Player Matchup

Ix Chel
Ix Chel
BluddL0ss
Ix Chel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
PlezMyShoulders
Xbalanque
Level 149
God Stats
2W - 1L
1,588 SR
Queue Stats
32W - 33L
1,518 Elo+
Party 1
Atlas
Atlas
droptamissrhyme
Atlas
Level 57
God Stats
26W - 20L
1,532 SR
Queue Stats
179W - 173L
1,505 Elo+
Solo
Team Averages
Level 83
1,540 SR
1,464 Elo+

VS

Team Averages
Level 81
1,690 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
FADE_Tr6shPanda1
Jormungandr
Level 47
God Stats
28W - 18L
1,627 SR
Queue Stats
141W - 137L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OhWindex
Ah Muzen Cab
Level 128
God Stats
19W - 2L
1,943 SR
Queue Stats
128W - 121L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BluddL0ss
Ix Chel
18
2 / 4 / 5
10,995
785
5,457
8,752
2,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PlezMyShoulders
Xbalanque
20
5 / 1 / 2
12,937
924
10,772
14,696
5,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 5
10,675
763
11,072
18,413
12,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
18
1 / 3 / 6
10,832
774
7,150
7,622
2,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
FADE_Tr6shPanda1
Jormungandr
16
3 / 3 / 3
10,822
773
11,507
10,674
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
OhWindex
Ah Muzen Cab
18
5 / 3 / 3
11,877
848
14,813
14,343
4,557
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
9
9
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
1
3
6
1.33
W
Ix Chel
BluddL0ss
Ix Chel
2
4
5
1.13
L
Jormungandr
FADE_Tr6shPanda1
Jormungandr
3
3
3
1.5
L
Ah Muzen Cab
OhWindex
Ah Muzen Cab
5
3
3
2.17
W
Xbalanque
PlezMyShoulders
Xbalanque
5
1
2
6
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
33,470
41,861
Taken
32,639
21,418
Mitigated
15,324
7,851
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Atlas__Rush
Morgan Le Fay
7,150
899
0
740
7,622
2,888
641
4,211
3,368
32,568
255
W
Ix Chel
BluddL0ss
Ix Chel
5,457
991
630
1,030
8,752
2,787
387
3,241
4,976
26,021
0
L
Jormungandr
FADE_Tr6shPanda1
Jormungandr
11,507
831
0
781
10,674
7,879
278
4,386
6,288
24,355
3,003
L
Ah Muzen Cab
OhWindex
Ah Muzen Cab
14,813
5,362
0
2,959
14,343
4,557
0
7,998
6,345
0
65,974
W
Xbalanque
PlezMyShoulders
Xbalanque
10,772
7,119
0
5,691
14,696
5,647
1,440
5,744
8,098
0
58,675
W
11,072
2,895
0
500
18,413
12,984
550
6,647
10,977
27,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
33,531
185
Minions Killed
185
0
Camps Cleared
0
758,984
Distance Traveled
778,352
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,832
774
55
4
0
265,239
0
W
Ix Chel
10,995
785
46
3
0
239,790
1
L
Jormungandr
10,822
773
46
3
0
242,564
1
L
Ah Muzen Cab
11,877
848
84
6
0
270,549
0
W
Xbalanque
12,937
924
122
9
0
266,296
0
W
Atlas
10,675
763
17
1
0
252,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role