Player Matchup

Terra
Terra
Masters
Joеy
Terra
Masters
Level 176
God Stats
7W - 5L
1,631 SR
Queue Stats
312W - 145L
2,937 MMR
Party 1
Chiron
Chiron
Masters
bobloprock
Chiron
Masters
Level 182
God Stats
61W - 35L
1,826 SR
Queue Stats
308W - 147L
2,831 MMR
Party 1
Eset
Eset
Diamond I
νinea
Eset
Diamond I
Level 158
God Stats
4W - 1L
2,114 SR
Queue Stats
182W - 84L
2,227 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 172
1,857 SR
2,665 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,652 SR
2,348 MMR
Charybdis
Charybdis
Diamond I
Ahjìn
Charybdis
Diamond I
Level 66
God Stats
5W - 5L
1,618 SR
Queue Stats
147W - 121L
2,571 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Hefeflo
Erlang Shen
Diamond III
Level 191
God Stats
2W - 4L
1,606 SR
Queue Stats
201W - 148L
2,115 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
iWahpoh
Xing Tian
Diamond III
Level 106
God Stats
27W - 18L
1,732 SR
Queue Stats
329W - 363L
2,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Joеy
Terra
15
0 / 0 / 13
9,269
772
9,191
13,919
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
bobloprock
Chiron
17
7 / 0 / 6
10,914
910
19,142
12,799
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
νinea
Eset
17
6 / 0 / 5
10,795
900
11,364
7,255
3,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CabrakanSerqetCthulhuCerberusKuzenbo

VS

Bans
FafnirOdinKumbhakarnaVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahjìn
Charybdis
15
0 / 4 / 0
8,403
700
14,029
10,009
3,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Hefeflo
Erlang Shen
14
0 / 5 / 0
8,112
676
6,039
17,183
14,807
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
iWahpoh
Xing Tian
13
0 / 4 / 0
7,718
643
6,506
16,706
14,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ahjìn
Charybdis
0
4
0
0
L
Erlang Shen
Hefeflo
Erlang Shen
0
5
0
0
W
Terra
Joеy
Terra
0
0
13
6.5
W
Chiron
bobloprock
Chiron
7
0
6
10
L
Xing Tian
iWahpoh
Xing Tian
0
4
0
0
W
Eset
νinea
Eset
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
26,574
33,973
Taken
43,898
24,017
Mitigated
32,378
19,446
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ahjìn
Charybdis
14,029
7,878
0
3,276
10,009
3,550
0
5,429
4,285
0
41,778
L
Erlang Shen
Hefeflo
Erlang Shen
6,039
2,990
0
3,251
17,183
14,807
0
6,197
10,440
0
24,158
W
Terra
Joеy
Terra
9,191
1,137
3,190
5,628
13,919
14,950
585
2,736
10,705
13,449
538
W
Chiron
bobloprock
Chiron
19,142
9,859
629
5,251
12,799
5,759
2,000
1,721
10,805
0
58,167
L
Xing Tian
iWahpoh
Xing Tian
6,506
83
0
420
16,706
14,021
0
7,382
9,072
17,783
970
W
Eset
νinea
Eset
11,364
1,507
1,298
3,450
7,255
3,308
730
801
6,259
43,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
24,233
167
Minions Killed
137
0
Camps Cleared
0
721,774
Distance Traveled
658,184
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,403
700
80
7
0
205,526
0
L
Erlang Shen
8,112
676
32
3
0
222,237
1
W
Terra
9,269
772
12
1
0
242,695
0
W
Chiron
10,914
910
72
6
0
230,906
0
L
Xing Tian
7,718
643
25
2
0
230,421
2
W
Eset
10,795
900
83
7
0
248,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role