Player Matchup

Neith
Neith
HomieDabbed420
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 354L
1,592 Elo+
Party 1
Ganesha
Ganesha
RaginDiabetic
Ganesha
Level 145
God Stats
15W - 18L
1,529 SR
Queue Stats
212W - 181L
1,631 Elo+
Party 1
Set
Set
Talker-0
Set
Level 86
God Stats
1W - 1L
1,754 SR
Queue Stats
27W - 22L
1,563 Elo+
Solo
Hera
Hera
i_vRocket
Hera
Level 127
God Stats
1W - 2L
1,494 SR
Queue Stats
169W - 164L
1,529 Elo+
Solo
Mercury
Mercury
thatkaijukid
Mercury
Level 251
God Stats
0W - 1L
1,763 SR
Queue Stats
132W - 131L
1,502 Elo+
Solo
Team Averages
Level 153
1,608 SR
1,563 Elo+

VS

Team Averages
Level 150
1,537 SR
1,516 Elo+
Ix Chel
Ix Chel
Davelll
Ix Chel
Level 188
God Stats
8W - 8L
1,595 SR
Queue Stats
54W - 44L
1,576 Elo+
Party 2
Vamana
Vamana
HeraMIDD
Vamana
Level 159
God Stats
190W - 149L
1,553 SR
Queue Stats
1,114W - 1,069L
1,496 Elo+
Solo
Izanami
Izanami
LaFlameWRLD
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 221L
1,527 Elo+
Solo
Terra
Terra
Ragnarbreak
Terra
Level 184
God Stats
4W - 5L
1,524 SR
Queue Stats
425W - 374L
1,572 Elo+
Party 2
Ratatoskr
Ratatoskr
thewalker19
Ratatoskr
Level 93
God Stats
21W - 21L
1,512 SR
Queue Stats
59W - 65L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
7,570
631
8,002
8,909
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
11
1 / 2 / 4
6,604
550
3,883
9,484
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 3 / 0
4,787
399
2,341
6,930
3,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
6
0 / 2 / 0
4,697
391
514
2,131
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
thatkaijukid
Mercury
8
0 / 2 / 0
4,863
405
776
6,649
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Davelll
Ix Chel
12
3 / 1 / 3
8,054
671
4,850
4,820
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
HeraMIDD
Vamana
15
4 / 0 / 2
9,203
767
6,831
8,500
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LaFlameWRLD
Izanami
12
0 / 5 / 3
6,695
558
4,252
7,190
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 2
7,157
596
4,535
8,123
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
thewalker19
Ratatoskr
12
1 / 2 / 0
6,548
546
947
6,988
2,641
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
10
11
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Davelll
Ix Chel
3
1
3
4.5
W
Vamana
HeraMIDD
Vamana
4
0
2
5
L
7
2
0
3.5
W
Izanami
LaFlameWRLD
Izanami
0
5
3
0.3
L
Ganesha
1
2
4
1.5
W
2
0
2
3
L
0
3
0
0
L
Hera
0
2
0
0
L
Mercury
thatkaijukid
Mercury
0
2
0
0
W
Ratatoskr
thewalker19
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,516
Damage
21,415
34,103
Taken
35,621
15,318
Mitigated
17,604
10,665
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Davelll
Ix Chel
4,850
697
869
853
4,820
1,667
260
1,201
3,619
51,924
0
W
Vamana
HeraMIDD
Vamana
6,831
2,561
0
3,224
8,500
5,371
25
35
8,465
0
67,522
L
8,002
3,116
0
2,978
8,909
2,999
0
3,307
5,602
0
63,405
W
Izanami
LaFlameWRLD
Izanami
4,252
2,758
0
1,409
7,190
2,444
596
894
6,296
0
53,027
L
Ganesha
3,883
627
0
2,244
9,484
6,977
0
4,397
5,087
21,744
2,771
W
4,535
973
437
2,410
8,123
5,481
257
1,970
6,153
18,131
398
L
2,341
991
0
2,270
6,930
3,237
0
0
6,478
0
19,628
L
Hera
514
269
0
334
2,131
548
0
1,209
922
16,119
0
L
Mercury
thatkaijukid
Mercury
776
202
0
2,839
6,649
1,557
0
472
6,048
0
17,845
W
Ratatoskr
thewalker19
Ratatoskr
947
67
0
775
6,988
2,641
0
425
6,563
0
51,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
37,657
249
Minions Killed
447
0
Camps Cleared
0
900,753
Distance Traveled
1,272,353
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,054
671
109
9
0
255,385
4
W
Vamana
9,203
767
127
11
0
251,216
2
L
Neith
7,570
631
123
10
0
245,474
0
W
Izanami
6,695
558
95
8
0
212,388
2
L
Ganesha
6,604
550
24
2
0
231,314
6
W
Terra
7,157
596
31
3
0
235,067
0
L
Set
4,787
399
30
3
0
156,870
0
L
Hera
4,697
391
36
3
0
93,529
0
L
Mercury
4,863
405
36
3
0
173,566
0
W
Ratatoskr
6,548
546
85
7
0
318,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role