nemesis
6,940
578
86
7
0
294,262
0
W
Cthulhu
8,191
683
115
10
0
251,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role