Player Matchup

Cthulhu
Cthulhu
Gold IV
Harmonza
Cthulhu
Gold IV
Level 124
God Stats
20W - 10L
1,596 SR
Queue Stats
58W - 58L
1,424 MMR
Party 2
Chronos
Chronos
Gold IV
Runnels GG
Chronos
Gold IV
Level 156
God Stats
13W - 5L
1,559 SR
Queue Stats
54W - 53L
1,478 MMR
Party 2
Bastet
Bastet
Platinum V
qp Big Bird qp
Bastet
Platinum V
Level 163
God Stats
33W - 25L
1,557 SR
Queue Stats
440W - 393L
1,808 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,571 SR
1,570 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,515 SR
1,537 MMR
Skadi
Skadi
Platinum II
Djseal456
Skadi
Platinum II
Level 105
God Stats
1W - 2L
1,618 SR
Queue Stats
44W - 26L
1,611 MMR
Party 1
Ymir
Ymir
Bronze III
ETC behm
Ymir
Bronze III
Level 104
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Janus
Janus
Bronze III
bonecloud01
Janus
Bronze III
Level 49
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harmonza
Cthulhu
18
4 / 1 / 11
11,427
879
8,740
14,273
12,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Runnels GG
Chronos
18
7 / 1 / 8
11,544
888
8,699
12,396
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 9
11,258
866
13,586
13,453
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
CerberusHeraXing TianAthenaGeb

VS

Bans
VulcanXbalanqueMulanAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djseal456
Skadi
17
3 / 4 / 2
10,860
835
14,223
12,507
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
1 / 5 / 3
9,470
728
3,977
13,328
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 7 / 3
9,395
723
11,148
9,335
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
6
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Djseal456
Skadi
3
4
2
1
L
Ymir
1
5
3
0.5
W
Cthulhu
Harmonza
Cthulhu
4
1
11
9.5
W
Chronos
Runnels GG
Chronos
7
1
8
11
L
1
7
3
0.36
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
29,348
40,122
Taken
35,170
22,534
Mitigated
18,270
11,167
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Djseal456
Skadi
14,223
4,136
0
1,925
12,507
4,016
1,541
3,516
8,454
0
44,861
L
Ymir
3,977
447
0
1,161
13,328
11,505
341
6,956
5,394
18,970
672
W
Cthulhu
Harmonza
Cthulhu
8,740
156
250
2,646
14,273
12,159
120
4,651
9,031
38,657
501
W
Chronos
Runnels GG
Chronos
8,699
2,457
0
4,870
12,396
5,347
2,401
4,252
6,853
35,696
1,569
L
11,148
742
0
0
9,335
2,749
0
4,437
4,531
27,556
0
W
13,586
3,853
0
3,401
13,453
5,028
1,016
4,580
8,471
0
42,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
29,725
180
Minions Killed
140
0
Camps Cleared
0
771,474
Distance Traveled
659,833
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,860
835
54
4
0
230,791
0
L
Ymir
9,470
728
35
3
0
216,461
0
W
Cthulhu
11,427
879
64
5
0
280,826
6
W
Chronos
11,544
888
67
5
0
239,797
6
L
Janus
9,395
723
51
4
0
212,581
0
W
Bastet
11,258
866
49
4
0
250,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role