Player Matchup

Osiris
Osiris
Massa4Prez
Osiris
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 27L
1,054 Elo+
Party 2
Ne Zha
Ne Zha
Mula4Prez
Ne Zha
Level 61
God Stats
1W - 7L
1,245 SR
Queue Stats
9W - 23L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
Noblebluebolt
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,478 Elo+
Party 2
Scylla
Scylla
Two_Inch_Savage
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,093 Elo+
Party 2
Bacchus
Bacchus
gab3_goated11
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,071 Elo+
Party 2
Team Averages
Level 36
1,404 SR
1,213 Elo+

VS

Team Averages
Level 86
1,472 SR
1,468 Elo+
Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Capjpv
Atlas
Level 52
God Stats
19W - 16L
1,285 SR
Queue Stats
120W - 120L
1,435 Elo+
Party 1
Charybdis
Charybdis
Metroxx7510
Charybdis
Level 58
God Stats
1W - 1L
1,511 SR
Queue Stats
91W - 108L
1,434 Elo+
Solo
Eset
Eset
NOBLE21
Eset
Level 160
God Stats
2W - 1L
1,565 SR
Queue Stats
43W - 38L
1,525 Elo+
Solo
Bellona
Bellona
Telespinto
Bellona
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 15L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Massa4Prez
Osiris
11
0 / 2 / 0
6,012
462
1,945
8,998
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Mula4Prez
Ne Zha
11
2 / 2 / 2
6,267
482
5,174
6,954
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Noblebluebolt
Xbalanque
13
0 / 3 / 1
6,409
493
4,609
8,907
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 0
6,429
495
4,008
6,497
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
8
0 / 3 / 0
5,367
413
145
5,450
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 0 / 2
6,765
520
1,110
8,997
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Capjpv
Atlas
11
0 / 1 / 4
6,988
538
3,280
6,940
4,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
Metroxx7510
Charybdis
14
4 / 0 / 1
7,523
579
3,877
5,624
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
NOBLE21
Eset
14
5 / 3 / 1
8,284
637
5,906
7,474
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Telespinto
Bellona
12
4 / 0 / 0
7,335
564
6,735
9,514
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
2
1
W
Atlas
Capjpv
Atlas
0
1
4
2
L
Osiris
Massa4Prez
Osiris
0
2
0
0
W
Charybdis
Metroxx7510
Charybdis
4
0
1
4.5
L
Ne Zha
Mula4Prez
Ne Zha
2
2
2
1.5
W
Eset
NOBLE21
Eset
5
3
1
1.83
L
Xbalanque
Noblebluebolt
Xbalanque
0
3
1
0.17
W
Bellona
Telespinto
Bellona
4
0
0
4
L
2
4
0
0.5
L
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
20,908
36,806
Taken
38,549
16,184
Mitigated
15,866
11,863
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,110
119
0
5,892
8,997
2,832
326
317
8,640
0
48,206
W
Atlas
Capjpv
Atlas
3,280
1,012
141
2,504
6,940
4,404
463
614
6,246
19,799
2,827
L
Osiris
Massa4Prez
Osiris
1,945
640
0
3,641
8,998
5,186
0
298
8,700
0
31,154
W
Charybdis
Metroxx7510
Charybdis
3,877
1,802
0
2,878
5,624
1,876
567
0
5,624
0
54,977
L
Ne Zha
Mula4Prez
Ne Zha
5,174
737
0
959
6,954
2,807
0
571
6,383
0
38,083
W
Eset
NOBLE21
Eset
5,906
563
0
2,579
7,474
2,204
0
1,448
5,864
61,634
0
L
Xbalanque
Noblebluebolt
Xbalanque
4,609
1,784
0
3,325
8,907
2,716
32
1,443
7,464
0
56,526
W
Bellona
Telespinto
Bellona
6,735
1,980
0
3,421
9,514
4,550
0
1,314
8,126
0
36,697
L
4,008
275
0
2,236
6,497
1,962
0
4,562
1,935
33,311
819
L
Bacchus
145
145
0
1,702
5,450
3,513
0
2,007
3,443
3,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
36,895
279
Minions Killed
391
0
Camps Cleared
0
1,262,635
Distance Traveled
1,191,199
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,765
520
91
7
0
233,076
0
W
Atlas
6,988
538
33
3
0
253,122
0
L
Osiris
6,012
462
56
4
0
261,161
0
W
Charybdis
7,523
579
95
7
0
226,522
0
L
Ne Zha
6,267
482
63
5
0
300,682
4
W
Eset
8,284
637
115
9
0
224,638
0
L
Xbalanque
6,409
493
88
7
0
224,620
0
W
Bellona
7,335
564
57
4
0
253,841
0
L
Scylla
6,429
495
65
5
0
229,340
4
L
Bacchus
5,367
413
7
1
0
246,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role