Player Matchup

Cerberus
Cerberus
AssertedOrc34
Cerberus
Level 127
God Stats
4W - 3L
1,676 SR
Queue Stats
169W - 174L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 324
God Stats
171W - 158L
1,548 SR
Queue Stats
731W - 679L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
SoliderOne2002
Kukulkan
Level 140
God Stats
2W - 5L
1,352 SR
Queue Stats
414W - 417L
1,491 Elo+
Solo
Lancelot
Lancelot
XxXJo17
Lancelot
Level 71
God Stats
10W - 10L
1,526 SR
Queue Stats
272W - 276L
1,500 Elo+
Solo
Ishtar
Ishtar
mamapitos
Ishtar
Level 188
God Stats
0W - 4L
1,135 SR
Queue Stats
457W - 443L
1,567 Elo+
Party 2
Team Averages
Level 170
1,448 SR
1,513 Elo+

VS

Team Averages
Level 96
1,588 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Brodkerham
Horus
Level 112
God Stats
4W - 2L
1,457 SR
Queue Stats
83W - 83L
1,490 Elo+
Solo
Susano
Susano
DA-From-The-Leaf
Susano
Level 81
God Stats
5W - 2L
1,746 SR
Queue Stats
119W - 112L
1,495 Elo+
Party 1
Medusa
Medusa
HammeredOrc5361
Medusa
Level 86
God Stats
51W - 46L
1,547 SR
Queue Stats
442W - 420L
1,458 Elo+
Solo
Olorun
Olorun
xfirexfirex
Olorun
Level 28
God Stats
32W - 15L
1,689 SR
Queue Stats
55W - 53L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AssertedOrc34
Cerberus
7
0 / 5 / 0
4,973
452
3,900
13,816
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Crazyboy Aztek
Cu Chulainn
10
0 / 3 / 0
5,627
512
4,341
11,516
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
12
3 / 3 / 0
6,504
591
4,547
6,231
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
XxXJo17
Lancelot
10
0 / 1 / 2
5,355
487
4,501
6,704
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
mamapitos
Ishtar
9
0 / 4 / 0
5,113
465
4,998
7,056
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 1
8,100
736
8,509
8,568
2,602
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
10
2 / 1 / 6
6,417
583
3,905
8,774
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 4
6,476
589
5,761
7,610
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
6 / 0 / 0
7,189
654
7,088
6,159
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
11
2 / 1 / 4
6,606
601
5,932
7,623
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Cerberus
AssertedOrc34
Cerberus
0
5
0
0
W
Horus
2
1
6
5
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
0
3
0
0
W
3
1
4
5
W
6
0
0
6
L
Kukulkan
3
3
0
1
L
Lancelot
XxXJo17
Lancelot
0
1
2
1
L
Ishtar
mamapitos
Ishtar
0
4
0
0
W
Olorun
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
31,195
45,323
Taken
38,734
19,315
Mitigated
16,075
9,937
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,509
5,270
0
5,776
8,568
2,602
0
389
8,179
0
68,220
L
Cerberus
AssertedOrc34
Cerberus
3,900
397
0
4,177
13,816
6,175
0
3,201
10,615
20,565
1,020
W
Horus
3,905
1,746
530
3,096
8,774
6,908
119
2,947
5,827
0
12,404
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
4,341
553
0
2,798
11,516
7,049
0
0
11,516
720
40,376
W
5,761
1,338
0
2,785
7,610
2,215
0
1,322
6,288
0
37,996
W
7,088
2,170
0
1,307
6,159
1,933
943
802
5,357
0
42,713
L
Kukulkan
4,547
333
0
730
6,231
2,054
0
2,311
3,920
41,391
1,551
L
Lancelot
XxXJo17
Lancelot
4,501
716
0
1,080
6,704
2,433
0
392
6,312
0
36,722
L
Ishtar
mamapitos
Ishtar
4,998
2,281
0
1,152
7,056
1,604
430
0
7,056
0
38,197
W
Olorun
5,932
2,982
452
3,849
7,623
2,417
916
3,222
4,401
49,626
2,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
34,788
317
Minions Killed
358
0
Camps Cleared
0
1,103,674
Distance Traveled
1,140,685
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,100
736
124
11
0
213,050
0
L
Cerberus
4,973
452
52
5
0
214,127
0
W
Horus
6,417
583
22
2
0
218,378
2
L
Cu Chulainn
5,627
512
65
6
0
223,903
0
W
Susano
6,476
589
61
6
0
268,274
1
W
Medusa
7,189
654
66
6
0
233,379
0
L
Kukulkan
6,504
591
86
8
0
208,667
0
L
Lancelot
5,355
487
61
6
0
259,648
0
L
Ishtar
5,113
465
53
5
0
197,329
1
W
Olorun
6,606
601
85
8
0
207,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role