Player Matchup

Amaterasu
Amaterasu
Dingo_Flitz
Amaterasu
Level 153
God Stats
4W - 2L
1,583 SR
Queue Stats
57W - 59L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
EcHo GrYpHoN
Baron Samedi
Level 96
God Stats
1W - 1L
1,479 SR
Queue Stats
85W - 83L
1,489 Elo+
Party 1
Scylla
Scylla
LilxBip7524
Scylla
Level 49
God Stats
4W - 1L
1,698 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 1
Team Averages
Level 99
1,587 SR
1,513 Elo+

VS

Team Averages
Level 96
1,599 SR
1,435 Elo+
Jing Wei
Jing Wei
AIDSMAN
Jing Wei
Level 127
God Stats
5W - 3L
1,491 SR
Queue Stats
202W - 109L
1,536 Elo+
Solo
Ares
Ares
CHEIFTAN
Ares
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo
Ah Puch
Ah Puch
anacoana
Ah Puch
Level 32
God Stats
2W - 1L
1,806 SR
Queue Stats
18W - 35L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dingo_Flitz
Amaterasu
20
8 / 1 / 8
14,603
859
16,660
25,405
23,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
EcHo GrYpHoN
Baron Samedi
20
6 / 1 / 9
14,050
826
14,658
13,376
13,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
17
2 / 4 / 6
12,926
760
7,676
10,850
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AIDSMAN
Jing Wei
20
2 / 4 / 4
13,053
768
8,814
17,041
5,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
19
3 / 5 / 2
12,815
754
9,502
17,284
17,955
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
anacoana
Ah Puch
14
1 / 7 / 2
10,572
622
9,306
11,750
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AIDSMAN
Jing Wei
2
4
4
1
L
Ares
3
5
2
0.8
W
Amaterasu
Dingo_Flitz
Amaterasu
8
1
8
12
W
Baron Samedi
EcHo GrYpHoN
Baron Samedi
6
1
9
10.5
W
Scylla
2
4
6
1.25
L
Ah Puch
anacoana
Ah Puch
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
27,622
49,631
Taken
46,075
41,364
Mitigated
26,990
18,106
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AIDSMAN
Jing Wei
8,814
4,677
0
250
17,041
5,662
0
9,019
7,539
0
57,367
L
Ares
9,502
419
0
560
17,284
17,955
0
6,244
10,426
30,543
896
W
Amaterasu
Dingo_Flitz
Amaterasu
16,660
6,710
0
10,091
25,405
23,449
1,728
9,382
14,872
0
54,647
W
Baron Samedi
EcHo GrYpHoN
Baron Samedi
14,658
919
1,498
4,599
13,376
13,819
1,153
4,826
8,550
48,001
0
W
Scylla
7,676
1,191
180
1,738
10,850
4,096
752
5,289
5,561
55,056
1,039
L
Ah Puch
anacoana
Ah Puch
9,306
166
0
2,106
11,750
3,373
0
7,119
4,393
30,454
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
36,440
210
Minions Killed
171
0
Camps Cleared
0
917,436
Distance Traveled
705,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,053
768
99
6
0
287,690
0
L
Ares
12,815
754
33
2
0
235,241
0
W
Amaterasu
14,603
859
70
4
0
348,289
0
W
Baron Samedi
14,050
826
54
3
0
297,512
0
W
Scylla
12,926
760
86
5
0
271,635
0
L
Ah Puch
10,572
622
39
2
0
182,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role