Player Matchup

Sylvanus
Sylvanus
BobaBibba
Sylvanus
Level 89
God Stats
0W - 2L
1,600 SR
Queue Stats
101W - 95L
1,519 Elo+
Party 1
Charybdis
Charybdis
CreeperDesttre
Charybdis
Level 149
God Stats
16W - 10L
1,718 SR
Queue Stats
444W - 423L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
KxS_SnipesYou
Ratatoskr
Level 144
God Stats
2W - 2L
1,304 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 1
Geb
Geb
SleepyChesty
Geb
Level 106
God Stats
3W - 5L
1,688 SR
Queue Stats
81W - 67L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
choffa_Boy93
Nu Wa
Level 125
God Stats
8W - 6L
1,586 SR
Queue Stats
124W - 116L
1,515 Elo+
Party 1
Team Averages
Level 123
1,579 SR
1,552 Elo+

VS

Team Averages
Level 158
1,705 SR
1,604 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AUSTINUMBERS
Hou Yi
Level 166
God Stats
8W - 3L
1,712 SR
Queue Stats
173W - 134L
1,662 Elo+
Party 2
Cerberus
Cerberus
Maightt
Cerberus
Level 236
God Stats
2W - 0L
1,812 SR
Queue Stats
118W - 99L
1,640 Elo+
Party 2
Vulcan
Vulcan
WormQuesadilla
Vulcan
Level 68
God Stats
3W - 0L
2,000 SR
Queue Stats
60W - 19L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BobaBibba
Sylvanus
7
1 / 2 / 1
4,258
710
2,447
7,632
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charybdis
CreeperDesttre
Charybdis
3
0 / 1 / 0
3,090
515
2,038
2,537
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
KxS_SnipesYou
Ratatoskr
7
1 / 1 / 1
4,115
686
2,234
4,927
1,191
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 2 / 0
4,550
758
2,962
5,110
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,096
683
2,195
3,129
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
2 / 1 / 2
4,800
800
4,189
4,694
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
 
Arachne
6
0 / 1 / 1
3,640
607
971
4,170
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hou Yi
8
3 / 1 / 1
4,743
791
4,710
3,821
1,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Maightt
Cerberus
7
1 / 1 / 3
4,430
738
2,929
7,598
3,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,638
773
3,020
2,943
792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Arachne
 
Arachne
0
1
1
0.5
W
Hou Yi
3
1
1
3.5
L
Sylvanus
BobaBibba
Sylvanus
1
2
1
0.75
L
Charybdis
CreeperDesttre
Charybdis
0
1
0
0
L
Ratatoskr
KxS_SnipesYou
Ratatoskr
1
1
1
1.5
W
Cerberus
Maightt
Cerberus
1
1
3
2.5
L
2
2
0
1
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
15,819
23,335
Taken
23,226
7,667
Mitigated
7,265
9,241
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,189
2,082
0
1,435
4,694
900
0
2,434
1,990
20,455
4,854
W
Arachne
 
Arachne
971
631
0
1,120
4,170
1,253
0
957
3,173
0
13,835
W
Hou Yi
4,710
3,093
0
2,026
3,821
1,302
0
1,266
2,555
0
30,738
L
Sylvanus
BobaBibba
Sylvanus
2,447
1,087
572
2,706
7,632
3,537
0
1,450
6,182
16,755
0
L
Charybdis
CreeperDesttre
Charybdis
2,038
1,780
0
863
2,537
591
0
1,572
965
0
7,903
L
Ratatoskr
KxS_SnipesYou
Ratatoskr
2,234
556
0
2,304
4,927
1,191
0
1,067
3,860
0
20,084
W
Cerberus
Maightt
Cerberus
2,929
481
0
2,948
7,598
3,018
0
1,542
6,056
13,493
81
L
2,962
548
0
1,646
5,110
1,564
0
3,182
1,928
20,965
481
W
3,020
219
0
1,528
2,943
792
0
1,028
1,915
37,333
910
L
2,195
439
0
1,150
3,129
784
0
2,346
783
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,109
Gold Earned
22,251
188
Minions Killed
237
0
Camps Cleared
0
619,822
Distance Traveled
663,756
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,800
800
49
8
0
101,542
1
W
Arachne
3,640
607
39
7
0
161,005
0
W
Hou Yi
4,743
791
55
9
0
129,041
0
L
Sylvanus
4,258
710
28
5
0
122,647
0
L
Charybdis
3,090
515
17
3
0
46,356
0
L
Ratatoskr
4,115
686
46
8
0
161,654
0
W
Cerberus
4,430
738
25
4
0
142,466
2
L
Geb
4,550
758
45
8
0
147,394
0
W
Vulcan
4,638
773
69
12
0
129,702
0
L
Nu Wa
4,096
683
52
9
0
141,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role