Player Matchup

Zeus
Zeus
Crxtto
Zeus
Level 128
God Stats
2W - 1L
1,678 SR
Queue Stats
178W - 197L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
IgniteMX
Gilgamesh
Level 126
God Stats
2W - 3L
1,252 SR
Queue Stats
135W - 151L
1,498 Elo+
Party 3
Yemoja
Yemoja
RichyElYosho
Yemoja
Level 127
God Stats
3W - 3L
1,420 SR
Queue Stats
108W - 116L
1,516 Elo+
Party 3
Ymir
Ymir
SUPER MATRYX
Ymir
Level 143
God Stats
3W - 3L
1,523 SR
Queue Stats
116W - 119L
1,537 Elo+
Party 3
Surtr
Surtr
Tommy Fr3sh
Surtr
Level 88
God Stats
3W - 1L
1,507 SR
Queue Stats
248W - 248L
1,507 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,521 Elo+

VS

Team Averages
Level 112
1,523 SR
1,500 Elo+
Hel
Hel
Alexjr11PSG
Hel
Level 121
God Stats
1W - 1L
1,741 SR
Queue Stats
58W - 56L
1,521 Elo+
Party 1
Kali
Kali
BigBurr29
Kali
Level 129
God Stats
0W - 4L
1,125 SR
Queue Stats
812W - 847L
1,504 Elo+
Solo
Anubis
Anubis
Mig8Aubameyang
Anubis
Level 120
God Stats
4W - 2L
1,722 SR
Queue Stats
78W - 82L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
Obito6996
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,398 Elo+
Party 2
Artemis
Artemis
Shlugz
Artemis
Level 157
God Stats
7W - 7L
1,528 SR
Queue Stats
427W - 425L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Crxtto
Zeus
16
4 / 2 / 9
9,431
857
14,060
6,714
2,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
IgniteMX
Gilgamesh
16
3 / 2 / 13
9,054
823
7,668
13,034
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
14
1 / 1 / 13
9,102
827
1,989
8,308
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 13
9,138
831
7,722
16,853
14,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 3 / 8
9,095
827
9,778
10,793
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,338
667
3,624
6,910
2,044
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
3 / 4 / 2
8,351
759
3,853
7,568
4,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 4
9,113
828
7,086
7,682
3,756
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Obito6996
Jormungandr
15
1 / 3 / 8
7,997
727
6,773
11,761
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Shlugz
Artemis
14
1 / 3 / 5
7,877
716
9,192
8,410
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
16
Kills
10
11
Deaths
16
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Kali
3
4
2
1
W
Zeus
Crxtto
Zeus
4
2
9
4.25
W
Gilgamesh
IgniteMX
Gilgamesh
3
2
13
4.75
L
5
3
4
2.33
L
Jormungandr
Obito6996
Jormungandr
1
3
8
1.67
W
Yemoja
1
1
13
7.5
W
3
3
13
3.17
L
Artemis
Shlugz
Artemis
1
3
5
1.17
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
30,528
55,702
Taken
42,331
40,608
Mitigated
23,331
25,285
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,624
313
6,488
2,360
6,910
2,044
0
3,934
2,837
13,760
0
L
Kali
3,853
1,129
397
963
7,568
4,116
0
4,656
2,678
0
6,201
W
Zeus
Crxtto
Zeus
14,060
1,283
0
859
6,714
2,198
1,170
1,974
4,683
30,218
658
W
Gilgamesh
IgniteMX
Gilgamesh
7,668
1,244
1,343
2,373
13,034
10,135
456
3,491
9,401
0
21,988
L
7,086
46
209
1,032
7,682
3,756
0
3,788
3,493
25,960
0
L
Jormungandr
Obito6996
Jormungandr
6,773
975
191
825
11,761
10,317
0
7,384
3,864
15,408
606
W
Yemoja
1,989
841
11,519
3,828
8,308
5,046
908
2,319
5,784
4,533
1,172
W
7,722
915
784
2,233
16,853
14,292
512
5,148
11,505
18,096
0
L
Artemis
Shlugz
Artemis
9,192
4,926
161
530
8,410
3,098
0
4,300
3,832
0
18,189
W
9,778
2,913
366
1,980
10,793
8,937
37
3,216
7,452
460
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
40,676
129
Minions Killed
125
0
Camps Cleared
0
933,526
Distance Traveled
843,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,338
667
19
2
0
160,298
0
L
Kali
8,351
759
11
1
0
177,721
0
W
Zeus
9,431
857
45
4
0
173,079
0
W
Gilgamesh
9,054
823
30
3
0
195,929
0
L
Anubis
9,113
828
49
4
0
165,496
0
L
Jormungandr
7,997
727
17
2
0
178,732
0
W
Yemoja
9,102
827
10
1
0
189,125
0
W
Ymir
9,138
831
17
2
0
169,962
0
L
Artemis
7,877
716
29
3
0
161,745
0
W
Surtr
9,095
827
27
2
0
205,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role