Player Matchup

Sol
Sol
BloodyMacaroni
Sol
Level 100
God Stats
3W - 1L
1,471 SR
Queue Stats
129W - 35L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Hiasaki Kitsune
Danzaburou
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 26L
1,517 Elo+
Solo
Kali
Kali
Oddaving
Kali
Level 105
God Stats
1W - 1L
1,311 SR
Queue Stats
130W - 41L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
SAMURAIxXJACKx
Cthulhu
Level 67
God Stats
2W - 1L
1,259 SR
Queue Stats
66W - 57L
1,475 Elo+
Solo
Apollo
Apollo
ThePurpleKilla
Apollo
Level 78
God Stats
3W - 1L
1,247 SR
Queue Stats
44W - 49L
1,456 Elo+
Solo
Team Averages
Level 82
1,358 SR
1,579 Elo+

VS

Team Averages
Level 94
1,462 SR
1,446 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BubbaGotBoba
Kukulkan
Level 69
God Stats
61W - 48L
1,515 SR
Queue Stats
122W - 117L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Cly42
Xbalanque
Level 42
God Stats
24W - 27L
1,027 SR
Queue Stats
95W - 117L
1,399 Elo+
Solo
Merlin
Merlin
NormanFnRockwell
Merlin
Level 106
God Stats
19W - 19L
1,509 SR
Queue Stats
346W - 374L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
franco55o
Sun Wukong
Level 127
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,164
1,166
7,254
4,155
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Hiasaki Kitsune
Danzaburou
13
1 / 0 / 7
8,031
1,147
3,939
5,599
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
14
4 / 0 / 9
8,791
1,256
6,637
5,664
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 0 / 10
8,439
1,206
5,075
7,958
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 5
8,054
1,151
5,118
5,612
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 0
6,805
972
4,850
9,373
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
BubbaGotBoba
Kukulkan
12
0 / 2 / 0
7,346
1,049
6,432
3,539
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Cly42
Xbalanque
12
0 / 1 / 0
6,923
989
3,390
4,169
1,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,011
1,002
5,351
4,874
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
franco55o
Sun Wukong
12
0 / 5 / 0
7,095
1,014
5,357
10,659
5,973
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
14
Kills
0
0
Deaths
14
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
4
0
5
6.5
L
Kukulkan
BubbaGotBoba
Kukulkan
0
2
0
0
L
Xbalanque
Cly42
Xbalanque
0
1
0
0
W
Danzaburou
Hiasaki Kitsune
Danzaburou
1
0
7
4.5
L
0
3
0
0
W
Kali
4
0
9
8.5
W
2
0
10
7
W
3
0
5
5.5
L
Sun Wukong
franco55o
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
25,380
28,988
Taken
32,614
16,297
Mitigated
20,012
6,507
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,850
277
0
2,257
9,373
10,140
0
2,949
6,033
0
8,100
W
7,254
799
0
752
4,155
1,419
0
1,726
2,392
18,145
0
L
Kukulkan
BubbaGotBoba
Kukulkan
6,432
50
0
0
3,539
1,186
0
1,398
2,059
35,013
0
L
Xbalanque
Cly42
Xbalanque
3,390
537
0
277
4,169
1,358
0
2,195
1,893
0
15,756
W
Danzaburou
Hiasaki Kitsune
Danzaburou
3,939
834
0
1,310
5,599
1,944
0
3,371
2,199
0
22,050
L
5,351
168
0
40
4,874
1,355
0
1,031
3,730
10,492
120
W
Kali
6,637
1,948
0
2,465
5,664
2,940
0
946
4,593
0
15,979
W
5,075
184
290
574
7,958
7,799
0
3,401
4,403
16,539
340
W
5,118
2,970
0
1,116
5,612
2,195
0
2,219
3,199
0
13,950
L
Sun Wukong
franco55o
Sun Wukong
5,357
179
0
1,325
10,659
5,973
0
3,790
6,297
0
15,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
35,180
139
Minions Killed
144
6
Camps Cleared
2
752,944
Distance Traveled
644,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,805
972
8
1
0
113,698
0
W
Sol
8,164
1,166
20
3
1
145,090
0
L
Kukulkan
7,346
1,049
74
11
1
133,729
0
L
Xbalanque
6,923
989
22
3
0
116,062
0
W
Danzaburou
8,031
1,147
42
6
2
143,142
0
L
Merlin
7,011
1,002
19
3
0
137,621
0
W
Kali
8,791
1,256
21
3
2
167,212
0
W
Cthulhu
8,439
1,206
25
4
1
165,513
0
W
Apollo
8,054
1,151
31
4
0
131,987
0
L
Sun Wukong
7,095
1,014
21
3
1
143,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role