Player Matchup

Hercules
Hercules
WhyosSillySauce
Hercules
Level 119
God Stats
17W - 31L
1,406 SR
Queue Stats
167W - 180L
1,519 Elo+
Party 1
Janus
Janus
nbrasel2
Janus
Level 81
God Stats
1W - 3L
1,430 SR
Queue Stats
47W - 51L
1,517 Elo+
Party 1
Arachne
Arachne
xHOKEYx
Arachne
Level 149
God Stats
6W - 3L
1,706 SR
Queue Stats
149W - 156L
1,554 Elo+
Party 1
Team Averages
Level 116
1,514 SR
1,530 Elo+

VS

Team Averages
Level 179
1,742 SR
1,813 Elo+
Poseidon
Poseidon
Frijolandante
Poseidon
Level 214
God Stats
7W - 1L
1,762 SR
Queue Stats
460W - 111L
1,973 Elo+
Party 2
Cliodhna
Cliodhna
QuesadiIIa
Cliodhna
Level 202
God Stats
3W - 1L
1,846 SR
Queue Stats
457W - 116L
1,912 Elo+
Party 2
Sylvanus
Sylvanus
SearStingray1
Sylvanus
Level 122
God Stats
13W - 11L
1,617 SR
Queue Stats
108W - 100L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 0
5,837
649
4,370
10,326
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
nbrasel2
Janus
9
0 / 2 / 0
6,099
678
1,159
2,246
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xHOKEYx
Arachne
11
0 / 6 / 0
6,083
676
2,670
11,329
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Frijolandante
Poseidon
15
6 / 0 / 5
9,053
1,006
8,323
3,578
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
QuesadiIIa
Cliodhna
14
3 / 0 / 8
8,121
902
10,216
4,239
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
SearStingray1
Sylvanus
12
2 / 0 / 6
7,504
834
2,693
6,752
6,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Frijolandante
Poseidon
6
0
5
8.5
W
Cliodhna
QuesadiIIa
Cliodhna
3
0
8
7
W
Sylvanus
SearStingray1
Sylvanus
2
0
6
5
L
Hercules
0
3
0
0
L
Janus
nbrasel2
Janus
0
2
0
0
L
Arachne
xHOKEYx
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,199
Damage
21,232
23,901
Taken
14,569
15,841
Mitigated
9,148
3,127
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Frijolandante
Poseidon
8,323
2,069
0
500
3,578
1,191
2,758
423
2,877
37,088
0
W
Cliodhna
QuesadiIIa
Cliodhna
10,216
1,425
0
1,789
4,239
1,512
475
36
4,101
0
37,716
W
Sylvanus
SearStingray1
Sylvanus
2,693
525
628
2,564
6,752
6,445
265
441
6,019
13,637
2,535
L
Hercules
4,370
739
0
2,168
10,326
9,546
0
4,979
5,269
0
9,295
L
Janus
nbrasel2
Janus
1,159
0
0
0
2,246
552
0
1,036
1,210
9,172
523
L
Arachne
xHOKEYx
Arachne
2,670
1,905
0
959
11,329
5,743
0
4,622
6,622
0
15,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
24,678
63
Minions Killed
159
0
Camps Cleared
0
390,893
Distance Traveled
540,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,053
1,006
78
9
0
171,043
0
W
Cliodhna
8,121
902
51
6
0
205,938
0
W
Sylvanus
7,504
834
30
3
0
163,069
0
L
Hercules
5,837
649
9
1
0
157,425
0
L
Janus
6,099
678
25
3
0
72,025
0
L
Arachne
6,083
676
29
3
0
161,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role