Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Collyboy
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,440 Elo+
Party 1
Janus
Janus
LOWK3YROBLOWE
Janus
Level 128
God Stats
29W - 34L
1,499 SR
Queue Stats
500W - 527L
1,462 Elo+
Solo
Nut
Nut
LuckyBug09
Nut
Level 141
God Stats
3W - 2L
1,780 SR
Queue Stats
283W - 247L
1,505 Elo+
Solo
Surtr
Surtr
thegodlywimp
Surtr
Level 108
God Stats
3W - 5L
1,480 SR
Queue Stats
41W - 46L
1,488 Elo+
Party 1
Team Averages
Level 121
1,552 SR
1,479 Elo+

VS

Team Averages
Level 106
1,489 SR
1,380 Elo+
Gilgamesh
Gilgamesh
ChrispyBoy16
Gilgamesh
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Sylvanus
Sylvanus
Disaster128
Sylvanus
Level 155
God Stats
20W - 11L
1,683 SR
Queue Stats
89W - 63L
1,584 Elo+
Party 2
Cupid
Cupid
Dreamcast4K
Cupid
Level 69
God Stats
13W - 8L
1,543 SR
Queue Stats
286W - 284L
1,472 Elo+
Solo
Thor
Thor
Macho0414
Thor
Level 120
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Scylla
Scylla
bcoyne14
Scylla
Level 65
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 2
5,489
610
4,199
7,597
5,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Collyboy
Fenrir
8
0 / 5 / 0
4,492
499
2,445
8,723
3,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 0 / 3
6,256
695
3,321
3,220
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 1
4,420
491
3,369
5,962
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 3
5,370
597
3,501
6,047
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrispyBoy16
Gilgamesh
12
5 / 0 / 0
6,943
771
6,256
6,959
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
Disaster128
Sylvanus
10
1 / 1 / 5
6,086
676
2,878
5,364
3,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 3 / 2
6,095
677
7,034
8,383
2,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
1 / 2 / 0
5,173
575
2,006
7,221
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
bcoyne14
Scylla
9
0 / 2 / 0
4,821
536
1,921
3,133
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
12
12
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Gilgamesh
ChrispyBoy16
Gilgamesh
5
0
0
5
L
Fenrir
Collyboy
Fenrir
0
5
0
0
W
Sylvanus
Disaster128
Sylvanus
1
1
5
3.5
W
5
3
2
2
L
3
0
3
4.5
L
1
4
1
0.38
W
Thor
1
2
0
0.5
W
Scylla
bcoyne14
Scylla
0
2
0
0
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
20,095
31,549
Taken
31,060
14,847
Mitigated
12,664
9,663
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,199
1,656
920
3,109
7,597
5,699
96
2,042
5,555
14,964
232
W
Gilgamesh
ChrispyBoy16
Gilgamesh
6,256
2,127
0
2,077
6,959
3,783
0
453
6,480
0
47,211
L
Fenrir
Collyboy
Fenrir
2,445
695
0
2,565
8,723
3,421
0
0
8,250
0
22,558
W
Sylvanus
Disaster128
Sylvanus
2,878
1,632
1,447
2,756
5,364
3,322
0
1,297
4,067
20,366
0
W
7,034
5,077
196
3,160
8,383
2,905
1,276
2,729
5,614
0
42,380
L
3,321
254
0
750
3,220
920
0
735
2,443
35,088
483
L
3,369
2,292
0
1,282
5,962
1,867
0
1,348
4,614
0
24,734
W
Thor
2,006
321
0
3,226
7,221
2,005
0
1,174
5,927
0
32,409
W
Scylla
bcoyne14
Scylla
1,921
154
0
250
3,133
649
0
1,439
1,592
23,684
0
L
3,501
1,433
0
1,037
6,047
2,940
360
674
5,373
403
36,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
29,118
246
Minions Killed
312
0
Camps Cleared
0
935,919
Distance Traveled
916,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,489
610
17
2
0
184,411
3
W
Gilgamesh
6,943
771
83
9
0
183,815
1
L
Fenrir
4,492
499
42
5
0
185,464
4
W
Sylvanus
6,086
676
30
3
0
162,297
3
W
Cupid
6,095
677
77
9
0
163,398
0
L
Janus
6,256
695
76
8
0
224,059
0
L
Nut
4,420
491
47
5
0
137,553
0
W
Thor
5,173
575
76
8
0
226,656
0
W
Scylla
4,821
536
46
5
0
180,070
0
L
Surtr
5,370
597
64
7
0
204,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role