Player Matchup

Kuzenbo
Kuzenbo
Guathox
Kuzenbo
Level 155
God Stats
53W - 50L
1,505 SR
Queue Stats
366W - 399L
1,492 Elo+
Party 2
Neith
Neith
InfernoNox 5887
Neith
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,523 Elo+
Solo
Anhur
Anhur
Pozol
Anhur
Level 149
God Stats
19W - 18L
1,532 SR
Queue Stats
383W - 425L
1,482 Elo+
Party 2
Nox
Nox
Shannalotte
Nox
Level 148
God Stats
13W - 24L
1,412 SR
Queue Stats
355W - 384L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
spawnofdingo666
Amaterasu
Level 119
God Stats
13W - 9L
1,541 SR
Queue Stats
237W - 230L
1,465 Elo+
Solo
Team Averages
Level 145
1,498 SR
1,490 Elo+

VS

Team Averages
Level 74
1,479 SR
1,518 Elo+
Bake Kujira
Bake Kujira
STRANGETAM3R
Bake Kujira
Level 69
God Stats
2W - 2L
1,358 SR
Queue Stats
35W - 32L
1,521 Elo+
Party 1
Thoth
Thoth
SirGapest
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 1
Chronos
Chronos
TorchAll
Chronos
Level 63
God Stats
4W - 3L
1,675 SR
Queue Stats
210W - 178L
1,509 Elo+
Solo
Nemesis
Nemesis
Villaiden
Nemesis
Level 105
God Stats
8W - 7L
1,358 SR
Queue Stats
78W - 72L
1,514 Elo+
Party 1
Apollo
Apollo
sniperdudee79
Apollo
Level 111
God Stats
12W - 13L
1,505 SR
Queue Stats
67W - 66L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guathox
Kuzenbo
12
6 / 0 / 5
7,670
639
6,520
7,703
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 1 / 2
6,974
581
3,898
3,389
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Pozol
Anhur
12
2 / 3 / 4
6,737
561
4,339
8,592
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 5
8,094
675
4,750
3,198
1,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
spawnofdingo666
Amaterasu
13
0 / 1 / 2
7,514
626
2,553
7,724
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
STRANGETAM3R
Bake Kujira
10
1 / 6 / 1
5,803
484
2,352
9,641
7,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
SirGapest
Thoth
9
1 / 4 / 0
5,162
430
2,059
5,644
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
TorchAll
Chronos
12
0 / 1 / 1
7,165
597
3,261
6,338
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Villaiden
Nemesis
13
3 / 1 / 0
7,020
585
4,121
8,443
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 2
6,179
515
2,887
7,605
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Guathox
Kuzenbo
6
0
5
8.5
W
1
1
2
2
W
Anhur
Pozol
Anhur
2
3
4
1.33
L
Bake Kujira
STRANGETAM3R
Bake Kujira
1
6
1
0.25
W
4
0
5
6.5
L
Thoth
SirGapest
Thoth
1
4
0
0.25
L
Chronos
TorchAll
Chronos
0
1
1
0.5
L
Nemesis
Villaiden
Nemesis
3
1
0
3
L
0
2
2
0.5
W
Amaterasu
spawnofdingo666
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
14,680
30,606
Taken
37,671
19,540
Mitigated
16,242
10,833
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Guathox
Kuzenbo
6,520
2,637
0
1,907
7,703
9,762
0
1,586
6,015
21,721
1,548
W
3,898
728
0
749
3,389
956
0
592
2,797
0
48,734
W
Anhur
Pozol
Anhur
4,339
1,261
0
3,751
8,592
2,360
616
1,043
7,449
0
40,510
L
Bake Kujira
STRANGETAM3R
Bake Kujira
2,352
1,036
0
774
9,641
7,043
0
3,927
5,714
25,865
2,020
W
4,750
402
85
1,847
3,198
1,023
31
810
2,188
52,382
2,045
L
Thoth
SirGapest
Thoth
2,059
181
56
782
5,644
1,526
0
3,188
2,456
15,216
0
L
Chronos
TorchAll
Chronos
3,261
814
0
3,337
6,338
2,101
0
1,233
5,105
48,827
0
L
Nemesis
Villaiden
Nemesis
4,121
1,706
0
980
8,443
3,540
0
1,318
7,125
0
62,628
L
2,887
1,608
0
3,796
7,605
2,032
0
1,056
6,549
0
49,827
W
Amaterasu
spawnofdingo666
Amaterasu
2,553
1,132
0
2,494
7,724
5,439
452
2,887
4,837
0
50,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
31,329
396
Minions Killed
397
0
Camps Cleared
0
1,213,698
Distance Traveled
1,241,975
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,670
639
23
2
0
264,500
3
W
Neith
6,974
581
90
8
0
217,913
0
W
Anhur
6,737
561
81
7
0
263,022
0
L
Bake Kujira
5,803
484
40
3
0
238,723
3
W
Nox
8,094
675
107
9
0
271,764
3
L
Thoth
5,162
430
37
3
0
223,817
0
L
Chronos
7,165
597
117
10
0
241,697
2
L
Nemesis
7,020
585
104
9
0
301,697
3
L
Apollo
6,179
515
99
8
0
236,041
0
W
Amaterasu
7,514
626
95
8
0
196,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role