Player Matchup

Morgan Le Fay
Morgan Le Fay
Massa4Prez
Morgan Le Fay
Level 27
God Stats
0W - 7L
1,208 SR
Queue Stats
6W - 27L
1,026 Elo+
Party 1
Ne Zha
Ne Zha
Mula4Prez
Ne Zha
Level 61
God Stats
1W - 7L
1,115 SR
Queue Stats
9W - 23L
1,332 Elo+
Party 1
Charybdis
Charybdis
Noblebluebolt
Charybdis
Level 69
God Stats
1W - 3L
1,476 SR
Queue Stats
22W - 32L
1,441 Elo+
Party 1
King Arthur
King Arthur
Two_Inch_Savage
King Arthur
Level 18
God Stats
1W - 4L
1,167 SR
Queue Stats
2W - 22L
1,074 Elo+
Party 1
Ymir
Ymir
gab3_goated11
Ymir
Level 6
God Stats
0W - 8L
1,102 SR
Queue Stats
2W - 18L
1,038 Elo+
Party 1
Team Averages
Level 36
1,214 SR
1,182 Elo+

VS

Team Averages
Level 68
1,527 SR
1,396 Elo+
Nu Wa
Nu Wa
GinHyuga97
Nu Wa
Level 49
God Stats
14W - 11L
1,532 SR
Queue Stats
41W - 56L
1,367 Elo+
Party 2
Erlang Shen
Erlang Shen
Loki010925
Erlang Shen
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,272 Elo+
Party 2
Ymir
Ymir
SOCOMCUBS
Ymir
Level 109
God Stats
1W - 1L
1,643 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Sol
Sol
malemanipul8r
Sol
Level 87
God Stats
41W - 47L
1,496 SR
Queue Stats
434W - 424L
1,434 Elo+
Solo
Awilix
Awilix
xWolft120
Awilix
Level 87
God Stats
13W - 13L
1,465 SR
Queue Stats
357W - 346L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Massa4Prez
Morgan Le Fay
12
0 / 6 / 0
6,994
411
3,843
9,954
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Mula4Prez
Ne Zha
15
2 / 2 / 0
7,845
461
3,302
11,095
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Noblebluebolt
Charybdis
13
0 / 3 / 1
7,424
437
7,066
11,425
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Two_Inch_Savage
King Arthur
14
0 / 4 / 1
8,273
487
11,221
15,307
12,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 1
7,241
426
1,553
14,717
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 0 / 6
9,436
555
8,472
5,507
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Loki010925
Erlang Shen
14
0 / 1 / 6
8,065
474
4,119
17,350
14,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
14
1 / 0 / 7
9,110
536
3,694
5,990
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
6 / 1 / 4
9,363
551
9,898
8,805
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
xWolft120
Awilix
18
12 / 0 / 5
10,743
632
14,860
10,896
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
20
20
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
6
4
W
Erlang Shen
Loki010925
Erlang Shen
0
1
6
3
L
Morgan Le Fay
Massa4Prez
Morgan Le Fay
0
6
0
0
L
Ne Zha
Mula4Prez
Ne Zha
2
2
0
1
L
Charybdis
Noblebluebolt
Charybdis
0
3
1
0.17
W
Ymir
1
0
7
4.5
L
King Arthur
Two_Inch_Savage
King Arthur
0
4
1
0.13
L
0
5
1
0.1
W
6
1
4
8
W
Awilix
xWolft120
Awilix
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
41,043
62,498
Taken
48,548
35,401
Mitigated
29,139
11,303
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,472
1,361
0
1,320
5,507
1,833
282
2,399
3,108
65,382
985
W
Erlang Shen
Loki010925
Erlang Shen
4,119
2,089
0
7,212
17,350
14,717
268
315
17,035
0
45,319
L
Morgan Le Fay
Massa4Prez
Morgan Le Fay
3,843
118
0
885
9,954
2,656
0
4,169
5,785
43,022
0
L
Ne Zha
Mula4Prez
Ne Zha
3,302
351
0
1,585
11,095
4,779
0
1,475
9,620
0
72,493
L
Charybdis
Noblebluebolt
Charybdis
7,066
2,394
0
3,984
11,425
3,536
0
6,322
5,103
0
69,204
W
Ymir
3,694
566
0
1,099
5,990
5,032
124
1,112
4,878
31,345
1,091
L
King Arthur
Two_Inch_Savage
King Arthur
11,221
872
0
3,114
15,307
12,523
0
1,820
13,487
53
62,304
L
1,553
362
0
1,735
14,717
11,907
0
8,219
6,498
16,879
0
W
9,898
5,390
0
5,032
8,805
2,313
3,072
608
8,197
68,408
0
W
Awilix
xWolft120
Awilix
14,860
6,602
0
5,002
10,896
5,244
469
1,015
9,881
0
83,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
46,717
432
Minions Killed
459
0
Camps Cleared
0
1,706,651
Distance Traveled
1,806,132
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,436
555
110
6
0
343,171
9
W
Erlang Shen
8,065
474
66
4
0
325,574
0
L
Morgan Le Fay
6,994
411
75
4
0
337,797
1
L
Ne Zha
7,845
461
108
6
0
406,139
6
L
Charybdis
7,424
437
137
8
0
317,567
4
W
Ymir
9,110
536
48
3
0
356,318
2
L
King Arthur
8,273
487
87
5
0
324,618
9
L
Ymir
7,241
426
25
1
0
320,530
0
W
Sol
9,363
551
117
7
0
339,167
0
W
Awilix
10,743
632
118
7
0
441,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role