Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Briew
Ares
Level 128
God Stats
1W - 3L
1,411 SR
Queue Stats
80W - 66L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
DanDrtz
Ao Kuang
Level 69
God Stats
10W - 9L
1,437 SR
Queue Stats
76W - 64L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Estebanuras
Baron Samedi
Level 121
God Stats
7W - 4L
1,564 SR
Queue Stats
200W - 191L
1,476 Elo+
Party 1
Shiva
Shiva
rcpenia
Shiva
Level 97
God Stats
57W - 38L
1,599 SR
Queue Stats
550W - 522L
1,486 Elo+
Party 1
Team Averages
Level 112
1,502 SR
1,484 Elo+

VS

Team Averages
Level 88
1,459 SR
1,423 Elo+
Hercules
Hercules
Aoowwwoooo
Hercules
Level 42
God Stats
1W - 5L
1,278 SR
Queue Stats
32W - 60L
1,379 Elo+
Solo
Cliodhna
Cliodhna
ImYOurDAD931
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,399 Elo+
Party 3
Anhur
Anhur
TheSecondHuman
Anhur
Level 103
God Stats
34W - 35L
1,546 SR
Queue Stats
388W - 382L
1,500 Elo+
Solo
Sylvanus
Sylvanus
kayle_85
Sylvanus
Level 182
God Stats
10W - 13L
1,480 SR
Queue Stats
744W - 719L
1,459 Elo+
Solo
Kukulkan
Kukulkan
rondrid66
Kukulkan
Level 88
God Stats
3W - 4L
1,492 SR
Queue Stats
27W - 38L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,324
527
4,834
6,973
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Briew
Ares
10
1 / 4 / 1
6,253
521
2,449
10,909
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
DanDrtz
Ao Kuang
11
2 / 1 / 4
6,580
548
3,670
10,627
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Estebanuras
Baron Samedi
13
4 / 0 / 2
7,470
623
6,393
5,961
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
rcpenia
Shiva
14
6 / 1 / 2
8,939
745
8,294
10,015
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aoowwwoooo
Hercules
10
0 / 4 / 1
5,311
443
3,028
7,637
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ImYOurDAD931
Cliodhna
11
0 / 2 / 1
5,209
434
5,022
11,000
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 1 / 1
6,388
532
8,732
4,897
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
kayle_85
Sylvanus
10
1 / 2 / 3
5,733
478
3,785
9,830
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
rondrid66
Kukulkan
11
1 / 4 / 0
6,588
549
2,583
5,562
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Hercules
Aoowwwoooo
Hercules
0
4
1
0.13
W
Ares
Briew
Ares
1
4
1
0.38
W
Ao Kuang
DanDrtz
Ao Kuang
2
1
4
4
W
Baron Samedi
Estebanuras
Baron Samedi
4
0
2
5
L
Cliodhna
ImYOurDAD931
Cliodhna
0
2
1
0.25
L
3
1
1
3.5
L
Sylvanus
kayle_85
Sylvanus
1
2
3
1.25
W
Shiva
rcpenia
Shiva
6
1
2
7
L
Kukulkan
rondrid66
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
23,150
44,485
Taken
38,926
20,019
Mitigated
16,246
14,425
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,834
3,235
0
3,215
6,973
1,660
912
1,368
5,605
0
52,386
L
Hercules
Aoowwwoooo
Hercules
3,028
332
0
1,710
7,637
3,344
0
0
7,637
0
28,082
W
Ares
Briew
Ares
2,449
155
0
2,602
10,909
6,092
0
1,521
9,388
16,428
0
W
Ao Kuang
DanDrtz
Ao Kuang
3,670
819
0
3,542
10,627
3,649
0
1,081
9,546
42,566
0
W
Baron Samedi
Estebanuras
Baron Samedi
6,393
168
57
2,432
5,961
1,960
0
1,727
4,234
44,907
0
L
Cliodhna
ImYOurDAD931
Cliodhna
5,022
1,016
0
3,532
11,000
3,820
0
3,522
7,237
0
33,091
L
8,732
5,924
0
2,088
4,897
1,540
424
1,757
3,140
0
46,517
L
Sylvanus
kayle_85
Sylvanus
3,785
1,017
797
2,416
9,830
5,911
160
2,903
6,848
22,105
9,693
W
Shiva
rcpenia
Shiva
8,294
801
0
2,577
10,015
6,658
571
358
9,235
123
62,016
L
Kukulkan
rondrid66
Kukulkan
2,583
94
0
668
5,562
1,631
151
3,935
1,429
47,421
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
29,229
388
Minions Killed
331
0
Camps Cleared
0
1,238,449
Distance Traveled
1,168,034
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,324
527
107
9
0
236,773
4
L
Hercules
5,311
443
56
5
0
235,359
0
W
Ares
6,253
521
14
1
0
241,991
6
W
Ao Kuang
6,580
548
62
5
0
264,561
0
W
Baron Samedi
7,470
623
87
7
0
232,418
0
L
Cliodhna
5,209
434
49
4
0
295,438
0
L
Anhur
6,388
532
93
8
0
183,405
4
L
Sylvanus
5,733
478
49
4
0
222,352
1
W
Shiva
8,939
745
118
10
0
262,706
0
L
Kukulkan
6,588
549
84
7
0
231,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role